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 EO

Sullen Skies, Ambient Animals, Animals Module-Extended

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On 7/24/2019 at 12:15 PM, EO said:

Adds Wildboars to the Eden Editor.

Hey EO, I just rewatched your boar vid (on desert VR) on steam.  When boars running, I noticed no dust being kicked up.  I have a little script to add that in if you think you want it.

 

Edit:  In my JBOY Animal Move thread reveal the code under JBOY_AninmalAIFuncs.sqf.   The dust effects is last function at bottom of that code.  Its called in a loop higher up in thread.

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@johnnyboy Thanks buddy, I also have a fix for the strange running animations courtesy of Rawr-Tech. I'll try and wrap these tweaks into the next update sometime soon™. 🐗

 

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ryx0P4U.png

(This edition also adds crows and eagles to the ambient animal system.)

Steam Workshop.

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29 minutes ago, EO said:

 

(This edition also adds crows and eagles to the ambient animal system.)

Steam Workshop.

 

Does this cover "Carter_Winter" map as well, aka Pecher with Snow?

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Winter and Zarzibash are coming mate, they will be bundled into the Pecher release but as separate pbo's. :f:

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Sullen Skies - Pecher, added support for Pecher Winter and Zarzibash  

RdxUCjx.jpg

 

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EO but the wild boars are gone?

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1 hour ago, zukov said:

EO but the wild boars are gone?

 

Gone from where?....those buggy little buggers are still on the Workshop, at least on my end.

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2bw32H3.png

UVs9XTx.png

Known issue: When exiting the Editor an error appears which is related the map scenes data, this can be closed and ignored, has no effect on functionality of the map itself.  
Steam Workshop

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