Oberon3d 0 Posted February 6, 2003 Just the outside... Next will be the cockpit... a need a new lifetime.... Any way...I have exported it to the game as an object...just to try the textures and the pac fromat looses a lot of detail  Share this post Link to post Share on other sites
USMC Sniper 0 Posted February 6, 2003 Wow, those textures are absolutely amazing!!! Keep up the good work! Share this post Link to post Share on other sites
ALDEGA 0 Posted February 6, 2003 Yep, pac results in significant image quality loss. The "dithering" is very apparent. I suggest you keep a copy of the textures in a file format (PNG would be my suggestion) until BIS improve the pac format. btw, can't you use .tga for textures? Share this post Link to post Share on other sites
Oberon3d 0 Posted February 6, 2003 well....I keep the PSDs at 1024x1024...so no problem... The model is quite good for my portfolio but not as good for the game I´m going to do some diferent cammos and then the interior... Can you use Tga´s inside the game? ...you are puting me on.... Share this post Link to post Share on other sites
Capitaine Haddock 0 Posted February 6, 2003 Wow! looking very nice. Keep up the good work! Share this post Link to post Share on other sites
suchey 0 Posted February 6, 2003 yes...you can use TGA in game, but SUMA said that they are a big performance hit. Share this post Link to post Share on other sites
Stag 0 Posted February 6, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Oberon3d @ Feb. 06 2003,01:27)</td></tr><tr><td id="QUOTE">well....I keep the PSDs at 1024x1024...so no problem... The model is quite good for my portfolio but not as good for the game  I´m going to do some diferent cammos and then the interior... Can you use Tga´s inside the game? ...you are puting me on....<span id='postcolor'> No, you can't, but you can use .jpgs. .tga is an alternative format for producing the .pacs. In O2 enter the name of the graphics file by hand (extention.jpg). It will tell you there's an error, but use them anyway. The downside is that it may have a significant effect on performance. I don't know if any other file types can be used. Share this post Link to post Share on other sites
Guest BratZ Posted February 6, 2003 Yes jpgs can be used and they look nicest.But Suma said OFP doesnt progressive them so the cpu has to do the work. TGA's would be converted to pac and be capable of transparancy,but using alot of them cause problems(cant see the next transparant plane when looking thru a transparant one already) The model does look nice ,but I don't get what you are saying? It looks like that in O2 but not in game? Its always the other way around for me,looks better in game....Do you have your game settings real low maybe? I went into OFP maxed out my details,quit out,copied over the flashpoint.cfg and now O2 looks alot better. Share this post Link to post Share on other sites
Bullz_eye_on_my_back 0 Posted February 6, 2003 droooling.... Very nice work oberon! (looks exactly like a picture instead of a model) whew!!! very nice.. I just wish OFP could support better textures! Share this post Link to post Share on other sites
Mister 5 0 Posted February 6, 2003 I love you, Oberon. Share this post Link to post Share on other sites
Oberon3d 0 Posted February 6, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (BratZ @ Feb. 06 2003,23:13)</td></tr><tr><td id="QUOTE">The model does look nice ,but I don't get what you are saying? It looks like that in O2 but not in game?<span id='postcolor'> Actually...I work in Max....then export it to 3Ds and then import it in O2 already textured ;P Share this post Link to post Share on other sites
blackdog~ 0 Posted February 6, 2003 I LOVE YOU! Was waiting for another update... I was just about to start a post about it. Share this post Link to post Share on other sites
Stag 0 Posted February 6, 2003 Yeah, well take your time, make it perfect. . . . . . . . . . . . Finished yet? Share this post Link to post Share on other sites
vedder 0 Posted February 7, 2003 Ferret is so awesome! Great job. Any thoughts on maybe doing some ww2 armored cars next? Share this post Link to post Share on other sites
soul_assassin 1750 Posted February 7, 2003 Gif gives u PAC Tga gives you PAA and jpg can stay as a jpg Anyway Oberon, amaizing things you're doin, great stuff. I wish you would come online on MSN abit more though. Share this post Link to post Share on other sites
Blake 0 Posted February 7, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Soul_Assassin @ Feb. 07 2003,08:40)</td></tr><tr><td id="QUOTE">and jpg can stay as a jpg<span id='postcolor'> Preferreably NOT! As Suma stated earlier in-game jpeg textures may slow down FPS condsiderably since they are compressed format and viewing them requires decompressing while in-game! Converting them to paa and pac is the solution. Of course, inventory pics may be jpeg. Share this post Link to post Share on other sites
STS_SolidSnake 0 Posted February 7, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (blackdog~ @ Feb. 06 2003,23:49)</td></tr><tr><td id="QUOTE">I LOVE YOU! <span id='postcolor'> is this forum filled with gay people? Â Â Â j/k Nice work oberon can't wait to try it in game! Â Share this post Link to post Share on other sites