slammandan 4 Posted November 26, 2022 Thank You MoebiusUK, I was using Vanilla vn Satchels. I will try again Share this post Link to post Share on other sites
tsalaroth 0 Posted November 29, 2022 so this may seem like a dumb question, but I've searched here and the github repo, and I cannot find any instruction on how to recruit AI into your squad. is it something that requires rank? a specific location? a specific key? I tried as commander and not-commander and nothing seems to work. Share this post Link to post Share on other sites
pSiKO 124 Posted December 2, 2022 On 11/29/2022 at 3:15 PM, tsalaroth said: so this may seem like a dumb question, but I've searched here and the github repo, and I cannot find any instruction on how to recruit AI into your squad. is it something that requires rank? a specific location? a specific key? I tried as commander and not-commander and nothing seems to work. hi, just use the Build menu and select Infantry the more you rank up, the more you can recruit AI Share this post Link to post Share on other sites
YukikazeMua 0 Posted December 9, 2022 ---I played with my partner on the server. It triggers when we use it near a sector. If the sectors are close together, multiple sectors will be triggered. How do we limit the maximum number of triggers in a sector. In this way, we can increase the number of AI in sectors to avoid the decline of server FPS after triggering of other sectors. Please help Share this post Link to post Share on other sites
pSiKO 124 Posted December 11, 2022 On 12/9/2022 at 3:37 AM, YukikazeMua said: ---I played with my partner on the server. It triggers when we use it near a sector. If the sectors are close together, multiple sectors will be triggered. How do we limit the maximum number of triggers in a sector. In this way, we can increase the number of AI in sectors to avoid the decline of server FPS after triggering of other sectors. Please help hi, there is no limit to the number of sectors that can be captured in the same time, but rather a limit to the number of enemy units spawned. the game engine adapt itself the number of enemies to preserve the server's FPS you can change the capture zone's radius (in mission parameters/server.cfg) SectorRadius = 700; if you play on your own map, set it in the file: "gameplay_constants.sqf"GRLIB_sector_radius = 700; Share this post Link to post Share on other sites
ProstoRoma 1 Posted December 12, 2022 Hi pSiKO, I have question about advanced flying model for helicopter, when I turn it on nothing happened so how can I turn it on? Share this post Link to post Share on other sites
pSiKO 124 Posted December 13, 2022 11 hours ago, ProstoRoma said: Hi pSiKO, I have question about advanced flying model for helicopter, when I turn it on nothing happened so how can I turn it on? hi, I force the simulation to normal mode in description.ext file. remove or change forceRotorLibSimulation = 2; in this file Share this post Link to post Share on other sites
ProstoRoma 1 Posted December 13, 2022 2 hours ago, pSiKO said: hi, I force the simulation to normal mode in description.ext file. remove or change forceRotorLibSimulation = 2; in this file thx for help Share this post Link to post Share on other sites
ProstoRoma 1 Posted December 13, 2022 Hi again. While i tried to play CSAT(players) and Independent(bot`s). Independent bots shoot each other p.s. played on v. 22120818 and v. 22121117(if i right its the latest version), with NATO bot`s all fine Share this post Link to post Share on other sites
pSiKO 124 Posted December 13, 2022 1 hour ago, ProstoRoma said: Hi again. While i tried to play CSAT(players) and Independent(bot`s). Independent bots shoot each other p.s. played on v. 22120818 and v. 22121117(if i right its the latest version), with NATO bot`s all fine hi, thanks for reporting, I'll check 🙂 btw, you can update your pbo directly from githubhttps://github.com/tbox1911/Liberation-RX/releases edit: confirmed, even in the latest version.. Ok, I think I fix it ! please update to the v0.0.55 version and report Share this post Link to post Share on other sites
ProstoRoma 1 Posted December 14, 2022 21 hours ago, pSiKO said: hi, thanks for reporting, I'll check 🙂 btw, you can update your pbo directly from githubhttps://github.com/tbox1911/Liberation-RX/releases edit: confirmed, even in the latest version.. Ok, I think I fix it ! please update to the v0.0.55 version and report sorry for late report. now is all fine 1 Share this post Link to post Share on other sites
pSiKO 124 Posted December 15, 2022 19 hours ago, ProstoRoma said: sorry for late report. now is all fine good to know, thks Share this post Link to post Share on other sites
