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road runner

DCS 2.5.. outstanding!

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Having stepped away from A3 modding to take up flight sims again, I have to say that the new Caucus map in DCS 2.5 is nothing short of stunning !! Trees!!! millions of them, and no impact on FPS, even on my lowly GTX 970.. 

Great job Eagle Dynamics, now for the F18 module to be early released too!!

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I've been playing DCS World on and off for some time now. I haven't played in awhile. Just haven't felt like it. Too busy with ARMA at the moment. I've only purchased the Flaming Cliffs 3 module as it's a bit overwhelming to me to learn all the procedures for the full simulation modules. Plus all the money you need to spend on HOTAS, pedals and Track IR turn me off. 

 

I've kept up on DCS through YouTube. DCS World 2.5 looks incredible. Kudos to the development team at ED.

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Are the trees now physical objects instead of only sprites?

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On 2/5/2018 at 5:03 AM, Tonci87 said:

Are the trees now physical objects instead of only sprites?

Yes, millions of the bastards, but AI can still clip through them!!

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Oh that is a good question, can you actually use trees to hide your helicopter now?

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15 hours ago, lao fei mao said:

DCS 2.5 uses the "Speed Trees". Arma4 should use it too. 

Not if they're not viewblock or interactable :)

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On 3/4/2018 at 7:10 AM, lao fei mao said:

DCS 2.5 uses the "Speed Trees". Arma4 should use it too. 

Why? BI have their own in-house tree generator.

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