Jump to content
VolumeInfinite

[RELEASE] WINGS, Windowed Instrument Navigation Guidance System (formerly Advanced Avionics Addon, A³)

Recommended Posts

Reinstalled. Same issue up to BE errors.

You mean this window?

G038xKc.jpg

 

I'm not sure that Redis Addon ever works.

Share this post


Link to post
Share on other sites
On 12/08/2018 at 5:07 PM, unhappytroll said:

Reinstalled. Same issue up to BE errors.

You mean this window?

G038xKc.jpg

 

I'm not sure that Redis Addon ever works.

 

It works, we would know. That said, please hit play and take a picture of the app running. Send me the details via PM.

Share this post


Link to post
Share on other sites
15 hours ago, unhappytroll said:

https://i.imgur.com/N1BoMHS.jpg

 

What are you expecting to see?

 

Hm, unfortunately we cannot see any reason for why this wouldn't

work. Your Unity settings are correct, as are your login options, so

at this point I'm left to concur with my colleagues that this is likely

due to not following the installation steps as necessary. If you will

require further assistance, message me directly and I can aid you.

 

As it stands, 99.99% of our focus group and QA have stated no set

issues or problems in the course of releasing this. So, we will need

to take your case up with care, as it sounds like a personal PC issue.

 

Hope that helps clarify some things for you. :)

Share this post


Link to post
Share on other sites

How can I check if Redis server able to receive data from mod? How can I check if Redis server starts properly and loads right config file?  How can I check if application able to receive data from Redis server? Because I do think that is the reason.

 

Also, that BE errors... This is some .NET libraries, which Unity probably uses.

Share this post


Link to post
Share on other sites
19 hours ago, unhappytroll said:

How can I check if Redis server able to receive data from mod? How can I check if Redis server starts properly and loads right config file?  How can I check if application able to receive data from Redis server? Because I do think that is the reason.

 

Also, that BE errors... This is some .NET libraries, which Unity probably uses.

 

You will know if it connects because there will be data shown in the

console. ArmARedisClient is automated, so there is no config per se

and to answer your query about the BE error: it is ArmaRedisClient's

extension. Unity does not interact directly with ArmA 3, only via redis.

 

Hope that helps.

Share this post


Link to post
Share on other sites

ok, so be warned - by the word of the author of... this, Redis server is unable to lock on to localhost interface. so if you have more than one network interface (VPN, virtualization programs) - this mod will not work.

Share this post


Link to post
Share on other sites
22 hours ago, unhappytroll said:

ok, so be warned - by the word of the author of... this, Redis server is unable to lock on to localhost interface. so if you have more than one network interface (VPN, virtualization programs) - this mod will not work.

 

That's not accurate. To be precise:

 

The Redis Server listens on 127.0.0.1 by default, otherwise known as

LocalHost. If a user edits this or changes their LocalHost using VPNs

they are likely to confuse the program as it doesn't realise the user is

changing the LocalHost setting. This is how any WinOS local IP works.

 

So to clarify; do not use VPNs, they will confuse your IPConfig settings

and cause false positives like UnhappyTroll did. This has nothing to do

with locking on, TCP/IP protocols do not work by simply 'locking on' to

frequencies or bandwidths; they are configured via the WinOS IPConfig

when using Windows. If you use a VPN, disable it for this modification.

 

UnhappyTroll please in the future do not answer official statements on

the behalf of the development team; your circumstance was unique to

yourself; and provided you gave all the information requested as we had

asked, we could have immediately notified you that your VPN blocked it.

 

Hope that helps with anyone else having VPN based issues with WINGS.

 

For the rest of you, happy flying!

Share this post


Link to post
Share on other sites

/me wonders, why then my localhost XAMPP installation works without the issues...

 

also like literally nothing such is on the Redis site in docs. wonder, if someone had a wrong keys when compiled that  server from the sources...

 

also, this is from config file comments:

# By default Redis listens for connections from all the network interfaces
# available on the server. It is possible to listen to just one or multiple
# interfaces using the "bind" configuration directive, followed by one or
# more IP addresses.

wonder, if someone literally can't write the code right...