Abdou Abd 0 Posted December 25, 2022 I can't seem to find Utes liberation mission file anywhere. Neither in the Github, nor in the steam workshop? Where can I find it? Share this post Link to post Share on other sites
pSiKO 124 Posted December 26, 2022 On 12/25/2022 at 2:59 AM, Abdou Abd said: I can't seem to find Utes liberation mission file anywhere. Neither in the Github, nor in the steam workshop? Where can I find it? hi, there is too many map to support (and it take lot of time), so the less downloaded map was removed from my github/steam account, if you really want this map I can dig in my archive and rebuild utes map for you, lmk Share this post Link to post Share on other sites
Abdou Abd 0 Posted December 27, 2022 On 12/26/2022 at 6:59 AM, pSiKO said: hi, there is too many map to support (and it take lot of time), so the less downloaded map was removed from my github/steam account, if you really want this map I can dig in my archive and rebuild utes map for you, lmk Thank you for the response. I'd really appreciate it if you'd do that, but if it's too much digging, I'd rather not waste your time 😅 Thanks again, Cheers! Share this post Link to post Share on other sites
pSiKO 124 Posted December 30, 2022 On 12/27/2022 at 10:04 PM, Abdou Abd said: Thank you for the response. I'd really appreciate it if you'd do that, but if it's too much digging, I'd rather not waste your time 😅 Thanks again, Cheers! Hi, I rebuild the mission for Utes (with the latest code). you can download it here : https://file.io/yzrp1vck2SpM Happy new year ! Share this post Link to post Share on other sites
ProstoRoma 1 Posted January 12, 2023 Hi pSiKO, can you make VIP target use civilian faction, bc ally bots always kill him Share this post Link to post Share on other sites
pSiKO 124 Posted January 12, 2023 20 hours ago, ProstoRoma said: Hi pSiKO, can you make VIP target use civilian faction, bc ally bots always kill him hi, at first it was intended, but now, I think you're right, I'll make it civilian side thanks for feedback will be in next release. 1 Share this post Link to post Share on other sites
CAM0M1lE 1 Posted January 17, 2023 Hello, @pSiKO ! /R3F_LOG/ru_strings_lang.sqf - this file contains an incorrect Russian translation. Similarly, in the stringtable.xml file in the Tips section. I can provide the correct Russian translation, as well as supplement it (for example, for Side Missions). Share this post Link to post Share on other sites
pSiKO 124 Posted January 17, 2023 1 hour ago, CAM0M1lE said: Hello, @pSiKO ! /R3F_LOG/ru_strings_lang.sqf - this file contains an incorrect Russian translation. Similarly, in the stringtable.xml file in the Tips section. I can provide the correct Russian translation, as well as supplement it (for example, for Side Missions). Hi CAM0M1lE, I'll be glad to add the Russian translation. please send me the updated files, I'll merge them into project Share this post Link to post Share on other sites
CAM0M1lE 1 Posted January 18, 2023 @pSiKO, please. /R3F_LOG/ru_strings_lang.sqf https://drive.google.com/file/d/1xrijHmkoGo_AfQHzrmh4PFUWKMLXutgm/view?usp=share_link /stringtable.xml https://drive.google.com/file/d/1oqZDTVdG0LNbJdpPXT9pTJ19UdcTL9-N/view?usp=share_link Share this post Link to post Share on other sites
gufi_108 0 Posted January 22, 2023 Hi pSiKO! Please tell me why the scenario does not start in a singleplayer? Steam says you can play singleplayer. It's just important for me to be able to pause the game for a few minutes, and then return without closing the server. Share this post Link to post Share on other sites
CAM0M1lE 1 Posted January 23, 2023 Hello @pSiKO ! I have slightly corrected the Russian translation in /stringtable.xml during the game. I created a pull request on github. I think it will be more convenient. 1 Share this post Link to post Share on other sites
pSiKO 124 Posted January 23, 2023 11 hours ago, gufi_108 said: Hi pSiKO! Please tell me why the scenario does not start in a singleplayer? Steam says you can play singleplayer. It's just important for me to be able to pause the game for a few minutes, and then return without closing the server. Hi! To play this mission solo, please do the following: (subscribe to mission on steam or copy the pbo in your mpmisson folder) - Start Arma3 - go to MULTIPLAYER -> QUICK PLAY -> HOST SERVER - optional (set a name / and LAN/WAN) - clic HOST SERVER - select Island - select Liberation RX - PLAY (the game is saved every 60sec or when you quit) Share this post Link to post Share on other sites
pSiKO 124 Posted January 23, 2023 1 minute ago, CAM0M1lE said: Hello @pSiKO ! I have slightly corrected the Russian translation in /stringtable.xml during the game. I created a pull request on github. I think it will be more convenient. thanks, I've just merged the PR Share this post Link to post Share on other sites