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zabb

ENFORCER [Police and Punks] MOD

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If someone would port motocycles over to ARMA 3, you can create a BÅsÅzoku gang! That would be awesome with all the cool Pompadours! :D

 

 

 

why does he wear a baguette? :D

 

 

 

 

NOTICE: ASAP

ENFORCE MOD 0.1 (alpha)

 

 

[Requrements]

@TRYK

Teriyaki Multi-play Uniforms (ver 0.94b)

@TAC

TAC Vests (ver 1.0.3)

 

include file

-EF.pbo

 

 

items:

-head:

          Female heads

-uniforms:

          Enforcer hoodies (for Male and Female)

          Punks hoodies (for Male and Female)

-glass class

          Beard

-headgear class

          Wig (punks)

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 Curious if the women have audio

As far as i know only RHS mod has an english one for women

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RELEASE

 

 

-----------------------------------------------------------------------------------------------------------------

You need to understand this mod version is ALPHA.

 

DOWNLOAD
https://mega.nz/#!mk...NFY5tR44kxtBLew

-----------------------------------------------------------------------------------------------------------------

 

 

[Requrements]

@TRYK

Teriyaki Multi-play Uniforms (ver 0.94b)

http://www.armaholic...ge.php?id=26661

 

@TAC

TAC Vests (ver 1.0.3) *check the version when download this.

https://forums.bistu...ac-vests/page-1

 

 

include file:

-EF.pbo

 

install:

drop the EF.pbo to the "@TRYK\addons\" or "@TAC\addons\"

 

 

items:

-head:

          Female heads

-uniforms:

          Enforcer hoodies (for Male and Female)

          Punks hoodies (for Male and Female)

-vests:

          Police vest,belt (for Male and Female)

-glass:

          Beard

-headgear:

          Wig (punks)

 

*not include "car data" and "Under Armor cap"

 

----Plans-----

Items:

-Female unit(uniforms,face) (Police and Punks)

-Police car

-Police equips

-Punk hair, uniforms

 

Campain/Misson:

----------------

 

------------------Credit------------------

Models:

            BIS

            TRYK\xmosmos

                   \heripai

-------------------------------------------                

 

-----------------------------------------------------------------

How to make the Female Unit

 

Female head 1~5
type [this setIdentity "EF_Fem_head_X"] in unit\init when use with female voice.
* you cant use this with "this setFace" and "this setSpeaker".

 

EX.

if you use head "Fem_1"

1. paste loadout export data to unit\init

 

2. delete an identity data:
comment "Set identity";
this setFace "Fem_1";
this setSpeaker "Male03GRE";

3. type in unit\init:
this setIdentity "EF_Fem_head_1";

 

 

*Fem_1~5
EF_Fem_head_1~5

-----------------------------------------------------------------

 

 

post your mission,unit and etc please. :D

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Great to see the release.Regarding the women-can they use ordinary equipment-I mean uniforms, vests  helmets etc?

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Great to see the release.Regarding the women-can they use ordinary equipment-I mean uniforms, vests  helmets etc?

I made female's vests for female body(uniforms), its just fit female body(uniform). Of cource it can fit vanilla vests, but, its tin female body(chest, pelvis and legs) compared with male uniform.

Female body has not common head position to vanilla(male) head. And female head cant wear the helms, because it has hair and unique head position(its shifted slightly behind).

Maybe, glasses can fits female head with slight deviation. Anyway, My female head and uniforms are not soldior. :)

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Hi Zabb, I just want to check, since you are involved with the TRYK addon, are the beards and hoodies in this release the same as in that or different? i only ask because I would like to see more beards and hoodies for PMC and SOF missions :) Thanks

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Hi Zabb, I just want to check, since you are involved with the TRYK addon, are the beards and hoodies in this release the same as in that or different? i only ask because I would like to see more beards and hoodies for PMC and SOF missions :) Thanks

 

First, check displayname. perhaps, "TRYK" is TRYK MOD, and "TAC" is TAC vests too. Of cource "EF"  is EF.pob(ENFORCE).

But, it has except some parts, TAC vests has "TRYK Beard"("EF Beard" is EF). And ENFORCER(EF.pbo) is using TRYK and TAC texture and rvmat.(for capacity reduction)

 

When you use..

display name :"TRYK" 

                       ->need only "TRYK multiplay uniforms"

                       "TAC" (except only use TRYK)

                       ->need only "TAC vests"

                       "EF" (EF include "TAC SF10 (PASGT)" and "TRYK Assault BodyArmor(BK)")

                       ->need "TRYK" and "TAC"

 

Hoodies too, you need ENFORCER mod when displayname has "EF". ;)

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accessories (glasses class)5F717405DE62CAD029C0FD43CCC2C581AE71A38D

 

 

long hair (helmet class)

B304DFCAD887641832736DAF3937540323540281

3761F793AF39011ACE51A297B747C4260EF2C0B1

 

 

BA19E2278E65606D8BFE25FE68478F0BF5EEE7E4

 

ADF34DD2200CEB99F03548DC7469CC4C5C1E568E

9D09BFA40AEDDC5A2EB97118BDAD49140E132015

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So who else is having fun putting vanilla male heads on the small female bodies from this addon? Because I am and it looks really weird :D

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So who else is having fun putting vanilla male heads on the small female bodies from this addon? Because I am and it looks really weird :D

with head gore mod it works awesome in target training  :lol:

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Well.... Are you really using this mod....? :hmmm: but I post this.

