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beeper

Dedicated server low FPS only one client

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I host dedicated server at standalone computer (i5, 8gb ram, GTX660) in my local net, behind the router, port forwarded. So I connecting to this server directly to 192.168.0.... , and my friends connectins from outside through internet. They have normal playable FPS, but not me, I have drops even to 10 FPS, despite I have i5, 16Gb ram, SSD, GTX1060 6Gb. In RPT file I have spam of:

"23:29:13 Object id 9f6c9121 (289) not found in slot 402,251

23:28:06 Link cannot be resolved
23:28:06 In last 3000 miliseconds was lost another 2 these messages."

 

In task manager all resources (CPU, GPU, RAM not used even at half). 

 

Server config:

 

hostname = ****
passwordAdmin = ****
password = *****
kickduplicate = 1;
verifySignatures = 2;
persistent = 1;
admins[] = ****
enableDebugConsole = 1;

forcedDifficulty = "custom";
forceRotorLibSimulation = 1;

class Missions
{
    class kp_liberation
    {
        template = "kp_liberation.lythium";    
        difficulty = "custom";
    };
};

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No expert but have you tried connecting via internet? Either direct w/ WAN IP or via internet server browser? May at least rule out that (LAN specific issue) variable since the two others connecting that way had no issue.

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What means directly? Wifi maybe? that would explain dropped messages.

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Thanx for answers all, but I have bad fps even starting same mission locally on my computer itself. Looks like it's not network dependant. We play Liberation, and FPS drops when I look at big city when enemyes already spawned there.

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