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SpecOp9

Need help with my lightsaber

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Hi guys

I am making a lightsaber but I need somebody to skin it for me, and put it through Oxygen.

Lightsaber1.jpg

Lightsaber2.jpg

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Hi guys

I am making a lightsaber but I need somebody to skin it for me, and put it through Oxygen.

Lightsaber1.jpg

Lightsaber2.jpg

Erm, so you want someone to basically do all the work for you? And you've used far too many polygons, some of the pieces youve modelled can be made just as well with textures.

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No, I do not want somebody to do all the work for me..

I said I needed help, if it's not so much to ask...

And the reason why it is high polygon, is because obviously you wont be seeing 30 of them onscreen at once...

My mistake for not knowing how to texture and use Oxygen...

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Eviscerator you would'nt happen to have Gmax would you?

Or anybody else?

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If your just needing the O2 part done, a couple textures slapped on and an animation made for the extension of the sabre then that shouldnt be to hard. Why not try looking at some of the tuts around here and figuring it out. I think you would be suprised to see just how easy it is. Yes its alot of tidious work at times but alot more fun then having someone swoop in a wahoo all the credit.

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No believe me, I have done all that.

I have had Oxygen and Bulldozer a long time ago and it never wants to work for me. Sometimes the texture work, sometimes they do not. Sometimes when I click the texture Icon, it locks up and then it crashes.

I tried fixing this problem by asking many people including Brsseb, posting at OFPEC, here, and I have yet to find out how the heke to get this program to work properly.

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Also I have an AT AT if anybody can help me with that.

AT%20AT.JPG

P.S. I am guessing bump mapping is not possible in OFP is it?

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You can do all the texture work in 3dsmax and import the whole enchilada, textures also, into O2. Just make sure your maps are correct OFP sizes before importing. Scorpio made a little tutorial thread around here somewhere on how to import 3dsmax w/textures into o2. Try searching the documentation forum see if you cant find it.

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Well thats the problem, I do not have 3DS Max sad_o.gif

BTW Eviscerator

Vertices: 838

Faces: 949

Not really too many polygons... biggrin_o.gif

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Your polygon size will be much less when you import since O2 supports square polygons as opposed to 3DS Max/GMax only having triangles.

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yea well before I do that I need to find somebody with Gmax and Tempest:(

CAN ANYBODY CONVERT THIS TO MD3 PLEASE?rock.gif?

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OK, I was able to get my Lightsaber finished..

Will be released in a few days.

Please shoosh about the texture job, I'm a learner :P

lightsaber.jpg

lightsaber21.jpg

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Looks nice,Can I ask how it will be used?Just wondering.I know what it can do,but can you make it do that in OFP?

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The poor star wars kid, is there anyone who hasn't heard of him? This site reported that he has been downloaded 1.1 million times!

Ontopic: Looking good, you could do some cool things with the saber and the drop command Specop9.

RED

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