Evishion 0 Posted June 23, 2003 hey.. I have heard that I better get 3D studio MAX to make the start of a island with visitor... but-..-..... is 3d studio max around 600mb? just wounder Share this post Link to post Share on other sites
AXE 0 Posted June 23, 2003 1. you don't need 3ds max to make islands, you can use tga's to define all the terrain and then fine tune it in bulldozer 3ds max would probably slow you down in fact, especially if you have no idea how to use it. 2. 3ds max is about 60 mb Share this post Link to post Share on other sites
Evishion 0 Posted June 23, 2003 hm... Well.-- uh....do u think u can help me and explain how to make a "VERY" easy island from the start? just to tell me how to "rais" the island from the start...I cant get it...same fuck what I do..its just water...plz help! Share this post Link to post Share on other sites
SpeedyDonkey 0 Posted June 23, 2003 Do you have photoshop or a similar program? Share this post Link to post Share on other sites
edc 0 Posted June 23, 2003 If you do have an equivilant program(i have psp7), what do you do? PS: regardless of the size, isn't 3ds studio max a little on the expensive side? Share this post Link to post Share on other sites
jtec 0 Posted June 23, 2003 Anyone got a small guide to make heightmaps from start to finish instead of giving us sample heightmaps? Â Maybe in paintshop pro and photoshop 7? Share this post Link to post Share on other sites
maddogx 13 Posted June 23, 2003 PSP7 image tutorial: Basically you need to make a 24 bit image the size of your future map (ie. 256x256, 512x512 etc.). The background color should be black. The best thing to do now is to use the freehand selection tool to mark the island area, and then color this in dark grey. Now leave this area selected so you don't draw outside of it, and use the retouch tool (using lightness up) to make hills and mountains. When you are done, get rid of the selection by clicking on one of the selection tools and then right-clicking on the map. Now go to Effects-->Blur-->Average, set the filter aperture to somewhere around 10 and then press ok. This will make the image nice and smooth, to create a good hill effect. Now all you need to do is go to Masks-->New-->Show all and then to Save to Alpha channel. This will add your Alpha channel and turn your file into a 32 bit RGBA image. Save your image as uncompressed TGA. Now you can use Kegety's wonderful TGA2ASE utility to turn the TGA into a heightmap and VOILA! Your island is ready to be imported into Visitor 2 light. Cheers Share this post Link to post Share on other sites
edc 0 Posted June 24, 2003 Thanks madDogX, I'll try that. Share this post Link to post Share on other sites
jtec 0 Posted June 24, 2003 Nice one m8y thanks for that. Share this post Link to post Share on other sites
Evishion 0 Posted June 24, 2003 well--I must say.. I have an pic on tga as I converted to ASE----what next? Share this post Link to post Share on other sites
SpeedyDonkey 0 Posted June 24, 2003 1, Open Visitor 2, Project ---> New 3, In the box select size. Leave that on 256*256and press Ok 4, Now all you see is some blue water.... 5, Project ---> Import terrain 6, In the dialog box click "Find" And locate your ASE file 7, Then set Max and Min elevation to what you want and press Ok 8, Press the sixth button on the second row called "Elevation-Gray scale" 9, Zoom out the map so that you see the whole thing Share this post Link to post Share on other sites
Evishion 0 Posted June 24, 2003 thx ..that helped me alot but..... .tga pics-is that how the island shall look?...actually I used bis's .ase....well..I did as u told me and the island looks like the tot island...so...do I "form" the island with .tga ---> ASE? in that case. can u tell me how to make...not so damn good in it. I have: photoshop and paintshop pro Share this post Link to post Share on other sites
SpeedyDonkey 0 Posted June 24, 2003 Im glad you got it to work. For additional  info you might want to check Colonel Klink's Basic Island Creation Using Paint Shop Pro Online Tutorial Personally i use photoshop. Share this post Link to post Share on other sites
Hekezu 0 Posted June 24, 2003 Colonel Klink has made his own tutorial about Basic Island Creation Using Paint Shop Pro Online Tutorial Share this post Link to post Share on other sites
SpeedyDonkey 0 Posted June 24, 2003 the donkey was faster    Share this post Link to post Share on other sites
Evishion 0 Posted June 24, 2003 thx guys..u have saved the day.. love ya (lol ) Share this post Link to post Share on other sites
Evishion 0 Posted June 24, 2003 everything is working FINE... without 1 thing......I have the island imported.....but in buldozer I can only see water..why? Share this post Link to post Share on other sites
edc 0 Posted June 24, 2003 You need to put textures on it. Â Just look in the tutorial from the Breathe site. After that you need to make sure there is a check by "Connect To Bulldozer" in Visitor under the Project menu. Â If not click there. Â Then maybe reload bulldozer, by clicking the one below. Share this post Link to post Share on other sites
Hekezu 0 Posted June 24, 2003 Damn fast Donkey (name tells it everyhting ). I apologize posting same link . Ok I think it wasn't even a minute that mattered it was a second. Share this post Link to post Share on other sites
Evishion 0 Posted June 24, 2003 I added an anotehr reply but it dident show up anyway.....1 more thing..when I try to add some stuff from teh tot island like houses and trees and etc, then it just be osme "things" no trees and houses..just things.. how do I get real trees and houses? not things... sry my english Share this post Link to post Share on other sites