don2k7 1 Posted March 16, 2013 i would like to see the challager 2 main battle tank for us baf boys also more of a suggestion unlike in arma2 would be nice if all the units/aircraft etc had a hidden section if possible is anyone doing a tws sight? would be cool to have this sight attachment Share this post Link to post Share on other sites
Troubadour 1 Posted March 16, 2013 First off, you can port anything made for ARMA 2 to ARMA 3. Second, it is unlikely any modder will want to model and design an entirely new Challenger 2 for you. Third, this is Alpha, we have no idea what vehicles they are adding in yet. It is almost completely pointless for someone to model and put something in an Alpha before they even know if BIS plans to do one themselves. Share this post Link to post Share on other sites
max power 21 Posted March 16, 2013 First off, you can port anything made for ARMA 2 to ARMA 3. If you have permission from the addon owner, or if the addon license specifically allows for such a thing. Second, it is unlikely any modder will want to model and design an entirely new Challenger 2 for you. But maybe someone's already working on one.... Third, this is Alpha, we have no idea what vehicles they are adding in yet. It is almost completely pointless for someone to model and put something in an Alpha before they even know if BIS plans to do one themselves. I think a list of planned vehicles is on the ArmA 3 website. Modelling or otherwise modding is not really something that's done based on what's already around but what the modder feels like doing. Case and point the M1 abrams mods, m4 packs, etc etc. Share this post Link to post Share on other sites
don2k7 1 Posted March 17, 2013 i only mention the challager 2 as there are 2 versions for arma 2 the ukf one and the other one both have issues and i wouldnt know where to start to fix those if i had permission from the addon maker to try but it is an awesome tank and i feel should of been included in the baf plc the hidden section was only mentioned after discovering thanks to the people here that you cant use the hidden section on the mv22 Share this post Link to post Share on other sites
aleksey 1 Posted March 17, 2013 I would like to see the effect of the explosion on the thermal. (for helicopters) http://img23.binimage.org/ae/b8/72/487.jpg (215 kB) http://img23.binimage.org/f5/68/e5/116.jpg (203 kB) http://img23.binimage.org/9c/f2/00/005.jpg (223 kB) Share this post Link to post Share on other sites
Crasso91 1 Posted March 17, 2013 It's possible to slow down the character's animations? For now they seem too fast...much more near BF3 than A2 The A2 speed it's more similar to reality...i think. Regards and sorry for my bad English (OT: i should add the last phrase in the signature :p) Share this post Link to post Share on other sites
aleksey 1 Posted March 17, 2013 Animation done perfectly and reduce animation time is not necessary. What I also want to add, do black and white camera shooter image for helicopter. Share this post Link to post Share on other sites
Crasso91 1 Posted March 17, 2013 Animation done perfectly and reduce animation time is not necessary. ...I asked if it's "possible" not "necessary"...maybe for you it isn't, but for my clan it's fundamental. But...hey i don't want to flame: thanks for the observation, i'll try by me to discover if it's "possible"... Regards Share this post Link to post Share on other sites
max power 21 Posted March 17, 2013 (edited) Good news, the developers have stated they will be slowing down the running animation at least, and tweaking other animations in the future. Edited March 17, 2013 by Max Power Share this post Link to post Share on other sites
seandudczak 1 Posted March 17, 2013 good idea! ---------- Post added at 15:15 ---------- Previous post was at 15:08 ---------- One thing i loved about BF3 was the machine gun or sniper rifle tripod being able to mount on a ledge or on the ground. I would like to see the same for Arma 3 it adds suppressive fire for the assault team to flank. thanks Share this post Link to post Share on other sites
sproyd 2 Posted March 17, 2013 Okay I got told to post here after my other thread was locked - I'm looking for a fixed wing (any fixed wing) vehicle addon. Preferably a nice modern jet. I really just want to set the level to Overcast, the cloud detail to max and play in the volumetric clouds like this TKOH video Share this post Link to post Share on other sites
khorosho 1 Posted March 17, 2013 The real Kel-Tec RFB (not the weird SDAR we have right now) that fires actual 7.62 NATO bullets. Different calibers and barrel lengths would be nice, too. From what I recall it's slated to be chambered in 7.62x39, 5.56, and 6.5 too, most of which are already in the game. Share this post Link to post Share on other sites
aleksey 1 Posted March 17, 2013 The trees krone must be made broader to hide in the woods from the air strikes. Share this post Link to post Share on other sites
Jimmyfingers2 10 Posted March 17, 2013 What about having an exoskeleton maybe? Share this post Link to post Share on other sites
