Jump to content
Sign in to follow this  

WARMACHINE - PvP Game mode

Recommended Posts




Direct download for dedicated servers


War Machine community on Steam

War Machine community on Facebook

Join Arma 3 Unit




Showcase and gameplay video


Advance And Secure PvP game mode for Arma 3, with dynamically generated missions. Game mode is for 24 vs. 24 players. Well playable even for 1 vs. 1 player. (Players are squad leaders, AI is enabled)


Every created mission is unique. In the mission generator, you can select any place on the map, set up mission parameters, or leave it randomized. You can easily create missions from small scale infantry combat to battlefield style scenario with all the vehicles, artillery and close air support. Capture points and FOBs are every time different.


Improved AI respawn system is designed to populate battlefield with low number of players. AI units follow squad leader (player) and respawn at his position, or in the vehicle occupied by him. AI units need to be led by the player. Occupy the squad leader positions first in the lobby, or select BECOME SQUAD LEADER in the actions menu.


Your main task is to fight with your team for victory. All weapons and vehicles are available from start. No restrictions to unlock equipment. No complicated logistics. Choose your favorite weapon and fight.


Advance And Secure game mode consists of two phases. First phase of the scenario is a sector control game, second phase is an attack/defend game.


SECTOR CONTROL: Both teams fight for 1-3 sectors. You win first phase, if your team holds all the sectors and opponent’s tickets are reduced to more than half, or if enemy runs out of tickets.


ATTACK/DEFEND: Team, that won the first phase, gets the command to attack the enemy forward operating base FOB. Enemy team has to defend. Attackers win, if they capture enemy FOB and opponent’s tickets are reduced to more than half, or if defenders run out of tickets. Defenders win if attacker’s tickets are depleted.



MISSION GENERATOR (Actions menu): Create mission. Opens setup dialog window. Select area of operation, set up mission parameters, start mission.

BECOME SQUAD LEADER (Actions menu): You can become leader of your squad.

REQUEST PATROL BOAT (Actions menu): As a squad leader, you can request a patrol boat once per game.

REQUEST BOAT (Actions menu): Small transport boat is available for the squad leader after each respawn.

PUSH THE BOAT (Actions menu): Player can push the boat into the water (Boat will be moved 15m in front of the player)

CUSTOM LOADOUT: You can create custom loadout in the virtual arsenal, supply box on the base. Custom Loadout is available in the respawn menu: Default > Custom Loadout.

COMBAT SUPPORT: Every squad leader can access combat support by pressing 0-8-(support type). Transport helicopter and supply drop is available from the mission start (every 5 minutes). CAS and artillery is obtained as a reward after capturing a sector. (every 20 minutes)

SECTORS: The capture area of the Sectors (Fob) has a radius of 50 meters. Capturing speed depends on the number of players and AI units present in the area. More players / AI units = faster capturing. Reward: respawn position, combat support.

FLAGS: Flags serve as a teleports for fast travel between Base, Fob and Runway.

EQUIPMENT: Appropriate equipment is required for special actions. No role restrictions. Medkit - revive teammates. Toolkit - repair vehicles and defuse explosives. UAV terminal – hack and operate UAV.



Zeus is available for admin or server host.


Mission generator can be available for anyone, or only for admin.

Virtual arsenal can be disabled.

Enable DLC content.


Refresh Zeus - To refresh list of the editable objects press 0-0-0

Become Zeus - To become Zeus press 0-0-1

Unassign Zeus - To unassign Zeus press 0-0-2

Teleport - Press 0-0-3



You can use ZEUS to play the mission as COOP. Zeus is available for administrator and server host.

Create and start the mission. Open ZEUS interface and place created enemy units and vehicles at the objectives. All playable units and vehicles are editable by Zeus. Tickets are reduced when player dies, or if playable unit controlled by AI respawns. Do not delete any of the playable units or vehicles created by the mission generator. New units created by Zeus don't affect tickets.



0 > supports > Helicopter transport (BIS function, only BIS can fix it)

For proper functionality, if you call the helicopter, get in as a last one, after all teammates are onboard. Also disembark as last one, after all teammates are out.


Your feedback is welcome.



  • Like 2

Share this post

Link to post
Share on other sites

You can play WARMACHINE at this server:
Name: [CZ/SK] LAMA ARMA 3 server
Location: Czech Republic

Share this post

Link to post
Share on other sites

Date: Monday 29.1.2018
Start at 19:00 UTC (London)


Name: [CZ/SK] LAMA ARMA 3 server
Location: Czech Republic


Tell your friends to join as well. More people, more fun.

  • Like 1

Share this post

Link to post
Share on other sites

Update 22.02.2018 (100% completed)
Mission generator: 
Automatic selection of parameters based on the number of players and groups (squads). Affects Mission type, Number of sectors
Hint with the number of players, squads and recommended parameters.
Number of sectors. Added option for 1 sector. You can select from 1 to 3 sectors.
Added control for Area of operation selection. Prevent FOBs and BASEs to be created in the water. Prevent mismatch between mission type and generated AO
AI system:
After player respawn, checks if squad is lead by some of the players.

Share this post

Link to post
Share on other sites

Dear Arma 3 fans
I can proudly announce that WarMachine PvP game mode is finally done.
If you dream about PvP mission, which you can play anywhere on the map.
If you dream about Battlefield in Arma 3. Stop dreaming, play WARMACHINE.


Endless mission layout variants
Customizable mission parameters:
- Mission type
- Number of sectors
- Combat support
- Respawn type and tickets
- Respawn time for players and vehicles
- Weather, fog and time
- 3 layout selection methods
From 1 vs. 1, to 24 vs. 24 players


1 year of development
6226 lines of code


Thanks to:
Bohemia Interactive, for Arma 3 and community support
Feuerex, Killzone Kid, Larrow, for their tutorials and knowledge sharing.
My Wife, for her patience and understanding.

Share this post

Link to post
Share on other sites


Today You can join WARMACHINE game session at 19:00 UTC.

Server: [CZ/SK] LAMA ARMA 3 server

Address: Port: 2402

You are welcome.

Share this post

Link to post
Share on other sites

Update 1.01 - 1.3.2018

Virtual arsenal restrictions fixed (Thank you UD1E)

Hint “Become squad leader” fixed

Added automatic assignment of newly joined players

Share this post

Link to post
Share on other sites

Showcase and gameplay video



Share this post

Link to post
Share on other sites

Update 1.02 - 13.4.2018

Added Tanks DLC support
All DLCs ON by default (Can be disabled in the game lobby parameters)

Share this post

Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now
Sign in to follow this