pioneer 237 Posted September 6, 2018 Operation Flashpoint: Peacemaker | Remake. Part-1. Back in 1985, long time before "Operation Sandstorm", forces of USSR and USA clashed into fight till death as well as government forces and rebels. You are going to see enormous battles with tons of people and new types of armored vehicles, high-detailed and non-typical mission and astonishing story. You're playing as Soviet peacemakers. The remake was made by: [IMB]PIONEER — curator and main developer. Shoot3D — transfer of missions from OFP to A3 CUP[IMB]Soviet — replacement of CUP mods to RHS, a creation of scenery.Vergessenen — a creation of scenery, translation, work over missions.Podonak — translation, work over missions.kosmos — translation.Colonist — horseshoe model.[IMB]Kartoxa - translation of campaign description Testing was done by: Vergessenen, [IMB]rezakpower, [IMB]BouH, [IMB]Sovusha, [IMB]Soviet. The campaign was tested on Arma 3 v1.84, RHS v4.7, CUP v4.2. Stable gameplay with other versions of mods\game is not guaranteed. If you have found an issue you should write to bug-report. Additional roles were voiced by: YTV (YouTube channel RUS) The Shermanator (YouTube channel ENG) Authors of the original campaign "Counterattack. First Episode: Peacemaker.", 2004. Plot: Aleksandr Svyatkin (MOHAX), Kirill Kirichai (psyKKe), Alexey Bystrohodov (GoodSpeed)Producer: Andrey DolgonskiyMission development: Aleksandr Svyatkin (MOHAX), Alexey Bystrohodov (GoodSpeed).Testing: Dmitriy Zotov (LYBYR), Yuri Gusev (Filin), Andrey Simonov, Vladislav Afanas'ev, Ivan Korkin, Alexey Smolentsev.Sound engineers: Grigory Yurkov, Denis Nosov.Roles were voiced by: S. Jirnov, O. Semisynov, F. Suchov, P. Ivaschenko, G. Yurkov, V. Dachnenko, A. Pokrovskaya. Authors of additional mods, that are used: RHS Team CUP Team CBA Team Fingolfin_A3 (Caucasus Insurgency) Together with: SHJ-Studio (Red Hammer) Livesey (East vs West) SgtMoratz (Black Ops Weapons) [FOXHOUND] Azza (BloodSplatter lite) GSTAVO (M16A2) LAxemann (Immerse) szlojma (RDS civ pack). All add-ons are the property of the authors and are distributed with the campaign only for the convenience of comfort and reducing the number of bugs after the updates of the game and mods. Full versions of add-ons you can find by the name of the mod in the steam workshop. To be continued... You can help us: Like it, comment on it. You may also donate us if you want to. OFP stays in our hearts forever! Have a nice game! STEAM WORKSHOP Spoiler 8 4 Share this post Link to post Share on other sites
sammael 366 Posted September 7, 2018 I have all listed mods but can`t start Peacemaker я нажимаю в главном меню кампании Далее и дальше ничего не происходит 1 Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted September 7, 2018 AWESOME! Great to see a campaign from OPF days being ported to A3 (surely another great work of Pioneer and his collaborators, loved your previous releases) Just to clarify, the campaign only requires RHS and CUp (all modules) and the extra addons are packed within the modfolder of the campaign, right? Gonna play ASAP! Cheers/spasibo =) [EDIT] @pioneer I have the same problem as Sammael : I can´t start the campaign... and I´m getting an error related to FGN_svd (it´s part of Altis Armed Forces mod by fingolfin) and even thou I load that mod (I have the last released version 0.8.2 of the mod) the campaign wouldn´t work =( Here´s the screenshot of the error https://steamcommunity.com/sharedfiles/filedetails/?id=1506163944 Share this post Link to post Share on other sites
pioneer 237 Posted September 8, 2018 hi should, work if not-open through the tab "campaigns". corporal_lib[br], run only what is specified in the required and everything will be fine. Other any mods don't run! screenshot https://yadi.sk/i/LVifG1C5MmjDXg Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted September 8, 2018 1 hour ago, pioneer said: hi should, work if not-open through the tab "campaigns". corporal_lib[br], run only what is specified in the required and everything will be fine. Other any mods don't run! screenshot https://yadi.sk/i/LVifG1C5MmjDXg So, if not open through Campaign, from where? Scenarios or Multiplayer (LAN)? Ohhh I see it was added caucasus Insurgency as dependancy, I thought the fgn_svd was from Altis Amred Forces, so I needed another mod, great I´ll try with it 8D SUCESS!!!! It´s all rolling smoothly, sorry for assuming wrong or ignoring the Caucasus Insurgency mod, everything is fine, now will enjoy another masterpiece! Kudos! Cheers/spasibo =) Share this post Link to post Share on other sites
pioneer 237 Posted September 9, 2018 VIDEO solid YTV Zloihttps://www.youtube.com/watch?v=bVIQ41JP4hA 2 1 Share this post Link to post Share on other sites