ohally 26 Posted March 18, 2013 Okay I got told to post here after my other thread was locked - I'm looking for a fixed wing (any fixed wing) vehicle addon. Preferably a nice modern jet. I really just want to set the level to Overcast, the cloud detail to max and play in the volumetric clouds like this TKOH video You are aware this is an ALPHA, and the 2 things you requested are planned for the full game...... I don't see why you would expect a modder to waste time build features the game is scheduled to have...... Share this post Link to post Share on other sites
derdoe 10 Posted March 18, 2013 More clothing for civilians would be nice, also some nice additional civ cars and air vehicles :) E.g. Eurocopter 135, some Volkswagens etc. Share this post Link to post Share on other sites
Nocureheles 10 Posted March 18, 2013 (edited) AovrPercMrunSrasWrflDf; Found this run and jump vault script while looking at animations. Would like to see this used in the vaulting instead of the slow step-over.:) Edit: Quick fix. Don't remove vault just add a keybind of some sort for this. Edited March 18, 2013 by Nocureheles Incase of a misunderstanding. Share this post Link to post Share on other sites
Crasso91 1 Posted March 18, 2013 Good news, the developers have stated they will be slowing down the running animation at least, and tweaking other animations in the future. thanks god, i'm glad to hear this :D Share this post Link to post Share on other sites
ebarstad 18 Posted March 18, 2013 There are a few scripts for A2 that allow AI to patrol buildings if you place the script in the init field of the unit/group, but I'd like to be able to command my AI squad mates to clear/sweep a building by selecting the unit(s), pointing at a building, and selecting "Clear Building" from the menu. The unit(s) would then proceed through the building via the closest entrance and move from building position to position. When they hit the last position, they could just say "clear" or "done" and I could command them to regroup. Share this post Link to post Share on other sites
PN11A 2 Posted March 18, 2013 can someone make a cruise ship so we can do underpays? Share this post Link to post Share on other sites
grim981 1 Posted March 18, 2013 So, I have two ideas that I would like to contribute. 1. I'm pretty sure that this has already been said hundreds of times over, but I think that it would be good to be able to detach and reattach thing that seem to be static on guns currently, like foregrips, grenade launchers, bipods, etc. 2. I think that there should be something close to a Hera Carbine kit. Something to create a sort of PDW out of a sidearm, and yet still be a sidearm. This would be great for things like CQC, snipers sidearm (the rifle on his back), or even a pilots primary. It could be an attachment that you drag onto the weapon itself, instead of taking over for any other attachment slot. (picture below) (picture shows a Hera Carbine kit that you place a Colt 1911 into) Share this post Link to post Share on other sites
Messiah 2 Posted March 19, 2013 Your first suggestion is something that can only be changed by BIS, not modders, so it's best served suggesting that in the appropriate thread (although it would surprise me if the exclusion of such items in the weapon customisation was a genuine oversight, rather than an engine or animation related limitation) Share this post Link to post Share on other sites
nikiforos 450 Posted March 19, 2013 IVD = Instant view distance I would love to see this addon for Arma 3. It's easy and flexible to handle. Here is the thread from Arma 2: http://forums.bistudio.com/showthread.php?108052-Instant-ViewDistance-v2-2-and-up Share this post Link to post Share on other sites
Velyks 10 Posted March 19, 2013 (edited) I've posted this in another thread, and this isn't exactly an addon request as much as it is a fundamental game mechanic request, but I'd like to see script/server defineable and controllable chat and voip. As ACRE has proven having a robust moddable communication system adds a whole new depth of gameplay, experience and immersion to ARMA and I'd like to see this continued. Below are a list of features that I would like to see in regards to communication: Dynamically definable channels, with definable name, style (colour), VOIP quality. Dynamically definable channel joining/leaving, either script or user controlled. Redesigned communication UI to account for these changes, along with the ability to overwrite that UI with a custom one I think extending the game in this direction to allow for scripters and modders to integrate ACRE features into their maps without having to rely on third party applications and plugins would be a considerable achievement. Edited March 19, 2013 by Velyks Share this post Link to post Share on other sites
chomiq 10 Posted March 19, 2013 I am looking for a hero, that would take a heavy task of mapping the Polish prototype rifle MSBS. This weapon looks great in fact i fit to the historical period that A3 is taking place.Some media on an incentive: http://4.bp.blogspot.com/-Br70507c24s/TjZkoBFT40I/AAAAAAAAAEo/CzqodWHvchc/s1600/k226588_MSBS%2B1.jpg http://www.special-ops.pl/images/photos/24/265/__b_so-4-2012-radomska-premiera-msbs-fot-1.jpg http://cdn.airsoftsociety.com/forums/attachments/f41/1674d1282074020-msbs-radon-fancy-looking-polish-acr-bullpup-1282059409288.jpg Vilas made MSBS for A2OA, ask him. Share this post Link to post Share on other sites