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FyubZXP.png

 

Ride Where You Look
Pick your desired vehicle seat by looking, when: 

  • getting into a vehicle
  • switching seats inside a vehicle
  • hopping from one vehicle to another
  • in Zeus telling an AI which seat to take

 

Steam Workshop

GitHub

 

Usage
In CBA Keybinds > Ride Where You Look, set up the keys [Show Seats] (L Ctrl) and [Select Seat] (Ctrl + X).
Press and hold [Show Seats] (L Ctrl) to see which seat you are selecting.
Press [Select Seat] (X) to move to that seat.

 

Client & Server   

This mod can be used client-side for player usage and Zeus controlling local AI. Zeus controlling remote AI will require all machines to load this mod.

 

Requirements

CBA_A3

 

Plans   

  • Add compartment check

 

Known Issues

  • Some vehicles do not have cargo proxy named selections, thus do not work with this mod (Marshall, Namer, etc)
  • Some vehicles have FFV proxies quite far away from where the character position (Hummingbird, Assault Boat, etc)

Report issues here.

 

License
This work is licensed under a Arma Public License Share Alike.

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Changed: separated Show Seats and Select Seat into two keys to deconflict with AutoHover
Fixed: removed ACE include

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Added ability to switch to crew seats (driver, gunner, commander, pilot, turret) with icons
Added icon for occupied seats
Added ability to hop between vehicles
Fixed non-functional cargo proxies on Prowler AT

Added ability to switch to crew seats (driver, gunner, commander, pilot, turret) with icons
Added icon for occupied seats
Added ability to hop between vehicles
Fixed non-functional cargo proxies on Prowler AT

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Added Show Seats (Toggle) keybind
Fixed icons offset at high speed

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No longer move mouse to center
No longer activate on map

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On 7/17/2020 at 9:10 PM, ampersand38 said:

Show all seats.

 

Hi, can you please add a CBA option for this? I kinda like it better just showing one icon. Less clutter.

Thanks.

If it's too much trouble forget it of course, also no rush.

Love this mod, very VBS like!

Thanks for it!

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1.1.6

 

CBA setting for Show All Seats

 

1.1.7

 

Fixed icons being drawn at map [0,0,0] when turning to face away from vehicle.
Added MP failsafe move back to original seat

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1.1.8

Tweaked to show seat type of non-selected seats
Added proxy offsets to correct floating icons
Tweaked Icon colors to use IGUI setting
Updated proxy blacklists and offsets

 

 

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Wtf, how am I only seeing this now. Fu*king amazing dude, this is what we were talking about even in A2 days and is exactly the kind of stuff we need for A4. See BI, add some fancy seat outline highlighting and vehicle nightmare for A4 is no more.

Its amazing how much more intuitive this is, compared to F1-F(X) key switching from Battlefield games for example, even if it can be slower in hectic situations.

 

Thank you and also for git relz, not Steam only!

 

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1 hour ago, dscha said:

Support for Building Doors

 

Hah, I was meaning to ask about that but tried it ingame on infamous triple stacked doors and it turns out triggers are improved over early A3 releases to a degree where I can say its... fine. Although those door within another warehouse door types can still be pretty wonky. Some ladders too, when trying to climb down.

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Yeah, the detection became much better. Yet, the reason was, also back then, primarily to cleanup the scroll-menu. Which could easily be implemented in here too.

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1.2.0

Tweaked non-selected icons smaller
Added compat for offset/missing/extraneous icons for all RHS USAF vehicles

 

1.2.1

Added compat for offset/missing/extraneous icons for RHS AFRF vehicles
 

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