mikephoenix 1098 Posted July 31, 2016 MK10 Landing Craft Utility - by Mike PhoeniX I decided to make a MK10 LCU because of a need of such by my Millsim Unit (16AA), and what was currently available could not do what we needed. Currently i have it working to some extent in game but im still configing it up and i still need to model the view cargo LOD. Once finished il be releasing it to the Arma community. Current Working Features: Moving Front Ramp Moving Rear Ramp Sounds for the ramps (thanks to VKing for his help with the config for this!) Retractable NAV light frame Future Features To be Added: GPMG guns added to the sides and rear Vehicle loading capability Capacity to carry 35 soldiers Il be streaming my work on this project at https://www.twitch.tv/mikephoenix85 please drop by and say Hi! 21 Share this post Link to post Share on other sites
jordanbache97 47 Posted July 31, 2016 Looking awesome keep up the good work. Share this post Link to post Share on other sites
[evo] dan 79 Posted July 31, 2016 Nice, cannot wait for this! Heres a link you might find useful: https://community.bistudio.com/wiki/Arma_3_Vehicle_in_Vehicle_Transport Share this post Link to post Share on other sites
mikephoenix 1098 Posted July 31, 2016 thats great thx for the info Share this post Link to post Share on other sites
Derek Thompson 176 Posted July 31, 2016 Nice to see you releasing this! Made some progress since you showed me lasttime ;) Looks awesome! Share this post Link to post Share on other sites
CrazyCorky 463 Posted August 1, 2016 This is what Arma needed! Awesome! Share this post Link to post Share on other sites
khaosmatical 237 Posted August 1, 2016 Cool stuff, ARMA has always needed more naval assets! Share this post Link to post Share on other sites
ineptaphid 6413 Posted August 1, 2016 Very nice-good to see this and several other naval assets being worked on. Share this post Link to post Share on other sites
andy1 71 Posted August 1, 2016 We in 3cb use Burnes' mk10 currently which he lost when his HDD failed so this is welcome news that another one is being made Sent from my iPhone using Tapatalk Share this post Link to post Share on other sites
evrik 843 Posted August 2, 2016 Very nice. Looks good so far! :D Share this post Link to post Share on other sites
willithappen 194 Posted August 2, 2016 Very cool.Will vehicle loading be done with the new APEX Vehicle in Vehicle? Share this post Link to post Share on other sites
Derek Thompson 176 Posted August 2, 2016 Very cool. Will vehicle loading be done with the new APEX Vehicle in Vehicle? I assume that could be done. I know i wont use it tough, ill just drive the cars on, and leave them there. Worked with Burnes MK10. Altough, sometimes, if u turn very hard, the cars move a bit. Altugh, Burned system, locked the car where u parked it, i think that is a better version than the Apex one. But it is all up to Mike what he wants to do ;) Great job as always Mike! Share this post Link to post Share on other sites
mikephoenix 1098 Posted August 2, 2016 Driving them on all works well in SP how ever MP is a different beast, it would be rude to not take advantage of the new vehicle loading feature that apex has brought us. Since posting the initial post iv implimented the apex vehicle loading, just need to tweak a few things with it! 2 Share this post Link to post Share on other sites
Derek Thompson 176 Posted August 3, 2016 Driving them on all works well in SP how ever MP is a different beast, it would be rude to not take advantage of the new vehicle loading feature that apex has brought us. Since posting the initial post iv implimented the apex vehicle loading, just need to tweak a few things with it! Never tought of MP. And i never said not to use the system ;) Just said that i would mostly just drive them on ;) Great work anyways Mike! ;) Share this post Link to post Share on other sites
willithappen 194 Posted August 4, 2016 Driving them on all works well in SP how ever MP is a different beast, it would be rude to not take advantage of the new vehicle loading feature that apex has brought us. Since posting the initial post iv implimented the apex vehicle loading, just need to tweak a few things with it! Cool stuff, the boats looking great! Share this post Link to post Share on other sites
Foxone 1044 Posted August 7, 2016 Very nice, looking forward to this! Share this post Link to post Share on other sites
mikephoenix 1098 Posted August 9, 2016 Little update: After returning from my holiday i decided to do a repaint as i was not happy with the textures, here's my progress so far! 10 Share this post Link to post Share on other sites
Derek Thompson 176 Posted August 9, 2016 Little update: After returning from my holiday i decided to do a repaint as i was not happy with the textures, here's my progress so far! Beutiful! Share this post Link to post Share on other sites
kwinno 34 Posted August 10, 2016 the first ones were indeed a bit orange, well done on the repaint! Are you planning different camo schemes? (i'm thinking black/green)? Share this post Link to post Share on other sites
DieselJC 196 Posted August 21, 2016 Great looking Model..any chance there will be different skins available? Could really really use this on Tanoa for those of us that don't fly to transport vehicles. Great work. Will be keeping a close eye on this! Diesel Share this post Link to post Share on other sites
mikephoenix 1098 Posted August 23, 2016 There will be a couple of extra skins, planning on a neutral grey skin and maybe make up a fictitious shipping company one. There also will be a non armed varient 3 Share this post Link to post Share on other sites
serjames 357 Posted August 23, 2016 I Really like the idea of Civi versions. A) as a ferry option for Tanoa island hoppers, and B ) Perhaps a rusted Pirate version... Again nice mission objectives. 2 Share this post Link to post Share on other sites
evrik 843 Posted August 23, 2016 Looking great so far! Share this post Link to post Share on other sites
mikephoenix 1098 Posted August 23, 2016 A heavily rusted version could be quite fun, iv come a cross a green variant of the camo so il include that eventually too! Share this post Link to post Share on other sites
mikephoenix 1098 Posted August 25, 2016 Repaint complete. 14 Share this post Link to post Share on other sites