walker 0 Posted November 6, 2003 Hi all One day OFP graphcs will be this good Kaya Virtual girl Suma any chance of this in OFP 3? Kind Regards Walker Share this post Link to post Share on other sites
walker 0 Posted November 6, 2003 Hi all The movie is scary. I know comparable things have been done in film but this is in computer. I can still see the artificiality but it is so close to reality; it is like the diference between OFP and Space invaders compared to most 3D now. Kind Regards Walker Share this post Link to post Share on other sites
theavonlady 2 Posted November 6, 2003 Kaya needs to see an orthodontist about that overbite - or is it overbyte? Seriously, that video was quite impressive. See might do quite well in the Miss Digital WOrld Contest. The movie star Sophia Loren (news) may have been the icon of 20th-century Italian beauty but times have changed and now she's being challenged for her crown by virtual divas in the first 'Miss Digital World' competition. A new beauty contest kicking off in Italy next week will give pixel-perfect pin-ups the chance to steal sultry Sophia's sex-symbol status. A 'contestant' is shown. edit: I think I'll enter my OFP avatar pics. Share this post Link to post Share on other sites
crashdome 3 Posted November 6, 2003 Quote[/b] ]The winner will be crowned at a flesh-and-blood conference in November 2004 and Cerami hopes the digital queen will go on to greater things with roles in video games, virtual reality films and advertisements. Is it just me, or does anyone else agree that the world has misunderstood digital reality and the differences between real reality and virtual reality. How could a possible 10 billion polygon model be efficient for a video game (at the moment). Even if computer games could handle that many, the designers will always use more than the average game could handle. Also, why would advertisers pay model designers .... ah nevermind.... there is just so much right and so much wrong about this. and personally, I've seen better looking women in real life. (and I live in Wisconsin!!!) Share this post Link to post Share on other sites
iNeo 0 Posted November 6, 2003 "Pleasent face"? http://www.vetorzero.com.br/kaya/bigimages/pose5a.jpg It looks like she could swallow my hand. Share this post Link to post Share on other sites
theavonlady 2 Posted November 6, 2003 All of a sudden, everyone here behaves like they're from Wisconsin! Share this post Link to post Share on other sites
CosmicCastaway 0 Posted November 6, 2003 "Pleasent face"? http://www.vetorzero.com.br/kaya/bigimages/pose5a.jpg It looks like she could swallow my hand. I'm with you on that one. YIKES! Share this post Link to post Share on other sites
-33ker 0 Posted November 6, 2003 WOW this is a very impessive show of what's possible with doday's technology. I hope OFP5 looks like this! Share this post Link to post Share on other sites
Cephalid 0 Posted November 6, 2003 Looks nice  Well I guess we have to wait a while. When finally games with that kind of graphic are avaiable, I am in a age where I prefer to do different stuff then hanging on the computer for hours every day(entertaining my kids? teaching them how to play ofp2 ). OFP2 is in development now and we have to wait till 2005! So Ofp3 maybe will get colse to this kind of graphic and this will not be before 2013, when we are lucky. Share this post Link to post Share on other sites
Acecombat 0 Posted November 6, 2003 Where am i ? Besides whats it with you people trying to get women models in OFP? This isnt Barbieland i wanna see some models of nice airplanes with such clarity... Share this post Link to post Share on other sites
walker 0 Posted November 6, 2003 Where am i ? Besides whats it with you people trying to get women models in OFP? This isnt Barbieland i wanna see some models of nice airplanes with such clarity... Hi Acecombat Not about the fact it is the image of a woman; it is about the quality of the image and the fact that we are moving forward in terms of graphical quality within VR. The whole thing is done in Maya a program that is now free and has been discussed on this forum as a tool in developing files to export to OFP. Would they be in OFP 2 no way But OFP 3 Â Kind Regards Walker Share this post Link to post Share on other sites
Acecombat 0 Posted November 6, 2003 So would OFP2 use the same ol Oxygen and visitor tools? But if it werent for that i guess no addon from present OFP would be able to be imported in OFP 2 , this raises serious questions on OFP2's graphical capabilites though .... Share this post Link to post Share on other sites
Grizzlie 0 Posted November 6, 2003 Do u know where i can buy second-hand CRAY to play OFP 3 (or 5 )? ;) And really big HD? I have heard that while making NATRIX III they stored 100,000 GB of data... Share this post Link to post Share on other sites
Blink Dog 0 Posted November 6, 2003 Maybe if OFP3 requires the following specs: http://www.cray.com/products/systems/x1/CrayX1ProductSheet_pdfonly.pdf I would think that 1 Cabinet with 16 processors would be enough to do this type of thing in real time. Share this post Link to post Share on other sites
