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DOA-DECAY

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About DOA-DECAY

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    original OFP/Resistance development
  1. DOA-DECAY

    Huaa island by doa-decay

    10 years ago but I think it was an early version of an ADAT adaptation ---------- Post added at 14:12 ---------- Previous post was at 14:09 ---------- Thanks, Was reviewing the missions in Steam and see so many errors and non functioning maps, was wondering if perhaps there was an item or issue with basic dm/tdm etc Has anyone put out a guide for the community ? I see Kegety's is still around - nice to see ---------- Post added at 14:20 ---------- Previous post was at 14:12 ---------- Thank you, above was In response.
  2. DOA-DECAY

    Huaa island by doa-decay

    Thanks for the kudo's on the Island, it took a huge amount of time and was done before there were tools available to auto-create as it became. The original .wrp from Russia was used before it became commonly available. Each tree, fence, grass, bush, house etc had to be set, previewed and then accepted. A few months after the release you could auto-forest area's which would saved me well over a month. I did add the addon files in primarily for ease of use thinking that in time, certain items would no longer be available .. although in retrospect perhaps hosting those addons somewhere might have cut down on the download size Just getting back into mapping, modelling and island building with Arma3 so was browsing old commentary, sorry to bring a post back after trolling myself :) Any quick guides, quick thoughts, tool references on map building <DM, TDM, CTF> in Steam as I will start there to brush up on my skills ?
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