Supah 0 Posted September 9, 2003 Great addon! Love the startup sound. For those wondering ... it is correct. It belongs to one of the last generations of military choppers with piston engine's The cannon on the FIA version rocks though i dont think they would be firing like that IRL. Still fun to use .... beware nogova petrol stations Share this post Link to post Share on other sites
waffendennis 0 Posted September 9, 2003 Yea and those start-up animations they rock Share this post Link to post Share on other sites
Imshi-Yallah 0 Posted September 9, 2003 Could be used for Vietnam, Korea, Aden, Borneo, Malaya, Falklands and Northern Ireland, and Israel pre 1975 Missions for a start, also quite a number are still in commercial use, I saw a special extra quiet version used for giving tours over the Grand Canyon. Share this post Link to post Share on other sites
Sxep 0 Posted September 9, 2003 Holy crap! I was fooling around with the mission editor and needed some resistance in my lil mission. And then SUDDELNY i saw the Artilleryversion WOW that thing is fun!!! First i thought it was just an empty chopper... I flew around with the Commander view abit and looked at it. I saw something brown and strange looking in the cargobay. I opend it and WAUW! Great job on that!! Share this post Link to post Share on other sites
waffendennis 0 Posted September 9, 2003 Yea they made an nice script for it so you can't shoot when Cargo bay is closed. But i think the Gun needs to be placed a little bit forward because you can't see much now and the cliping problem needs to bee fixed becose you bounch now if you walk in side Share this post Link to post Share on other sites
Sxep 0 Posted September 9, 2003 I you also cant shoot when you are faster then 45-50 thats good too. Should be fun in MP missions. Does the AI use the gun? Share this post Link to post Share on other sites
miles teg 1 Posted September 9, 2003 Am I the only that is noticing missing textures on some of the LOD's? To me that makes it almost unusable when it becomes this big white flying thing from a distance. Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
lee_h._oswald 0 Posted September 9, 2003 Am I the only that is noticing missing textures on some of the LOD's? I have no problems with missing LOD texes. Maybe it´s cause of my "config´s". Quote[/b] ]Flashpoint.cfgLOD=0.500000; Limit_LOD=0.000500; Shadows_LOD=0.000500; and Quote[/b] ]UserInfo.cfgframeRate=15.000000; visualQuality=0.000500; WARNING!!! Those settings can make your ofp LAG LIKE HELL! Depends on your Hardware! MfG Lee Share this post Link to post Share on other sites
Dauragon 0 Posted September 9, 2003 Am I the only that is noticing missing textures on some of the LOD's? I have no problems with missing LOD texes. Maybe it´s cause of my "config´s". Quote[/b] ]Flashpoint.cfgLOD=0.500000; Limit_LOD=0.000500; Shadows_LOD=0.000500; and Quote[/b] ]UserInfo.cfgframeRate=15.000000; visualQuality=0.000500; WARNING!!! Those settings can make your ofp LAG LIKE HELL! Depends on your Hardware! MfG Lee so the higher the Lod number is, the better? or the lower the better? like if its like LOD=10.000000 will it be "amazing graphics" or "paper stuff" Share this post Link to post Share on other sites
lee_h._oswald 0 Posted September 9, 2003 Lower! LOD=7.500000; is normal OFP setting. --- LOD=0.000001; would be "the best" that ofp is able to show. It looks amazing if you change all to 0.000001. But not playable with today´s computer hardware. MfG Lee Share this post Link to post Share on other sites
Dauragon 0 Posted September 9, 2003 Lower!LOD=7.500000; is normal OFP setting. --- LOD=0.000001; would be "the best" that ofp is able to show. It looks amazing if you change all to 0.000001. But not playable with today´s computer hardware. MfG Lee i tried changing it all to 0.000001 but i didnt notice a single difference from 7.5 lol Share this post Link to post Share on other sites
lee_h._oswald 0 Posted September 9, 2003 You will notice an effekt if you set the viewdistance higher. Tree´s for example will be shown high poly at far distances. Same with vehicles, shadows... and so on. MfG Lee edit: Look at the trees in ~4000 - 5000 meters. Share this post Link to post Share on other sites
Dauragon 0 Posted September 9, 2003 You will notice an effekt if you set the viewdistance higher.Tree´s for example will be shown high poly at far distances. Same with vehicles, shadows... and so on. MfG Lee edit: Look at the trees in ~4000 - 5000 meters. Oooh ok thx, well lets get back on topic before a mod catch's us is there any way to make the doors of the resistance artillery open at high altitude , just for a HA attack Share this post Link to post Share on other sites
bonko the sane 2 Posted September 10, 2003 I did notice that from some angles it does turn white in the distance for a few seconds,and i still cant hear an explosion when the heli is destroyed Share this post Link to post Share on other sites
Imshi-Yallah 0 Posted September 10, 2003 It's beautiful now how about a H-21 Shawnee? Share this post Link to post Share on other sites
eisa01 0 Posted September 10, 2003 Will anyone make any mission based on this chopper?? It's pretty cool. Share this post Link to post Share on other sites
lukemax 0 Posted September 10, 2003 this ia a weird chopper Share this post Link to post Share on other sites
waffendennis 0 Posted September 10, 2003 this ia a weird chopper Can't you come with some thing better then that? Share this post Link to post Share on other sites
tankieboy 0 Posted September 19, 2003 I think the fact that it is not an usual addon makes it all that much better. Weel done chaps. p.s. I have a hard-on of OFP NAM right now. Share this post Link to post Share on other sites