walker 0 Posted November 6, 2003 Find out what the spec of a Cray was 5 years ago That would be more relevant. Oh by the way I dispute your requirements for running such a graphics engine. Please work out what the actual requirements are then perform the calculation for expected system spec 5 years from now. I live in a dynamic world where system specs double at least every six months what world do you live in? Kind Regards walker Share this post Link to post Share on other sites
Blink Dog 0 Posted November 6, 2003 http://www.cray.com/company/CrayHistoricalTimeline2003.pdf At the bottom of the document, not as detailed as the one previously posted. The main reason why such detailed graphics require such high requirements is to to the constant calculations that go on in a processor. Every Polygon face in a 3D environment has to be recalculated constantly. Try adding 64 groups of 12 men each in OFP and assign them waypoints. The # of polygons will on most computers make it crash. Share this post Link to post Share on other sites
Guest DKM-jaguar Posted November 6, 2003 I find it worrying that OFP2 is not out yet people are talking about future ofp sequels.. even if you may be joking.. Share this post Link to post Share on other sites
Grizzlie 0 Posted November 6, 2003 I WAS joking about this CRAY I think 10GHz Pentium X would be enough Share this post Link to post Share on other sites
walker 0 Posted November 6, 2003 I WAS joking about this CRAY  I think 10GHz Pentium X would be enough  Hi Grizzlie According to my calculations the 10GHz Pentium X will be out as a top end model in autumn winter 2004 just 12 months away. It will be a standard machine 9 months later. Kind Regards Walker Share this post Link to post Share on other sites
walker 0 Posted November 7, 2003 Try adding 64 groups of 12 men each in OFP and assign them waypoints. The # of polygons will on most computers make it crash. Hi Blinkdog I use such numbers of units all the time and play them in Command Engine missions. The problem you are describing would only occur if all the units were visable at the same time. You made an assumption that all units are visable. It is why I reccomend people to reduce view distance to play large missions. Also LODs alter how many polys are visable at different ranges the OFP engine does this quite well. Kind Regards Walker Share this post Link to post Share on other sites
bn880 5 Posted November 7, 2003 Ok you'd better be carefull with the processor doubling calculations. Speed of light is becoming an issue pretty soon. You can't easily approach a terabyte processor frequency as light is not fast enough to propagate through entire chip at the frequency. So, it's either going to be a new form of computing (nano or whatever else) or we are finally going to work with many multiple processors or analogous processors. (and awake from our current almost totally sequential processing nightmare) EDIT:terahertz... not byte sorry Share this post Link to post Share on other sites
walker 0 Posted November 7, 2003 Hi bn880 I agree the current technology has an upper limit but it is estimated to still be about 8 years away. The newer technologies such as Nano chips Optical chips etc. are in development. 3D chips and parralell procesers are available now. 3D block processing will speed up things a heck of a lot and we are already seeing it in forms of Ram chip. As you state we are still stuck in two D archetecture and in the main single CPU all though Sound and Vision are already farmed out to semi external systems. Several operating systems support DUAL or multiple CPUs In the end we may develop quantum chips then you can say goodbye to lightspeed problems. Kind Regards Walker Share this post Link to post Share on other sites
bn880 5 Posted November 7, 2003 Hi bn880I agree the current technology has an upper limit but it is estimated to still be about 8 years away. The newer technologies such as Nano chips Optical chips etc. are in development. 3D chips and parralell procesers are available now. 3D block processing will speed up things a heck of a lot and we are already seeing it in forms of Ram chip. As you state we are still stuck in two D archetecture and in the main single CPU all though Sound and Vision are already farmed out to semi external systems. Several operating systems support DUAL or multiple CPUs In the end we may develop quantum chips then you can say goodbye to lightspeed problems. Kind Regards Walker ok. Optical will give you 2x speed nothing more, yeah quantum entanglement might be something, if you are referring to single electron transistors based on quantum theory then it's not as spectacular. Bn880 EDIT: Actually 3D and 2D is not the serious issue here. The main idea is to have seperate clock sections (multiple processors) in each chip. Share this post Link to post Share on other sites
Mister 5 0 Posted November 7, 2003 One day OFP graphcs will be this goodKaya Virtual girl yeesh... couldn't they have at least made her look attractive? Share this post Link to post Share on other sites
Supah 0 Posted November 7, 2003 One day OFP graphcs will be this goodKaya Virtual girl yeesh... couldn't they have at least made her look attractive? LOL i was finding her rather ugly too for such a high poly model maybe they were going for the idiotically highpoly model next door look Share this post Link to post Share on other sites