rouge1 0 Posted October 18, 2003 Yes very nice work Metto. but infact we have for an range of differnt weapons just we haven't shown it yet that's all Share this post Link to post Share on other sites
waffendennis 0 Posted October 18, 2003 Yep we got verry more things that you havent seen or heard of including new stance.... Share this post Link to post Share on other sites
waffendennis 0 Posted October 18, 2003 Maybe this day maybe later but we have much things Share this post Link to post Share on other sites
Sxep 0 Posted October 18, 2003 Wait a sec Waffendenis...new stance? Uhm...with waypoint or permanent Animation replacements? Share this post Link to post Share on other sites
waffendennis 0 Posted October 18, 2003 Just what you want.... Or you can replace the Anim.pbo (in dta folder) with our Anim's or you put the addon.pbo in to the Addon folder and use switchmove But for the stance i think.... The Anim.pbo Share this post Link to post Share on other sites
TMan10K 0 Posted October 21, 2003 I'm not sure if this was answered or not, but how do you move the weapon proxy (and other proxies) in OFPAnim? Also, how do you use your custom animations? I don't mean normal animations, but running ones, aiming e.t.c, animations which you can control? Thanks, TMan10K Share this post Link to post Share on other sites
ExtracTioN 0 Posted October 22, 2003 rouge1 any news update how it all goes Share this post Link to post Share on other sites
rouge1 0 Posted October 23, 2003 It is going fine our First internal team beta's are being done. so just hold on tight pepole soon you will have them Share this post Link to post Share on other sites
ExtracTioN 0 Posted October 23, 2003 thx for info rouge1 any pictures to see how the progress is going Share this post Link to post Share on other sites
4 IN 1 0 Posted October 23, 2003 great news rouge1, looking forward to it Share this post Link to post Share on other sites
iNeo 0 Posted October 27, 2003 Progress? ETA of beta? Share this post Link to post Share on other sites
waffendennis 0 Posted October 27, 2003 Here is an small update: In the begining of OFP people where thinking that Peak around corner's not posible was becuase bis havent implented it well those people are wrong because: Thnxs too Prosphero's Binding script i binded a peak around corner animation (officaly made by Rouge1 and remade by me) with a script too the "<" and ">" buttons. So whats the result? you can now peak around the corners and shoot at the same time. Dont belive me? Check out this picture then: see it feel it be it Share this post Link to post Share on other sites
ExtracTioN 0 Posted October 27, 2003 that looks cool waffendennis nice work guys Share this post Link to post Share on other sites
thirtyg 0 Posted October 27, 2003 Good work guys. waffendennis you were talking about releasing a tutorial on how to use ofPAnim, Did i miss its release or is it still WIP? Share this post Link to post Share on other sites
iNeo 0 Posted October 27, 2003 Here is an small update:In the begining of OFP people where thinking that Peak around corner's not posible was becuase bis havent implented it well those people are wrong because: Thnxs too Prosphero's Binding script i binded a peak around corner animation (officaly made by Rouge1 and remade by me) with a script too the "<" and ">" buttons. So whats the result? you can now peak around the corners and shoot at the same time. Dont belive me? Check out this picture then: see it feel it be it Nice! But isn't the < & > buttons used for changing radio channels? (Probably hard to find unused keys... maybe ' & ; ?) Share this post Link to post Share on other sites
waffendennis 0 Posted October 27, 2003 In multiplayer yes but not in SP and for the MP part i'l do my best on scripting too bind it too other key's But about the Tutorial: Some update: It's 50% now because it's reworked and more detail has been added including some maya stuff. So i gues it's better too wait till it's finishd so we all have a better and detailed tutorial. Share this post Link to post Share on other sites
4 IN 1 0 Posted October 27, 2003 may be we all need to reorganize our keyborad settings......... i think it would be better if putting them to Q and E instead of < and >.........it is a bit too far........... *edit*hum.........might be a problem, i was used to the current setting and not really want to change it.....may be i should use up and down arrow key to change chat chennel Share this post Link to post Share on other sites
quicksand 0 Posted October 31, 2003 any news?and are you going to cooperate with t.animal I think that is making a new body? Share this post Link to post Share on other sites
victorious 0 Posted October 31, 2003 you guys are doing a great job but im going to ask what everone is wanting too, i was wondering if this beta is going to ever come out it seems that by the time you guys realease it someone else would have already done it come on guys we have been waiting alone time and all those screen shot is just making it harder to wait at this point, so can you give us a estmated time are we taking days, weeks or months? thank you Share this post Link to post Share on other sites
rouge1 0 Posted October 31, 2003 Well we are aiming for an Realse in about 4+ weeks (Yeah i know it's an Long wait but good things come to those who wait) but that is not defiante so it could be more or less so no Promises Share this post Link to post Share on other sites
Dschulle 0 Posted October 31, 2003 Thnxs too Prosphero's Binding script i binded a peak around corner animation (officaly made by Rouge1 and remade by me)with a script too the "<" and ">" buttons. could you explain in short terms how this binding key script works? (or give a link ) Share this post Link to post Share on other sites
waffendennis 0 Posted October 31, 2003 well it's an thing from 2002 but it works like an charm... but i will shearch the d/l link for you Share this post Link to post Share on other sites
bmgarcangel 0 Posted October 31, 2003 hehehe this will be great Share this post Link to post Share on other sites
waffendennis 0 Posted November 2, 2003 Update: When I was reading true the thread about the VBS project, I saw that some one was talking about: "Climb true a window" Well I fired up Animmaker and did my best and now only script it and we have the climb true window action.... Pic's will follow soon. Share this post Link to post Share on other sites