heros 96 Posted June 26, 2016 :) I will insert missing languages. Also new items will come in the next update. Share this post Link to post Share on other sites
Seifer371 0 Posted June 29, 2016 Thanks for this! Great work! I waits the next UP with impatient! Share this post Link to post Share on other sites
heros 96 Posted July 1, 2016 Update Changelog:Version 1.3 (01.07.2016)ADDED: - New items; herl_o_Skeleton, herl_o_Skull, herl_u_tablet, herl_u_satphone, herl_u_ground_sheet - Added languages (I hope they are almost right ...) - New possibility to combine objects. Milk and antibiotics = antibiotics Zombie bite. (Was an idea, because I was bitten and had no cure.) FIXED: - Mission: Location 'Her_L_NoLoot' 4 Share this post Link to post Share on other sites
Guest Posted July 2, 2016 Updated version frontpaged on the Armaholic homepage. Heros Survive v1.3 Share this post Link to post Share on other sites
B00Ts-SA 0 Posted July 5, 2016 Well done and no issue so far. Will be testing more thank you for doing this :) !!! Share this post Link to post Share on other sites
KENNETH03 13 Posted July 6, 2016 HEY man do you have video in You tube??? Share this post Link to post Share on other sites
heros 96 Posted July 6, 2016 No. There is no video.Downloading and testing makes more fun. ;) 1 Share this post Link to post Share on other sites
CoA|Saint 5 Posted July 7, 2016 Great work heros. Thank you :) 1 Share this post Link to post Share on other sites
Spoor 23 Posted July 8, 2016 Thanks for yr work - niceeee Share this post Link to post Share on other sites
Kizhich 1 Posted July 14, 2016 Very cool!!! Author of great respect!!! (heros,if You're interested-willing to offer my help in translation into Russian language) 1 Share this post Link to post Share on other sites
heros 96 Posted July 14, 2016 Very cool!!! Author of great respect!!! (heros,if You're interested-willing to offer my help in translation into Russian language) Thanks for the request. Is the Russian language so bad? Lol. Translated with Google. I want to upload a new Uptate. Tomorrow or the day after tomorrow. A flashlight is integrated. Then, the languages are to be rectified. Then I would be happy to get help with the languages. :) 2 Share this post Link to post Share on other sites
heros 96 Posted July 15, 2016 Update:Changelog:Version 1.4 (15.07.2016)ADDED: - New weapon; Flashlight (Her_Flashlight_01_F) 2 Share this post Link to post Share on other sites
Guest Posted July 15, 2016 Updated version frontpaged on the Armaholic homepage. Heros Survive v1.4 Share this post Link to post Share on other sites
heros 96 Posted July 15, 2016 Hello foxhound,and once again: Thank you. :) :) :) 1 Share this post Link to post Share on other sites
hugodm9 30 Posted July 16, 2016 Hey, great work! This mod is amazing for more realism in missions. Thank you for this! :D Share this post Link to post Share on other sites
Spoor 23 Posted July 16, 2016 Thanks for the update :627: Share this post Link to post Share on other sites
heros 96 Posted July 20, 2016 Error found in Readme.txtOriginal in readme:- Her_L_Fieber Integer, 0 or 1 (0 = no fever)- Her_L_FieberRyanZombies Integer, 0 or 1 (0 = no infection)These are the correct values:- Her_L_Fieber Boolean, true / false (false = no fever)- Her_L_FieberRyanZombies Boolean, true / false (false = no infection) Share this post Link to post Share on other sites
Crielaard 435 Posted July 20, 2016 Hey Heros We're enjoying your stuff allready on the first few tries in our mission. Yet, we have some requests/questions: 1. Do we need to define every single equipment class on their heat insulation or should base classes be sufficient? 2. Can some icons on the screen be disabled? We feel like the health and stamina bar are not so usefull. Neither the money, but thats just us. Can they somehow be disabled individually? 3. We cannot get rid of the 'remote Alarm' action. Can it be disabled somewhere? 4. Bug report: We noticed people instantly die when reaching <35% water and/or food. Tested without any other mods. 5. There seems to be no difference when the outside temperature is -20 or +50 celcius. Water/food always degrates at the same speed and body temperature aint changing even when super thirsty, warm clothing and running arround like a morron. Share this post Link to post Share on other sites
Crielaard 435 Posted July 22, 2016 Heros, we have found a JIP issue. When anyone Joins-in-progress he is unable to eat/drink. The progress bar appears but doesnt run. The players that were in the mission as it started, had no issue. Share this post Link to post Share on other sites
