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Unfortunatelly no ,

because both updates were on the same date .

So it is still the version-15102016 .

 

But i 'll include this in the next update :

  • A3 Wounding System - AIS Revive by [TcB]-Psycho-
  • v24062017

 

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I'll have a go playtesting it tonight and feedback tomorrow.

 

I do normally play with BadBenson's Enhanced Movement and a few more mods for added loveliness !

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Thanks again for your feedback ! 

 

There are a lot of new options in the mission ,  that you can mix up for different gameplay .

Enhanced Movement  is one of the top needed addons!

 

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TUTORIAL

 

 

 
 

The mission parameters are updated :

DoIeT5hhQCWsRuzWvwCiJw.png
 

gFp9YTcpQXm4iiliMaYiZA.png

 

 

 
TUTORIAL
 
 
 

This mission will generate Objectives on Villages and Towns , generally to the points of interest that the map has
(Locations = NameCity , NameCityCapital , NameMarine , NameVillage , NameLocal , Hill , Mount , Airport).
When the whole objectives are complete (no more areas) ,the mission will over .

 

Objective
The objective , will be marked with a circle .
You need to clear the area from the enemies.
When the objective is done , there will be a flag also to teleport back to the Base , or to the MHQ (mobile headquarters)

 

This is self explanatory
3 Game modes to choose
A. Clear Area , ( Suggested for Zombies )
B. Clear Area + Destroy Communication tower  ( Suggested for NPCS )
C. Capture + Hold Area ( Only for NPCS )

 

Base
At the base you will find :

  • MHQ truck
  • Helicopter
  • Containers
  • Ammobox Crate
  • Flag

 

MHQ
The MHQ truck , is marked on the map with a yellow marker.
When the MHQ is deployed:
you will get an option to teleport to the base and from the flag of the Base, back again to MHQ .
Some containers, quadbikes and a boat will be available to accomplish the objective.
The containers on the Base and also from the MHQ , can be use for the support.
The MHQ and the containers are sling loadable with a Helicopter.
If the MHQ is destroyed , it will respawn on the Base and there will be a notification about.

 

Helicopter
The Helicopter , is marked on the map with a yellow marker.
You can use the Helicopter to sling load the MHQ and the containers.
If the Helicopter is destroyed , it will respawn at the Base and there will be a notification about.

 

Containers
The containers at the Base and also from the MHQ , can be use for the support.
There is the whole variety:
Repair, Refuel, Rearm and Medical
They are sling loadable with a Helicopter.

 

Ammobox Crate
The Ammobox Crate at the Base , will have some weapons and also if the survival mode is enabled (hero survive),
there will be also the option for Buy - sell survival items.
In the mission parameters ,at the "extra mission options" ,
there is the option to enable the virtual arsenal for the Ammobox Crate.

 

Flag
The Flag at the Base , has an option to teleport to the MHQ and to Halo Jump ,if the Halo Jump is enabled in the mission parameters.

 

 

Mission Parameters

 

There are 7 paragraphs in the mission parameters.
There are a lot of options to select , so to have a Modular Environment.

 

***CAUTION*** Your selections may have effect on the performance

 

It is possible to enable everything , but have in mind that for every extra thing
you will enable , there might be an FPS drop .
Mainly : every extra , unit, vehicle, object or effect will count on the performance.
For the Units , it is possible to count them by clicking in game ,0-0-1 (count units).

Just because every PC is not the same, it is possible to manage the performance ,
by making the correct selections according to your system and also there will be
a Great change, on the map that you are using.

 

 

Paragraphs:

1.Environment Settings
2.Music + Extra Sounds
3.Player Settings

4.Killfeed Settings
5.Civilians Settings
6.Roaming AI Settings
7.Enemy Settings
8.Game Settings

 

2.Music + Extra Sounds

The Situtional music script from Democore ,
is enabled by the default settings in the mission parameters ,
but even if it is enabled from the hoster ,
still you can adjust and disable this , with the standard music arma 3 options ,
[ press esc , configure , audio , music ] .

8.Game Settings

Loot Probability :
There is the option to select the loot probability , according to the map selected and preference.
If the map you are using , is a large map like Altis for example , you may want to set this to lower ,
because it may have effect on the performance.
The selection for the loot , is the Vanilla or CUP items and also the heros survive.

 

 

 

Score Table is Disabled!
DON'T check for Scores!
TRY not Dying instead!
 
In case of Task Force Radio ,
change the keybind to Ctrl + O ,
Alt + O , Shift + O , instead of P ( is disabled )

 

 

 

TUTORIAL

 

 

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I played this map yesterday  and really  got surprised about !!

Καστελόριζο ( Kastelorizo )

 

 

Zombie Survival Course v2.3

zombie-survival-course-version-2.3-kastellorizo.zip

Καστελόριζο ( Kastelorizo )


One of the main locations , of Greek defence.


Keep up the GOOD work ! - Μολών λαβέ -


aoz-turkey.jpg

  • Small but Nice map , like the actual real one !
  • Nice FPS, got surprised !!
  • Worth it playing on there!

 

I am putting a link for my mission : Zombie Survival Course v2.3 ,

for everyone who want ,  to play on there

 

Zombie Survival Course v2.3

zombie-survival-course-version-2.3-kastellorizo.zip

Καστελόριζο ( Kastelorizo )


Filesize: 10.033 MB
File upload date: 2017-07-18 01:24:18

 

 

 

 

 

 

 

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Updating to version 2.1





Changelog:
 
  • version 2.1

Optimized Unit Spawn for Roaming Selections

Updated A3 Wounding System Script by [TcB]-Psycho- to v24062017
Added Suiside Bombers (civilians)

 

In progress
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Updated to version 2.2

Changelog:

  • version 2.2

Downgraded A3 Wounding System Script by [TcB]-Psycho- to 15102016 ,because of errors

 

There is an issue , of serius problems as checked , for some kind of reason , with the new version of the A3 Wounding System Script by [TcB]-Psycho- v24062017
and for this reason , because is not playable ,i am making a downgrade to the previous one v15102016

 

Armaholic

Zombie Survival Course v2.2


Sorry everyone for that , but it was not expected
 
Sorry for the time loss
 

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Hmmm wonder what is wrong with the new AIS ?  Should be so much better.

 

Sorry that I haven't had time to play it George.

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Actually it was not working at all , without even using any extra addons , just vanilla .

It was totaly bugged.

It may interfere with a script , i don't have any idea .

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You sure it was init'ing properly ?  There may be an issue with a config conflict.  I'll have a look at that previous version as well to see if I can find the problem.

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This is great mission. Thanks for sharing :)
Just few cents if you don't mind.
- If possible, the mission generated are random / dynamic, not selectable via parameter. Or add another option for "Random Mission" at the game parameter.

- Add more mission type, e.g: rescue survivors from town invested zombie, escort suvivors to safe area (or to HQ), collecting items / resources from town invested zombie, defending Base / MHQ from zombie attack. And probably many more. :D

 

Sorry if I'm asking too much. This one already fantastic though.

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Palatin thank you very much ,

i have in mind also as feature plans to add a selection to enable a compilation of random missions as you said and add more compabillity to the hero survive addon with the " sell + buy list items ".

 

By the way for everyone just to know , the previous update was a little bit of mess and also i forgot to change the version number in game , to be seen as  v2.2.

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