pioneer 237 Posted September 11, 2018 v1.2 - в 2 интро заменена анимация Губина. Прислал kosmos - в 2 миссии созданы декорации в доме от Vergessenen - заменен логотип А3 - заменена музыка в эффектах "победы" и "провала" - уменьшен город в 6 миссии - мелкие исправления v1.2 - In the 2nd intro, Gubin's animation was replaced. Sent by kosmos - 2 mission were created decor in the house from Vergessenen - A3 logo replaced - replaced music in the effects of "end" and "fail" - reduced the city in 6 missions - minor fixes And the question is - does the text translation work in missions and videos? 1 Share this post Link to post Share on other sites
sammael 366 Posted September 11, 2018 best campaighn ever in arma 3. Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted September 12, 2018 19 hours ago, pioneer said: And the question is - does the text translation work in missions and videos? I´m playing V1.1 but so far the texts and dialogs (audio) are working fine both in cutscenes and amid missions BTW, I love the dialogs, including the snarky CIA officer 8D Cheers/spasibo Share this post Link to post Share on other sites
pioneer 237 Posted September 18, 2018 v1.3 - fix bugs - Fixed hyphenation of text - Removed the Immerse mod (incompatible with RHS optics) - Added addon "Tactical marker" from Dead_Kennedy Work has begun on the second part. Will be 5 missions, ready for 50%. 1 3 Share this post Link to post Share on other sites
Disgusting_Man 111 Posted September 22, 2018 Thank you for your great work to bring forgotten memories to old Flashpoint\Arma players! Can i ask you to upload latest version of this campaign to google drive? Or can you update version on Armaholic? 1 Share this post Link to post Share on other sites
pioneer 237 Posted September 25, 2018 ok, v1.3 drive - https://drive.google.com/open?id=1zMJyc9cIKIkvJdJ6YVZHp6y7zeGUMKzx 2 Share this post Link to post Share on other sites
sammael 366 Posted September 28, 2018 looking forward to pt2 Share this post Link to post Share on other sites
ijozic 9 Posted November 1, 2018 Is this perhaps the Retaliation campaign from OFP? I see it's called Counterattack, but it can be a different translation, I guess. Share this post Link to post Share on other sites
johnnyboy 3789 Posted November 1, 2018 @pioneer (and team) thank you very much for all your hard work to bring back this OFP masterpiece. This is fantastic. Share this post Link to post Share on other sites
pioneer 237 Posted March 26, 2019 Hello everyone, in the first part were added translations - Chinese and simplified Chinese. Translation has also been improved. Who wants can correct translation for both parts: https://github.com/mrPIONEER/arma3-peacemaker-part1 2 1 Share this post Link to post Share on other sites
pioneer 237 Posted April 18, 2019 Campaign «PEACEMAKER» part-2 Above the remake of the second part worked: [IMB]PIONEER — curator and main developer. [IMB]Soviet — creation of scenery. Vergessenen — a creation of scenery, work over missions. Testing was done by: Vergessenen, [IMB]rezakpower, [IMB]BouH, [IMB]Soviet, [YKT]Morfey This is the second part, so you need to go through the first part! If you have already passed it, it will open automatically! Made as well as the official campaign from BIS. AI in ArmA 3 is not stable, the technique might roll over or not go, infantry might not correctly respond to your instructions, might not go, not shoot, lag, etc. If you encounter such problem it is recommended to replay the mission, If anything you can write to the bug report. To be continued (there will be the 3rd part, +5 missions) ... You can help us: Like it, comment on it. v1.4 Added the second part of the campaign, +5 missions! English translation improvement by Ed Added simplified Chinese from Tea Chinese added by Mahalashivili Mali CWR Weapons mod added minor fixes Steam Workshop Part-2 google drive part1 v.1.4google drive part 2 v1.0 1 5 Share this post Link to post Share on other sites
SlovakianLynx 82 Posted April 21, 2019 Hello comrade, I was looking forward for part 2 of this campaign, but right at the first mission, when enemies start attacking the lighthouse I get a Mission Failed even thought I'm there. I've tried reverting it 3 times, but always with the same result. Can you fix this please? I don't want to force it with endmission cheat. Share this post Link to post Share on other sites
pioneer 237 Posted April 21, 2019 SlovakianLynx, There should never have been such a mistake. Check the addons, there is also a screenshot of the error? Strims. 2 Share this post Link to post Share on other sites