heros 96 Posted July 23, 2016 Hey Heros We're enjoying your stuff allready on the first few tries in our mission. Yet, we have some requests/questions: 1. Do we need to define every single equipment class on their heat insulation or should base classes be sufficient? 2. Can some icons on the screen be disabled? We feel like the health and stamina bar are not so usefull. Neither the money, but thats just us. Can they somehow be disabled individually? 3. We cannot get rid of the 'remote Alarm' action. Can it be disabled somewhere? 4. Bug report: We noticed people instantly die when reaching <35% water and/or food. Tested without any other mods. 5. There seems to be no difference when the outside temperature is -20 or +50 celcius. Water/food always degrates at the same speed and body temperature aint changing even when super thirsty, warm clothing and running arround like a morron. 1 Yes. - Each garment has to be defined. - It can not be defined a class of unit. - There are too many ways of assembling clothes. 2 - The icon will not initially removed. - For my mission I need all icon. I play with my own settings. Nothing is displayed on the HUD. Only my addon. - And: Currently I do not know how can I achieve this. 3 We cannot get rid of the 'remote Alarm' action. Can it be disabled somewhere? - I do not understand. ??? 4 Players die when: - Thirst less 3 - Hunger less 3 - Body temperature less 32 (centigrade) - Body temperature greater 42 (centigrade) 5a Ambient temperature: - Temperatures below 0 degrees does not exist. - Does it make sense? In Arma nothing can freeze. 5b Water/food always degrates at the same speed - This is more or less correct. (Her_L_HungerVar=0.0058; Her_L_ThirstVar=0.009; / These values are adjustable. But are the same during the entire course.) Share this post Link to post Share on other sites
heros 96 Posted July 23, 2016 Heros, we have found a JIP issue. When anyone Joins-in-progress he is unable to eat/drink. The progress bar appears but doesnt run. The players that were in the mission as it started, had no issue. Very interesting! I play the addon for Arma 3 was launched. Dedicated Server. Only now the problem occurred. I have fixed it. Update coming soon. Thanks for the information. Share this post Link to post Share on other sites
Crielaard 435 Posted July 24, 2016 Why the temperature cannot be under zero I do not understand. You can read the actual ambient temperature and it will go way under for sure. Try chernarus during winter time. I will fetch you a script that allows you to finf the actual ambient temperature. Btw I meaned the 'remote alarm clock'. can this be removed somehome? Share this post Link to post Share on other sites
heros 96 Posted July 24, 2016 Update Changelog:Version 1.5 (24.07.2016)ADDED: - New Glasses: Gas Mask (G_her_GasMaskA)FIXED: - JIP. Now works correctIMPROVED: - Mission adjusted. A simple example of the gas mask.For the gas mask breath sounds are implemented. Share this post Link to post Share on other sites
tourist 617 Posted July 24, 2016 Hi heros and thank you for this immersive and quite customizable mission enhancer! I tried it 1st time today and most of the features seem to work flawlessly when trying the mission in Editor. Only I get some script errors and on top of that, not everything works. For example, the sleeping bag can be clicked, but doesn't do anything. I'm still testing around and I think alot of stuff will become clear by itself once I have meddled around a bit, but still, I'd like to know a few things that weren't in the documentation. 1) What are suggested Eden params for revive and respawn with your medical scripts active? 2) Can I entirely deactivate your medical system? I'm not talking ACE here, I want to use A3Wounding system by Psychobastard alongside your survival system but I guess yours simply deactivates A3Wounding System if both are in mission code. 3) Do I really have to list ALL vehicles from my mods that should get a repair and refuel in some sort of list? The list in HER_survive.sqf refers only to the refueling, although in param 4 there is a hint to repair: (4) Maximum distance from the vehicle for refueling with canister and repair - so is this list also the place to specify if a mod vehicle is repairable? 4) If I can repair the BIS Quadbike, why can't I refuel it with a gasoline canister? Any "Sweet Spot" for that necessary or a siphoning item/hose? I am closer than 6 meters. I hope you can help me with those questions and please keep on working on this great scripts! Best Regards, tourist Share this post Link to post Share on other sites
Guest Posted July 25, 2016 Updated version frontpaged on the Armaholic homepage. Heros Survive v1.5 Share this post Link to post Share on other sites