scavenjer 112 Posted September 4, 2018 After having played with the new Scalpels (top attack only) I've noticed they're actually quite a bit less flexible and effective than before, the top attack often leads you to overshoot a target and you can't properly guide the missiles because you don't see them. Any chance for a (new) scalpel variant with purely direct (SACLOS) guidance? IIRC multiple variants of missiles were a possibility? 1 Share this post Link to post Share on other sites
a_killer_wombat 120 Posted September 4, 2018 1 hour ago, scavenjer said: After having played with the new Scalpels (top attack only) I've noticed they're actually quite a bit less flexible and effective than before, the top attack often leads you to overshoot a target and you can't properly guide the missiles because you don't see them. Any chance for a (new) scalpel variant with purely direct (SACLOS) guidance? IIRC multiple variants of missiles were a possibility? Nevermind a different missile variant, would be better to give the Scalpel 2 flight profiles (top down and direct) which you can toggle between with the F key, similar to how toggle between different flight profiles with the Titan and PCML. RHS's hellfire missiles also allow you to toggle between different flight profiles in this way. 1 Share this post Link to post Share on other sites
jone_kone 158 Posted September 21, 2018 VTI has made a pretty sweet mod for the Titans. https://steamcommunity.com/sharedfiles/filedetails/?id=1507563252&searchtext= If the click and kill -feature of the vanilla ones seem to OP these are the perfect middle ground. 1 Share this post Link to post Share on other sites
Frate 0 Posted January 2, 2022 Hi, I see we can use Shots Diagnostics Exe but I would like to get the current flight phase from a script. Is there any way to achieve this? Any function to get the lock state of a pod? Frate Share this post Link to post Share on other sites