-SZ-Vladimir 0 Posted July 12, 2003 I have beginn work on a BTR-90, I post here some screenshots. 3DStudioMax Render : For wheels I take from AKM74 BTR-80 (I make my own wheels for release). No O2 or InGame preview yet I post O2 preview later. [EDIT] Ooops, forget to say that : Model by Wumpel [/EDIT] Vladimir Share this post Link to post Share on other sites
RTR_Commander 0 Posted July 12, 2003 Looking very good m8  !! Keep up the good work Share this post Link to post Share on other sites
Vikingo 0 Posted July 12, 2003 If in the name says "BTR" is GOOD for me Vlad not have to say that I always ready for the beta test Not much online these last times but well a BTR can change things hehe Keep that nice work m8 ! Share this post Link to post Share on other sites
waffendennis 0 Posted July 12, 2003 No your wrong Vixer this dont looks great but it looks SUPPER GREAT Share this post Link to post Share on other sites
Rifleman 0 Posted July 12, 2003 looks great, but how ya gonna do the AT missile? Share this post Link to post Share on other sites
-SZ-Vladimir 0 Posted July 12, 2003 Thanks for all this comment So... 4 new screens (2 in O2 and 2 in Game) I have make this screens only for see how he look in game, or in O2, I finish first texturing before make a good importation in OFP : And now, I'm away for one week, so I can't work on this BTR Â For missile... I don't know I find a solution... I have an basic idea allready but not sur if that work.... and if missile don't work, I wait OFP2 for upadate this BTR-90 ;) Vladimir Share this post Link to post Share on other sites
Dauragon 0 Posted July 12, 2003 Can't wait to blow it up looks great Share this post Link to post Share on other sites
Rifleman 0 Posted July 12, 2003 what i would do for the missile is make one version a tank class, so the missile will work like its sposed to and make another version the wheeled class so the rest of it will work like its sposed to, and then people can choose wether they want they need the missile in the mission or not and have it in the same pbo thats just what i would suggest and im really glad BIS made ofp2 where it can use ofp addons Share this post Link to post Share on other sites
thirtyg 0 Posted July 13, 2003 Looking good. Any plans to include animations for soldiers to sit on top of it? Share this post Link to post Share on other sites
Status_cz 0 Posted July 13, 2003 Looking good,maybe you can create more CAMO version (resistance etc...) Share this post Link to post Share on other sites
Major Fubar 0 Posted July 13, 2003 what i would do for the missile is make one version a tank class, so the missile will work like its sposed toand make another version the wheeled class so the rest of it will work like its sposed to, and then people can choose wether they want they need the missile in the mission or not and have it in the same pbo thats just what i would suggest and im really glad BIS made ofp2 where it can use ofp addons Good idea. The Piranha 6x6 TOW by Swiss Mode is a good example of how well fudging a wheeled vehicle in tank-class can work... Share this post Link to post Share on other sites
jamie_ps2 0 Posted July 16, 2003 Hi fellas, I'm not real clear about this, but from the discussion I take it that only tanks can shoot missiles, and if wheeled vehicles like the BTR are classified as tanks (for that purpose) then there wheels won't turn or spin? (I learned this from the G8 Mod after they released their Centauro) If this is correct, then how did Quakergamer get his Humvee to shoot TOW missiles? What am I missing? Share this post Link to post Share on other sites
blackdog~ 0 Posted July 16, 2003 Hi fellas,I'm not real clear about this, but from the discussion I take it that only tanks can shoot missiles, and if wheeled vehicles like the BTR are classified as tanks (for that purpose) then there wheels won't turn or spin? (I learned this from the G8 Mod after they released their Centauro) If this is correct, then how did Quakergamer get his Humvee to shoot TOW missiles? What am I missing? It didn't really shoot missiles. They were fake missles which were configged as super huge bullets... Share this post Link to post Share on other sites
Eviscerator 0 Posted July 16, 2003 Hi fellas,I'm not real clear about this, but from the discussion I take it that only tanks can shoot missiles, and if wheeled vehicles like the BTR are classified as tanks (for that purpose) then there wheels won't turn or spin? (I learned this from the G8 Mod after they released their Centauro) If this is correct, then how did Quakergamer get his Humvee to shoot TOW missiles? What am I missing? They were also non guided, which kind of defeats the point of them being there, its almost like a recoilless rifle. Share this post Link to post Share on other sites
blackdog~ 0 Posted July 16, 2003 Hi fellas,I'm not real clear about this, but from the discussion I take it that only tanks can shoot missiles, and if wheeled vehicles like the BTR are classified as tanks (for that purpose) then there wheels won't turn or spin? (I learned this from the G8 Mod after they released their Centauro) If this is correct, then how did Quakergamer get his Humvee to shoot TOW missiles? What am I missing? They were also non guided, which kind of defeats the point of them being there, its almost like a recoilless rifle. Sorry for even bothering to ask, but you guys apparently tried Col. Klinks psuedo proxy tutorial on the HMMWV's - how did it work out? Share this post Link to post Share on other sites
Eviscerator 0 Posted July 16, 2003 Hi fellas,I'm not real clear about this, but from the discussion I take it that only tanks can shoot missiles, and if wheeled vehicles like the BTR are classified as tanks (for that purpose) then there wheels won't turn or spin? (I learned this from the G8 Mod after they released their Centauro) If this is correct, then how did Quakergamer get his Humvee to shoot TOW missiles? What am I missing? They were also non guided, which kind of defeats the point of them being there, its almost like a recoilless rifle. Sorry for even bothering to ask, but you guys apparently tried Col. Klinks psuedo proxy tutorial on the HMMWV's - how did it work out? Er, the proxy/pseudo proxy has nothing to do with the way ofp handles missiles, the proxy just handles what is displayed, the game engine wont allow cars to fire missiles or rockets. Therefore there will be no Humvee TOW. Share this post Link to post Share on other sites
blackdog~ 0 Posted July 16, 2003 Hi fellas,I'm not real clear about this, but from the discussion I take it that only tanks can shoot missiles, and if wheeled vehicles like the BTR are classified as tanks (for that purpose) then there wheels won't turn or spin? (I learned this from the G8 Mod after they released their Centauro) If this is correct, then how did Quakergamer get his Humvee to shoot TOW missiles? What am I missing? They were also non guided, which kind of defeats the point of them being there, its almost like a recoilless rifle. Sorry for even bothering to ask, but you guys apparently tried Col. Klinks psuedo proxy tutorial on the HMMWV's - how did it work out? Er, the proxy/pseudo proxy has nothing to do with the way ofp handles missiles, the proxy just handles what is displayed, the game engine wont allow cars to fire missiles or rockets. Therefore there will be no Humvee TOW. Damn. Share this post Link to post Share on other sites
-SZ-Vladimir 0 Posted July 19, 2003 back for 2 days, I follow work on texture on post new screens tomorrow or in 2 days. Mmmh... for missile, I try anything, but I'm not sure if that work... and if that don't work... I wait on OFP2 ;) but release BTR-90 before. Thanks for all this comments ! Vladimir Share this post Link to post Share on other sites
Bluesman 0 Posted July 19, 2003 Will this have cargo spots on top like that other BTR mod? I really like to see men sitting on top of the IFV, looks nice . BM Share this post Link to post Share on other sites
munger 25 Posted July 19, 2003 It does as long as the first guys who get in sit in the back and not on the top. Share this post Link to post Share on other sites
Bluesman 0 Posted July 19, 2003 Great, then this is a must have add-on . BM Share this post Link to post Share on other sites