 

UPDATE

ENFORCER MOD 0.2 

 

 

Requirements:

TRYK's Multi-Play Uniforms (0.94b)

TAC Vests (1.0.4 + fix)

 

-----------------------------------------------------------------------------------------------------------------

Sparfell's Workshop (fix armor value for TRYK 0.94b) https://forums.bistudio.com/topic/181164-sparfells-workshop/page-2

-----------------------------------------------------------------------------------------------------------------

 

DOWNLOAD

ENFORCER 0.2

 

 

 -----------------------------------------------------------------------------------------------------------------

 

German POLICE Vest

C3E50C05A7B4EAD17F4E545B6784857125390807

 

 

 

 

*This WTF vest is @VSM (by vanschmoozin), love this.

5D751F78A394E0BE8AFD3E7E5020A8AD5AA8F56C

 

 

Longhair, Mohawk, Ears and nose ring(acc)

1FE02F7B40C4D2C82EEA715255119F7B4FAAE0C2

 

 

changed: Hair and beard RVMAT (need TAC 1.0.4 + fix)

7317E8CA5113775C19140A0BE99943C6D549DC06

 

DD8972144343431D3A82D1224578B7ABC1486FA2

 

 

 

 

Changelog:

 

v0.2

added:

-Polizei vest

-Longhair

-Mohawk

-Female head x1

-Ears and nose ring(acc)

changed:RVMAT(Beard and hair) *need "TAC1.0.4 fix"

 

 

Credits:
Models:BIS

 

TRYK:

heripai

Teriyaki

xmosmos
zabb

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update : 

 

it seems to be a problem with the apex update   i tried to change a gendarmerie officer (apex police officer) when it happend   but when i use a normal soldier (A3 NATO Officer) it seems to work 

 

=========================================================================================================================================================================================================

i am running in to a problem  when i equip a soldier with the female police clothes (plain clothes not the hoodie) the person disapears and it only shows the model of the clothes (arms spread no head etc.) wich also is sunken half way in to the ground 

 

is it something i do wrong or ..... ??

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update : 

 

it seems to be a problem with the apex update   i tried to change a gendarmerie officer (apex police officer) when it happend   but when i use a normal soldier (A3 NATO Officer) it seems to work 

 

=========================================================================================================================================================================================================

i am running in to a problem  when i equip a soldier with the female police clothes (plain clothes not the hoodie) the person disapears and it only shows the model of the clothes (arms spread no head etc.) wich also is sunken half way in to the ground 

 

is it something i do wrong or ..... ??

 

first time, launch only "TRYK(@tryk,@tac and EF.pbo)".

post again with the picture when it happen it again. or change load order.

 

 

 

 

 

================================================================================

wip

 

4A7BEB77225323990D1FBBECD7B442F89CF3E5D2

 

003FFE986B1044BCB197E3B5546381FA55B1893E

 

9AAD8577BFE4CAC91A60EA1F9F7D25EB16D04335

 

AA549D9F3958106D35332180686EE94846455C22

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hi there first off all i like your mod  it gives some "other" stuff to play around with 

i asked in the tact vest topic  but i think i need to ask here  

 

 

the german polizei vest , is it possible to get a POLICE version as well ? i like the vests but it looks a kind of strange when every other police unit reads police on back and then suddenly my high risk team (read not a swat or CT team) reads POLZEI ;) 

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hi there first off all i like your mod  it gives some "other" stuff to play around with 

i asked in the tact vest topic  but i think i need to ask here  

 

 

the german polizei vest , is it possible to get a POLICE version as well ? i like the vests but it looks a kind of strange when every other police unit reads police on back and then suddenly my high risk team (read not a swat or CT team) reads POLZEI ;)

 

ok, wait next update. :)

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hi, female with no hair is not development?

it useful with some helmet, hats.

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hi, female with no hair is not development?

it useful with some helmet, hats.

 

#32

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

>I made female's vests for female body(uniforms), its just fit female body(uniform). Of cource it can fit vanilla vests, but, its tin female body(chest, pelvis and legs) compared with male uniform.

>Female body has not common head position to vanilla(male) head. And female head cant wear the helms, because it has hair and unique head position(its shifted slightly behind).

>Maybe, glasses can fits female head with slight deviation. Anyway, My female head and uniforms are not soldior. :)

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

those head cant fit the vanilla helmets. but, Im making the items for female unit.

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Female head: Glass,Pakol

 

AC8ECE89ADE9360152DB8667CD3438B10B0A8248

 

EBEA409EFFDD6EE659DFC9CD5BD184D1F1569C03

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changed to head position and hair model. it can use vanilla helmet(except hats) and glasses.

(will need @TAC ver1.1)

 

D216F4C9232C0DB77B31D47502C33643891C2234

9BF2A515B7745AF0922E9A4B52F799787A14737E

 

CntoMeeUkAA9xpk.jpg

7BDF9E19B96C244CA47127331866CD2688200C8E

 

5F852AEB5D654808CF37293B33BACC7DCB1EDB8F

1C44EE4095E476B865BE881A479694B7703F2511

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