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Did anyone manage to make it work with the TPW mod to add some life to missions like civilians? It seems that TPW has a conflict with the invincible settings in OPCOM. 
 

What mods are others using to make missions more lively?

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Somehow I feel like OPCOM has much better FPS than Dynamic Recon Ops. Can others confiem and explain why this is the case.

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I just sub'd to this mod in the workshop, looks promising!  That UI, nice work!

Is there a way to customize my squads loadout?

 

I tried a random gen mission on Altis, worked out pretty good.

I have been away from ARMA for some time so I have some refreshing to do... like big time refreshing haha.

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Is it just me or has anyone else experienced the issue where the rifle from the player disappears during missions? I am using an imported arsenal and also the GGE: Weapon Swap mod from the workshop. Not sure if this is causing perhaps issues?

 

On a different note, are there any updates planned in the near future?

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Is it possible to play coop multiplayer?  A coop global op is a dream of mine for Arma and this mod is so close!!!!

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  On 11/11/2021 at 10:36 AM, kingofnuthin1980 said:

OPCOM - OPERATIONS COMMAND

 

YmYSVDZ.png

 

VERSION: 0.1.0.220220.1

DOWNLOAD: Steam Workshop

 

DESCRIPTION
OPCOM is a "see what you get" menu to set up a single-player scenario for missions and a basic liberation mode. You can also drop into other maps, directly from your current scenario, to execute a special operations mission. It takes just a few clicks to set everything up to your liking. Also great for testing new maps and other content.

The menu has customization options, so you don't have to stick with its name, colors, or my logo in the boot sequence.

More things to come in the future.

 

WARNING:
1. This mod is still in development. Bugs and errors are guaranteed!
2. This mod is made out of fun, not to compete or replace other mods!
3. This mod is not perfect, but I am willing to learn, optimize and clean my scripts.
4. My military knowledge is from games and movies. Military terms might not be used correctly.

 

This mod wouldn't exist, without all the great people here in the community. Without you, I don't know what I would have done when I couldn't wrap my head around an issue. To all of you who are contributing to the Wiki and Forum... THANK YOU!

 

GLOBAL OPS UPDATE (17.02.2022)

In Global Ops, you will drop from your current scenario into any other map of your choice in the Arma world! Here's what you can expect:

  • Deploy from your current scenario to Global Ops missions on any other map.
  • Set up to three different objectives for your operation.
  • Insert on foot, with a helicopter or para drop into the action.
  • Easy Access from a homebase on Stratis in Singleplayer Scenarios.
  • Your entire setup carries over to the Global Ops mission.
  • The Global Ops mission ends after all objectives are done or failed.

MORE UPDATE FEATURES

  • OPCOM should now work on more maps, as long as they have at least three locations.
  • OPCOM should now work with more factions.
  • You can now add and delete single units from your squad.
  • Access to the full arsenal, including all ACE items.
  • Import and export your OPCOM loadouts to BIS and ACE arsenals.
  • Add vehicles from all factions of your side to your current faction.
  • Change your operator type in the commander settings of your faction.
  • Randomized weather system (experimental).
  • OPCOM now works on other screens than 16:9 (at least tested with 4:3, 16:10, and 21:9)
  • Your squad now heals themselves or each other when wounded or down.
  • Disable OPCOM respawn and revive system entirely.
  • Script and performance optimization.

For a full list of all features, tweaks and fixes have a look at the patch notes below.

 

 

SCREENSHOTS

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OPCOM KEY FEATURES

  • full operator customization, including inventory management and gunsmith
  • import and export loadouts with BIS and ACE arsenals
  • support setup, incl. transport, CAS, artillery, and vehicle drops
  • faction setup for your scenario
  • customize the name, flag, vehicles, and groups of factions
  • six missions available, plus liberation game mode
  • world settings, incl. random patrols, air traffic, and random weather system (experimental)
  • various settings for gameplay, AI difficulty, and menu customization
  • transfer your settings between different OPCOM scenarios

 

HOW TO USE OPCOM

  1. Place a unit on the map in 3DEN editor (you can change faction etc, in the menu).
  2. Place the OPCOM module on the map. It can be found in ‘modules >> ai-mods’
  3. Save your mission to single-player scenarios or play directly from within the editor.
  4. Open OPCOM from your action menu or bind a key in Arma settings.

 

COMPATIBILITY AND KNOWN ISSUES

  • Don’t use respawn, revive or damage multipliers, if you use ACE or other mods that include medical features or damage handling.
  • Some combinations of mods may cause issues when spawning the dummies or vehicles in the menu (just happened once with Project Blufor and COD: MW2-Core enabled. The Game crashed when a new dummy spawned on faction change.)
  • Performance drops with ambient flybys over large AI groups.
  • Various problems if you decide to play in multiplayer, despite the mod's singleplayer nature!
  • Bloodlust mod conflicts with OPCOM respawn (will look into it).

 

FUTURE PLANS

  • coop support
  • more objectives
  • squad units customization
  • civilians

I don't want to plan too much ahead. The top priority at the moment is to make this mod stable. But I'm curious about your feedback and what you want to be added.

 

THANK YOU!

Bohemia Interactive: Thank you for giving us Arma without any boundaries.
Community: Thank you to everyone who is contributing to the Wiki and Forums.
Honorable Mentions: KillzoneKid, das attorney, Dedmen, Gunter Severloh, Larrow, PierreMGI, serena, Tajin
Test-Squad: Arsenic, CazerVarix, Berni, Gattobuono, and Z
Lone-Wolf-Patch by Domi
Task Icons by Kalthramis (GitHub)

 

PATCH NOTES

 

v.0.0.220217.1

  Reveal hidden contents


v.0.0.211204.3

  Reveal hidden contents

 

v.0.0.211121.1

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DONATIONS
You like my mod? You want to support me? Thank you in advance! At the moment, every cent is appreciated.

1mU87G2.png

 

MAKE ARMA, NOT WAR!

 

DOWNLOAD

YmYSVDZ.png

Steam-Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2651774379

 

I have learning/mental health challanges , which make it extremely difficult to comprehend keyboard and mouse gaming , even though its highly unlikely to see even a basic xbx controller setup , I have a chatpad attached to my xbx series s cntrlr and currently working on creating an updated preset in the steam cntrlr manager . From what i have seen so far for this mod I am very excited to try this out as it looks to be a great help to creating/customizing single player scenarios and operations etc... , im hoping that I can create a situation based after the financial collapse in south lebanon 🇱🇧 based against Israeli and hezbollah forces, and beable to use my cntrlr to kick some A$$ and help civilians in need (which is also a great addition I must say ) as helping people speaks to something a care greatly about . Thank you so much for your work the time you have put into this mod , if this ever made its way to arma reforger for PC and console both to allow for cold war era and modern era combat I would reinstall reforger on my xbx for sure. Looking forward to seeing more progress with this mod once im finally able to start playing Arma 3 for the first time ever full time with my cntrlr 

 

 

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