

sashaarma3
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SOG Prairie Fire M101 slingload with Chinook
sashaarma3 replied to sashaarma3's topic in ARMA 3 - CREATOR DLC
thank you for the info -
SOG Prairie Fire Chemical Airstrike
sashaarma3 replied to sashaarma3's topic in ARMA 3 - CREATOR DLC
Thanks for the answer, unfortunately it has no effect, I tried on myself and the enemy, but nothing happens -
hello again, I saw in the Update 1.3 trailer that a Chinook slingloaded the M10. I've tried every Chinook in the game (some can't even sling load) but none of them made it. It worked with a car or the M45. or was it scripted for demonstration? edit: ok, it works with the m101 howitzer but not for the m101 anti tank version regards sasha edit2: It also works with the M101 anti-tank, but the Sling Load module (vanilla) doesn't always work with it. It works well if you do it alone as a pilot or with the waypoint. however, the sling load modul is not working fine with this.
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hello the radio support has a chemical airstrike. i tried it mutiple times but it has no effect. does anyone know for what it really is? would be cool when it is deadly and you need to use a gas mask if you are in the zone as long as the chemical smoke exists best regards sasha
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hi, Is there any info on how to use all these mission contexts like "watchtower" or "train" etc. Ok, there is an explanation for the watchtower but the alarm and flares don't work. and where can i find all information about every function, action like from the vehicles. there are some like for the tank with the bridge on it. but what about the SPW-40P2 (Ch). i want to use it with the ai via script and not just as a driver via the action menu. i know about the Global Mobilization Script Snippets (https://community.bistudio.com/wiki/Global_Mobilization_Script_Snippets) but in gm there is more possible/available than explained best regards sasha
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please delete, should be in creator dlc section
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Hello, where i can find all the action scripts for the vehicles etc? best regards
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Arma 3 Creator DLC: Global Mobilization - Cold War Germany
sashaarma3 replied to mondkalb's topic in ARMA 3 - CREATOR DLC
Thank you very much -
Arma 3 Creator DLC: Global Mobilization - Cold War Germany
sashaarma3 replied to mondkalb's topic in ARMA 3 - CREATOR DLC
hi, does anyone know how i activate the smoke generator of the Mi-2Ch and the sprayer of the Mi-2P? it should be activated by the ai. and are there some other scripts / commands for global mobilization? -
Arma 3: Community wishes & ideas- NO DISCUSSION
sashaarma3 replied to Maio's topic in ARMA 3 - GENERAL
Eden Editor Manual -
ok, thank you for the info!
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hello, will be there ever a manual for the eden editor from the bohemia team? for all the function, how to use them etc. i mean, we have a nice 3d editor with so many function but we have to search every time in the forum or internet how to use them. and would it be possible to get more modules for not using so many scripts? like for the monitors / displays in the game when i want to see the video from an uav without a script. connecting the module with a monitor and uav and that's it. the bohemia team should be able to give us a good manual for the editor to create missions like they do. If they do so and it is really good explained, i would pay for it, even as dlc. kind regards sascha
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ok, thank you for the info.
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Hello, do anyone know for what this waypoint is? it does nothing, i tried some examples like took a vehicle and gave it a waypoint "move". than i took a helicopter and put the waypoint "follow" on the vehicle. the helicopter (or other vehicles) did not follow. so what's the point of this waypoint? kind regards sascha
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Hello, i open a new thread because i was not sure should i use the old thread that will be not read anymore and i sent a massage to dwarden but his last login was on january 5. I'm missing the module switch side that we had already in arma 3. Someone was posting this thread -> in 2014 but i'm sure i used the module "switch sides" last time in 2017. Maybe it's gone since an update, but can we have it back? Modules are very helpful for amateurs like me to create missions without using commands and scripts. And why are the examples for the modules gone? There was for every module a example with picture what it does and how to use. Best regards Sascha