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ZN Anhor

Are special characters allowed in the mission name?

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Normally, the mission looks something like this:

 

Exile.Altis.pbo

 

In my case, it would have to look like this:

 

Exile.psyfx_pht.pbo

 

The question is whether the underscore is allowed?

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34 minutes ago, ZN Anhor said:

Normally, the mission looks something like this:

 

Exile.Altis.pbo

 

In my case, it would have to look like this:

 

Exile.psyfx_pht.pbo

 

The question is whether the underscore is allowed?

Yes allowed, do not forget to also change the name in @ ExileServer / config.cfg - template =

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I think not thats worked, xyz.altis.pbo worked but altis_xyz.pbo not , missing World altis_xyz 

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54 минуты назад Томас сказал техническим нокаутом:

Я думаю, что это не сработало, xyz.altis.pbo сработало, но altis_xyz.pbo нет, отсутствует World altis_xyz 

mpmissions- altis_xyz.pbo

@ ExileServer / config.cfg

class Missions
{
    class Exile
    {
        template = altis_xyz.pbo; // Exile.Namalsk, Exile.Altis, Exile.Tanoa, ExileEscape.Altis, ExileEscape.Tanoa

        // НЕ используйте пользовательские трудности!
        // Используем либо ExileRegular, либо ExileHardcore
        // или вы сломаете Exile!
        трудность = "Изгнание Регулярного";
    };
};

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i now the config but have you loaded the mission ??

11:59:34 Starting mission:
11:59:34  Mission file: TKO (__cur_mp)
11:59:34  Mission world: Gm_weferlingen_summer_TKO
11:59:34  Mission directory: mpmissions\__cur_mp.Gm_weferlingen_summer_TKO\
11:59:35 Warning Message: No entry 'bin\config.bin/CfgWorlds.Gm_weferlingen_summer_TKO'.

 

11:34:20 Starting mission:
11:34:20  Mission file: Exile (__cur_mp)
11:34:20  Mission world: TKO
11:34:20  Mission directory: mpmissions\__cur_mp.TKO\
11:34:21 Warning Message: No entry 'bin\config.bin/CfgWorlds.TKO'.

 

 

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no my dedi server not worked , i need the World TKO.Gm_weferlingen_summe.pbo worked but not the other

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11:59:34 Mission TKO.Gm_weferlingen_summer_TKO: Number of roles (100) is different from 'description.ext::Header::maxPlayer' (50)
11:59:34 Starting mission:
11:59:34  Mission file: TKO (__cur_mp)
11:59:34  Mission world: Gm_weferlingen_summer_TKO
11:59:34  Mission directory: mpmissions\__cur_mp.Gm_weferlingen_summer_TKO\
11:59:35 Warning Message: No entry 'bin\config.bin/CfgWorlds.Gm_weferlingen_summer_TKO'.

 

11:34:20 Mission Exile.TKO: Number of roles (100) is different from 'description.ext::Header::maxPlayer' (50)
11:34:20 Starting mission:
11:34:20  Mission file: Exile (__cur_mp)
11:34:20  Mission world: TKO
11:34:20  Mission directory: mpmissions\__cur_mp.TKO\
11:34:21 Warning Message: No entry 'bin\config.bin/CfgWorlds.TKO'.

 

11:38:24 Mission TKO.Gm_weferlingen_summer: Number of roles (100) is different from 'description.ext::Header::maxPlayer' (50)
11:38:25 Starting mission:
11:38:25  Mission file: TKO (__cur_mp)
11:38:25  Mission world: Gm_weferlingen_summer
11:38:25  Mission directory: mpmissions\__cur_mp.Gm_weferlingen_summer\

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class Header
{
    gameType = Survive; // Do NOT change this
    minPlayers = 1;
    maxPlayers = 100;
};

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i now about maxPlayer but dount care ! change player slot or maxPlayer 100 

 

onLoadMission

Displays a message while the mission is loading. Note that a mission that takes very little time to load will only display the message for a short time. In OFP:CWC this is the name you see when selecting a mission in MP and also the name that is presented to the Multiplayer browser.

