kremator 1065 Posted September 25, 2016 OK here is the latest updated medical stuff ... the only left to sort is to get multiple AI medics to return to their previous waypoints (prior to heal/revive). Enjoy. https://www.mediafire.com/?dzqmucem3jbydw6 1 Share this post Link to post Share on other sites
sowens 71 Posted September 25, 2016 Still no U for groups but that isnt a game breaker. I can now heal AI. haven't seen anything else but everyone is eating right now as well. Share this post Link to post Share on other sites
kremator 1065 Posted September 25, 2016 Sorry don't know how to fix that - I'm just a tinkerer ! I'm also still no closer to fixing the JIP stuff. If you start a game on a dedi server then log back out and in again, you lose all support functions. 1 Share this post Link to post Share on other sites
J0K3R 5 93 Posted September 25, 2016 New release uploaded to my drive + steam. Also a new map Takistan to try out. Groups working again. https://community.bistudio.com/wiki/Dynamic_Groups 2 Share this post Link to post Share on other sites
kremator 1065 Posted September 25, 2016 Nice one kaysio !!! Good to see Takistan too ... well done ! There must be a delay to GoogleDrive as I can only see Tanoa there. EDIT: Got them now. Cheers. Share this post Link to post Share on other sites
sowens 71 Posted September 26, 2016 This might help https://forums.bistudio.com/topic/157090-syncing-support-modules-after-respawn/ https://forums.bistudio.com/topic/155687-script-modules-that-are-updated-on-event-completion/ Share this post Link to post Share on other sites
sowens 71 Posted September 26, 2016 Something I see pop up as I play is a lot of small green circles all over the map. Not sure what those are. Looks like they are in towns and cities. I wonder, is that intelligence markers showing up? Share this post Link to post Share on other sites
kremator 1065 Posted September 26, 2016 Ahhh I forgot to comment that back out ... I was showing the position of the intel :) EDIT: Just played the Takistan version ... BRUTAL but lovely ! Good to see the medics finally doing their thing automatically ! 1 Share this post Link to post Share on other sites
sgtdavis.jesse@gmail.com 0 Posted September 28, 2016 so where is this magic pole to turn on veh spawn? I cant find it on either map and I'm losing my mind haha i know ive played this before and could use the spawn :rolleyes: NVM my game has just been super laggy i guess is the issue Share this post Link to post Share on other sites
J0K3R 5 93 Posted September 28, 2016 so where is this magic pole to turn on veh spawn? I cant find it on either map and I'm losing my mind haha i know ive played this before and could use the spawn :rolleyes: NVM my game has just been super laggy i guess is the issue The pole was removed a few versions back, just goto the areas marked on the map for vehicles { the guys in white, standing still with big arrows above their heads} The lag can be managed by turning off civs + civ vehicles Share this post Link to post Share on other sites
kremator 1065 Posted September 28, 2016 Any solution to the JIP problems kaysio ? 1 Share this post Link to post Share on other sites
J0K3R 5 93 Posted September 29, 2016 looking into it, hopefully up later 1 Share this post Link to post Share on other sites
kremator 1065 Posted September 29, 2016 Good man! It is annoying to rejoin my server and all the support functions have gone. Share this post Link to post Share on other sites
J0K3R 5 93 Posted September 29, 2016 Hopefully thats it fixed uploaded to google drive Share this post Link to post Share on other sites
kremator 1065 Posted September 29, 2016 Excellent work mate! I'll try it out now. Just loving the takistan version - good thing there is revive and heal as I keep getting my arse handed to me ! 1 Share this post Link to post Share on other sites
J0K3R 5 93 Posted September 29, 2016 There is a very rough zargabad in the google drive to play with Share this post Link to post Share on other sites
kremator 1065 Posted September 29, 2016 Confirmed - JIP now works for support functions ... GJ ! Share this post Link to post Share on other sites
J0K3R 5 93 Posted October 3, 2016 quick bug fix done - spawned vehicles wouldnt move Share this post Link to post Share on other sites
Dexious 12 Posted October 7, 2016 Hello, I started playing this for a while and i would like to leave some ideas. I'm playing this using Dynamic Combat Generator (https://forums.bistudio.com/topic/188156-dynamic-combat-generator/) and it's working very nice. Will there ever be a save option to save the progress of cleared areas? Or maybe save Objects that could be spawned with R3F and build FOBs etc. If so can it be integrated into DCG's save mechanism that saves in the user profile? I read in EOS manual that you can trigger the zones to deactivate, so the above was just a thought :) Keep up the good work man! 1 Share this post Link to post Share on other sites
J0K3R 5 93 Posted October 7, 2016 I might be wrong, Im under the impression a database would be needed to save custom objects locations. I will dig deeper and look into this. 1 Share this post Link to post Share on other sites
Dexious 12 Posted October 7, 2016 A good start would be from these: 1) Saves / Loads all objects in map https://forums.bistudio.com/topic/195115-zeus-persistent-zeus/ 2) Liberation - Save Load near an Object http://pastebin.com/NFraaRKe 3) DCG - Save near Object / Location that belong to a Curator (Zeus placed) http://pastebin.com/xpd4YugE Of course you can dig them up in their projects in github. All of the above are saving in player / server profile without a database. 1 Share this post Link to post Share on other sites
J0K3R 5 93 Posted October 9, 2016 New update + features Selectable ai redzone spawn distance - feature in params ZBE caching added tidy up code uploaded to google drive + steam Share this post Link to post Share on other sites
xconkersx 2 Posted October 12, 2016 Hey, I am wondering are we allowed to edit your mission to add more mods/features? I'd like to add ac3/TFR etc Share this post Link to post Share on other sites
xconkersx 2 Posted October 12, 2016 How do u edit the support commands to make the vehicles fly in with CUP units etc? Also want to spawn units using cup gear Share this post Link to post Share on other sites
J0K3R 5 93 Posted October 12, 2016 Hey, I am wondering are we allowed to edit your mission to add more mods/features? I'd like to add ac3/TFR etc yes you can edit anything you want and add anything you want. just please credit to this thread. Share this post Link to post Share on other sites