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About Crasso91

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    Private First Class
  1. Little Update Textures: http://img12.imageshack.us/img12/8903/12e0.png http://img541.imageshack.us/img541/8484/wi67.png http://img41.imageshack.us/img41/5118/m1ej.png http://img163.imageshack.us/img163/9064/sw6v.png http://img27.imageshack.us/img27/2194/gdp8.png http://img14.imageshack.us/img14/3633/odw3.png http://img854.imageshack.us/img854/7290/mafc.png http://img844.imageshack.us/img844/6599/vz65.png SC 70/90: http://img826.imageshack.us/img826/6461/7cne.jpg We are still looking for a 3D weapons modeller. Hope you enjoy it
  2. Crasso91

    ARMA 3 Addon Request Thread

    thanks god, i'm glad to hear this :D
  3. Crasso91

    ARMA 3 Addon Request Thread

    ...I asked if it's "possible" not "necessary"...maybe for you it isn't, but for my clan it's fundamental. But...hey i don't want to flame: thanks for the observation, i'll try by me to discover if it's "possible"... Regards
  4. Crasso91

    ARMA 3 Addon Request Thread

    It's possible to slow down the character's animations? For now they seem too fast...much more near BF3 than A2 The A2 speed it's more similar to reality...i think. Regards and sorry for my bad English (OT: i should add the last phrase in the signature :p)
  5. Crasso91

    RH PDW pack

    in arma3: Arma3/@RHW/Addons All pbos must be in the last directory, it's the same for all mods
  6. Crasso91

    RH PDW pack

    As always your work it's superb, i'm looking for that since A3 - Alpha was release. I hope we can see soon your amagazine M4/M16/HK packs :D For now i report two little bugs: Gear's image inverted for silencer and laser/flashlight 1 - Weapon with silencer: http://img708.imageshack.us/img708/3753/2013031400001.jpg (595 kB) 2 - Weapon with IRlaser (same for flashlight): http://img515.imageshack.us/img515/5972/2013031400002.jpg (581 kB) All works fine if any optic is mounted PS: sorry for my bad english
  7. Crasso91

    Arma 3 Coding

    Are you serious? in StarCraft 2 can you spawn a randomly number of AI in a random position of a random zone in the map? and can you do the same for objective? and can you structure a mission that you can continue when you want, creating a FOBs or just doing a patrol or a randomly given mission, as like the MSO do? Do you really know what are you talking about? Or you're just complaining yourself because it's so hard take a script, that auto-fill-crates, on armaholic? Or maybe it's so difficult write 20 same line in a "txt"? Do you want a dialog in the editor? CREATE IT! it will very helpfully for the community with your immense knowledge and blablabla because SC2's editor with conquer the world with his big semplicity of doing simple thing known as "nothing" for ArmA scripter/modder. I've see some video after your reply: that editor its limited...ours isn't it.
  8. Right, i've heard actually seems it work in both ways. :) (i'm referring to the Binoculars, not at the NVGs) Ops i've read it only right now: these are items, use additemcargo (client side) or additemcarglobal (same for all client)
  9. Crasso91


    One click on unit to select it, double-click on the ground.
  10. Crasso91

    Make a Helicopter wait

    -Name helo (ex. MH) -Place an invisible helipad (Empty->sigs). -Place a WP before the Helipad, set speed limited and write in "on act": MH land "Land"; (if you don't want engine off write "GetIn" and the helo will wait the troups touching the ground, if u want that the helo auto-hover at 1-2M write "GetOut") -Place another WP on the Helipad (set speed to full/normal) -Sincronyze with infantry WP (type Get In) to make helo wait The helo will automatically land, shouting off engine and wait for all squad members. Hope it'll help and sorry for my bad english EDIT: It's a little bit different in MP EDIT1: I don't know if i have misunderstood If u want to start a mission with the helo waiting for take off you must only place a WP on the helo, type Load and sincronyze it with infrantry WP setted as "Get in" type.
  11. Crasso91

    Arma 3 Coding

    lol. From which infernal FPS/ Frenetic / No Sense /Spawn&Kill game do you come out? Try to think everything you can think....well that is all this "Shitty" editor can do :*
  12. Actually is an item, so type this in your script: _crate additemCargoGlobal ["Binocular", 3];