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On my side not worked 

14:20:51 Starting mission:
14:20:51  Mission file: Exile (__cur_mp)
14:20:51  Mission world: TKO
14:20:51  Mission directory: mpmissions\__cur_mp.TKO\
14:20:52 Warning Message: No entry 'bin\config.bin/CfgWorlds.TKO'.
14:20:55 Warning Message: No entry 'bin\config.bin/CfgWorlds.TKO'.

 

author = "Exile Mod Team";
onLoadName = "Exile.TKO.pbo";
onLoadMission= "www.exilemod.com";
loadScreen = "exile_assets\texture\mod\logo.paa";
disableChannels[] = {0, 2};
OnLoadIntro = "";
OnLoadIntroTime = false;
OnLoadMissionTime = false;

class Header
{
    gameType = Survive; // Do NOT change this
    minPlayers = 1;
    maxPlayers = 100;
};

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author = "Exile Mod Team";
onLoadName = "TS³ ts.tko-gameserver.de";
onLoadMission= "www.exilemod.com";
loadScreen = "exile_assets\texture\mod\logo.paa";
disableChannels[] = {0, 2};
OnLoadIntro = "";
OnLoadIntroTime = false;
OnLoadMissionTime = false;

class Header
{
    gameType = Survive; // Do NOT change this
    minPlayers = 1;
    maxPlayers = 50;
};

 

14:30:03 Mission TKO.Gm_weferlingen_summer: Number of roles (100) is different from 'description.ext::Header::maxPlayer' (50)
14:30:03 Starting mission:
14:30:03  Mission file: TKO (__cur_mp)
14:30:03  Mission world: Gm_weferlingen_summer
14:30:03  Mission directory: mpmissions\__cur_mp.Gm_weferlingen_summer\

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And how many Exile_Unit_GhostPlayer do you have mission.sqm?

I have 100 of them

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And all errors refer to config.bin (which I don’t have and I can’t compare it).

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this only its a error on startup but dount care i make only 50slot server and i now i have 100 player slot on mission.sqm , and i now add maxPlayer up to 100 or delet 50 player from mission.sqm 

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I was sure you need world name / map name in your Pbo name.   First part you can call whatever you want (as long you name it properly in class Exile ) , but the .Altis.pbo  or Exile.Whateveryourmapis.pbo  is a must.
Game must know what map you running. Its the same way if you try and load in Eden editor any mission with incorrect folder name , if you have no .Mapname at the end it won't consider it as a valid mission.

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4 minutes ago, chernaruski said:

I was sure you need world name / map name in your Pbo name.   First part you can call whatever you want , but the .Altis.pbo  or Exile.Whateveryourmapis.pbo a must.

That's right, I forgot to mention it.

In addition, to make the server permissible for 50 slots, it is enough to register in @ ExileServer / config.cfg maxPlayers = 50;

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8 hours ago, chernaruski said:

I was sure you need world name / map name in your Pbo name.   First part you can call whatever you want (as long you name it properly in class Exile ) , but the .Altis.pbo  or Exile.Whateveryourmapis.pbo  is a must.
Game must know what map you running. Its the same way if you try and load in Eden editor any mission with incorrect folder name , if you have no .Mapname at the end it won't consider it as a valid mission.

 

My new Mission is called "Vietnam1968.psyfx_pht.pbo" and it works fine. Thx for your comments @all

 

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Good to know 👍, I was sure it must have the described above pbo file name structure. 

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Your File Call Vietnam1968.altis.pbo as exempel or Vietnam1968.what_you_wish.pbo ?

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On 7/19/2019 at 9:53 AM, Thomas TKO said:

Your File Call Vietnam1968.altis.pbo as exempel or Vietnam1968.what_you_wish.pbo ?

 

Vietnam1968.psyfx_pht.pbo

 

And it works fine as I say.

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