sashaarma3 10 Posted October 2, 2016 Hi. I have no idea what i can do with this tempest device? What can i do with this device and how does it work? (in Editor for e.g. a Mission) And how i can turn on the light on this device? (the yellow rotating light), i saw it in a video. Thanks Share this post Link to post Share on other sites
dreadpirate 173 Posted October 2, 2016 Hi. I have no idea what i can do with this tempest device? What can i do with this device and how does it work? (in Editor for e.g. a Mission) And how i can turn on the light on this device? (the yellow rotating light), i saw it in a video. Thanks It doesn't do anything, it's just a prop. The light will come on when it's night..... 2 Share this post Link to post Share on other sites
Tornado1001 4 Posted May 30, 2017 I sometimes use it as the objective of a mission to destroy the device since it is a WMD prototype. I usually make it where it is imperative to destroy it quickly so there are less quakes. Share this post Link to post Share on other sites
Midnighters 152 Posted May 30, 2017 I believe if it does light up at night or it lights up at all: animation source? you could manually throw up the light. Share this post Link to post Share on other sites
krycek 349 Posted May 30, 2017 Would have been nice if it was some sort of EMP prototype weapon instead of quake generator in campaign.Sadly it's a prop, but BI has a tradition adding them as important props for scenarios.In past games it was the all mighty Scud. I say "all mighty" because modders actually made it to work. 1 Share this post Link to post Share on other sites
tinter 186 Posted May 31, 2017 There is a function that spawns earthquakes. I can't find it at the moment, but check the function viewer for bis_fnc_earthquake. Share this post Link to post Share on other sites