 

also, this is right next to the "bind" option in v4.0 config file:

# Protected mode is a layer of security protection, in order to avoid that
# Redis instances left open on the internet are accessed and exploited.
#
# When protected mode is on and if:
#
# 1) The server is not binding explicitly to a set of addresses using the
#    "bind" directive.
# 2) No password is configured.
#
# The server only accepts connections from clients connecting from the
# IPv4 and IPv6 loopback addresses 127.0.0.1 and ::1, and from Unix domain
# sockets.
#
# By default protected mode is enabled. You should disable it only if
# you are sure you want clients from other hosts to connect to Redis
# even if no authentication is configured, nor a specific set of interfaces
# are explicitly listed using the "bind" directive.
protected-mode yes

but it is not in the config file for your server. wonder, what version did you compiled then...

Share this post


Link to post
Share on other sites
On 01/09/2018 at 1:22 PM, unhappytroll said:

/me wonders, why then my localhost XAMPP installation works without the issues...

 

also like literally nothing such is on the Redis site in docs. wonder, if someone had a wrong keys when compiled that  server from the sources...

 

also, this is from config file comments:


# By default Redis listens for connections from all the network interfaces
# available on the server. It is possible to listen to just one or multiple
# interfaces using the "bind" configuration directive, followed by one or
# more IP addresses.

wonder, if someone literally can't write the code right...

 

also, this is right next to the "bind" option in v4.0 config file:


# Protected mode is a layer of security protection, in order to avoid that
# Redis instances left open on the internet are accessed and exploited.
#
# When protected mode is on and if:
#
# 1) The server is not binding explicitly to a set of addresses using the
#    "bind" directive.
# 2) No password is configured.
#
# The server only accepts connections from clients connecting from the
# IPv4 and IPv6 loopback addresses 127.0.0.1 and ::1, and from Unix domain
# sockets.
#
# By default protected mode is enabled. You should disable it only if
# you are sure you want clients from other hosts to connect to Redis
# even if no authentication is configured, nor a specific set of interfaces
# are explicitly listed using the "bind" directive.
protected-mode yes

but it is not in the config file for your server. wonder, what version did you compiled then...

 

We answered your question already; no you cannot use VPN while utilising this modification.

We use an earlier variant of Redis, and not 4.0; we did not create Redis, nor its documentation.

 

That said, if you still wish to use our modification follow the advice we have provided, however

we cannot help you further with the advice we gave as you stated you use a VPN; and we don't

support it. Sorry but we won't alter our software for your specific case, as it is extremely niche..

 

Apologies.

 

That said, the above documentation does *not* relate to the Redis used in our own version.

No errors were made, it is simply because you're choosing to utilise some type of VPN is all.


Hope that helps.

 

Edit: Our development team have re-affirmed they will not include the edits you suggested as

         it breaks our own intention to keep this software as anti-abuse as possible. Please don't

         continue to suggest this edit, we have provided a solution that is best for using the mod.

 

Share this post


Link to post
Share on other sites
On 9/5/2018 at 12:13 AM, VolumeInfinite said:

Hope that helps.
 

 

It is definitely not, but whatever. I will not die without this mod. It is just my opinion that you did something wrong and trying to blame me for it.

 

On 9/5/2018 at 2:10 PM, R0adki11 said:

@unhappytrollwhy do you need use a VPN?

 

 

Well, most laughable thing of it, that I'm not using it while playing Arma (why I need it in my system - is another matter). Definitely, it is more than one network adapter (virtual or physical) in the system, and even my "hosts" file is clean, lol. so, literally nothing can prevent any program to connect through loopback address (and any WAMP package I tried had zero problems to do so). It is looking like  authors of this mod for some inconceivable reason used "localhost" definition  instead of just simple 127.0.0.1 loopback. Why is that - I cannot imagine.

  • Like 1

Share this post


Link to post
Share on other sites

Hi, is this mod still supported?

 

I'm having an issue where the Wings app had been working, but now immediately crashes when I try to open it. This happened after reconfiguring some USB devices (such as switching my Saitek Multi Function Panel) to another port, and possibly disconnecting/reconnecting the monitor WINGS normally displays on.

 

Things I've tried:

 

Unsubscribe/Resubscribe to mod

Erase files and resubscribe/repair mod

Erase the VolumeInfinite Registry key and reinstall

Disconnect Multi Panel And retry

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×