Play3r 147 Posted December 29, 2018 i am using Pronks Furniture script and i just can't make a transparent marker on the map to Black list some part of the map, all the markers i make shows up in game. i got to F6 -> areas -> and select rectangle then i put in size 200 X 200 // All i change in attributes name it Bl_Mkr01 Anyone with a idea how to fix it. Play3r.. Share this post Link to post Share on other sites
nomadd 66 Posted December 29, 2018 maybe this will help https://community.bistudio.com/wiki/setMarkerAlpha depending on what you are doing there is also a setMarkerAlphaLocal 1 1 Share this post Link to post Share on other sites
Play3r 147 Posted December 29, 2018 Thx will have a look It is for a SP mission. Share this post Link to post Share on other sites
JohnKalo 657 Posted December 29, 2018 I remember using the above in one of my missions and as I recall it only fully worked when I placed the command in a trigger. Using it in the init.sqf for some not specified reason did not work 1 Share this post Link to post Share on other sites
Play3r 147 Posted December 30, 2018 On 29/12/2018 at 4:19 PM, JohnKalo said: I remember using the above in one of my missions and as I recall it only fully worked when I placed the command in a trigger. Using it in the init.sqf for some not specified reason did not work You are absolut right you have to make a trigger ConD : True ACT : Bl_Mkr setMarkerAlpha 0; Thx for the help. 1 Share this post Link to post Share on other sites
Harzach 2517 Posted December 31, 2018 From your first post, it sounds as though you are creating your markers in the editor. Why not use the alpha slider? 2 Share this post Link to post Share on other sites
beno_83au 1369 Posted December 31, 2018 On 12/30/2018 at 2:19 AM, JohnKalo said: Using it in the init.sqf for some not specified reason did not work 19 hours ago, Play3r said: You are absolut right you have to make a trigger Doesn't need to be a trigger, can be done in any of the inits (init/initServer/initPlayerLocal) or anywhere for that matter. You just need the correct marker name and setMarkerAlpha will work. Also, if it's SP and being placed from within the editor, @Harzach's would be ideal. 1 Share this post Link to post Share on other sites
Play3r 147 Posted January 1, 2019 On 31/12/2018 at 1:09 PM, Harzach said: From your first post, it sounds as though you are creating your markers in the editor. Why not use the alpha slider? That i got to see if i can find , did not know there was one in editor.. @Harzach i have being playing with the Editor for almost a year and a half and i did not know about the Alpha slider.. i have never paid any attention to the slider Thx for the help.. Share this post Link to post Share on other sites
Harzach 2517 Posted January 1, 2019 The editor holds many features that most people probably are not aware of. It can pay to spend 30 minutes just poking around! Share this post Link to post Share on other sites