scorch_052 127 Posted October 3, 2016 Rather than keep track of several different threads, I've opted to just combine all my projects into one thread. This thread will only be for smaller, simpler projects, and the more complex stuff will still be getting its own thread. Complete / Released SC SCAR Port By Scorch052 Description: This pack contains several different variants of the SCAR-pattern weapons system by FN Herstal. The models have been ported from ArmA 2. As such, they were created by Bohemia Interactive, and I take no credit for anything but the configuration and porting of the actual weapons. DOWNLOAD Version - 1.1 Requirements HLC/NIArms AR15 Pack Credits Bohemia Interactive - All models and textures FN Herstal - FNH Logo and weapon design SC RHIB Port By Scorch052 Description: This pack contains two variants of the RHIB used by the USMC in ArmA 2. The models have been ported from ArmA 2. As such, they were created by Bohemia Interactive, and I take no credit for anything but the configuration and porting of the actual vehicles. DOWNLOAD Version - 1.0 Requirements RHS US Forces Credits Bohemia Interactive - All models and textures SC Items By Scorch052 Description: This pack contains several simple inventory items for missionmakers to use for whatever needs they may have. None of the items have custom models yet, however this may change in the future. DOWNLOAD Version - 1.0 Requirements None Credits Various Sources - Imagery 1 1 Share this post Link to post Share on other sites
Undeceived 392 Posted October 4, 2016 Nice! Looking forward to that new SC Items version (and a Steam Workshop DL :) :) ). Keep up the good work and thanks! Share this post Link to post Share on other sites
mihal190 79 Posted October 4, 2016 So, lets start, Scars are good! RHIB are bugged :P list of bugs: MK19 should have a liittle bigger deadzone MK19 FFV, have a completly wrong location of MK19 MK19 FFV have a frozen muzzle Flash on MK19 RHIB should have some better PhysX, sometimes it should float on waves. a little bit lower placed on water, if you dont know what i mean you should look at CUP if you fix these errors it will be awesome, you should make some Camos :) And im not 100% sure but Civilian RHIB can drive a 120KM/H so military should a little bit more or same as Civilian Share this post Link to post Share on other sites
scorch_052 127 Posted October 4, 2016 MK19 should have a liittle bigger deadzone I get all the others (some of which are already fixed) but what do you mean by this? Do you mean it should have a larger area of rotation? Share this post Link to post Share on other sites
Guest Posted October 4, 2016 Release frontpaged on the Armaholic homepage. SC Items v1.0 Share this post Link to post Share on other sites
Guest Posted October 4, 2016 Release frontpaged on the Armaholic homepage. SC RHIB Port v1.0 RHS: United States Armed Forces Share this post Link to post Share on other sites
mihal190 79 Posted October 5, 2016 i mean little smaller :) what about other errors? acctualy, im not sure only about that 120KM/H, you should ask someone who was on RHIB, if you fix other errors, my unit will be using this, we are missing some Boats Okay Wikipedia says max is 130KM/H soo, Gota go fast Share this post Link to post Share on other sites
road runner 4344 Posted October 7, 2016 It's a shame you're dependent on such a large addon (RHS) for the RHIB's is it purely for the crew? 2 Share this post Link to post Share on other sites
scorch_052 127 Posted October 8, 2016 It's a shame you're dependent on such a large addon (RHS) for the RHIB's is it purely for the crew? Its for the weapons as well. I may make a version in the future that isnt dependent on it. 1 Share this post Link to post Share on other sites
road runner 4344 Posted October 8, 2016 Its for the weapons as well. I may make a version in the future that isnt dependent on it. That would be great, I do have RHS, but the RHIB as standalone is always worth having, even without any weapons platforms attached. ;) 2 Share this post Link to post Share on other sites
sonsalt6 105 Posted October 11, 2016 New mod v1.0 available at withSIX. Download now by clicking: Hey scorch_052 , you can upload updates or new mods to withSIX yourself now! Make your own promo page, get the power to release your work at your own point of choosing. To learn more, follow this guide. Share this post Link to post Share on other sites
jonpas 293 Posted December 13, 2016 Since Arma 3 1.66, SCARs appear to have some flickering issues. Keep up the good! Share this post Link to post Share on other sites
rwwiggins 10 Posted January 23, 2017 In the latest SC_Items v1.0 release it seems quite a few objects were dropped. For example in the PBO, I no longer see a keycard that was in v0.4. Does anyone have information on this? Share this post Link to post Share on other sites
gibfender 6 Posted February 15, 2017 Scorch: Thanks for these mods. Is there any chance of seeing the items addon on the Steam workshop? My community is looking to move away from A3Sync to the workshop so it's be great if this was available there. 1 Share this post Link to post Share on other sites
scorch_052 127 Posted February 23, 2017 I will consider it. Haven't really messed with any of these projects in a while though, so no promises. Share this post Link to post Share on other sites
Undeceived 392 Posted February 24, 2017 Yeah, SW would be great! :) Share this post Link to post Share on other sites
Capt Childs 178 Posted March 2, 2017 I really like the RHIB port, great work! I have a few suggestions: It needs to be sitting lower in the water, aside from looking too high the whole propulsion system is actually above the waterline. Would be great if you added TFAR vehicle radios as optional functionality. Would be really helpful if you uploaded to Steam Awesome port. Share this post Link to post Share on other sites