Jump to content
HellWalker917

Need help with tank mod

Recommended Posts

Wanting to mod the Kuma tank (leopard) but need some help getting the base model into blender. Any ideas? Thanks guys.

Share this post


Link to post
Share on other sites

Wanting to mod the Kuma tank (leopard) but need some help getting the base model into blender. Any ideas? Thanks guys.

Good luck. The model is Binarized, so can't even be opened in Object Builder/O2, let alone a 3rd party program...

Share this post


Link to post
Share on other sites

Sample packs are being used to port assets for the reasons Jackal just explained. I may have been a little vague in the other thread, where you asked the same question, but there was enough information to motivate some research.  :mellow:

 

Mlod is a P3d format readable by O2PE/Object builder or third party plugins/addons. Odols are binarised (optimised binary format) P3ds. Unreadable by the same tools.  A3 game assets would be in this form.

 

It's illegal to unbinarise these and distribute the resulting files.

Share this post


Link to post
Share on other sites

Above guys are correct. Now what you could do is create new models (for argument's sake here let's use some nice decorative gear packs). Model them and config them into the Kuma via scripting, using the attachTo command. That should be feasible and legal. Attaching things to the turret will be a nightmare, just so you know.

Share this post


Link to post
Share on other sites

Thanks for the replies everybody, im hoping they decide to release some more sample padks including vehicles. Im getting into modding and im a bit of a tank nut. Really wanting to incorporate more leopard.

Share this post


Link to post
Share on other sites

time to learn how to model then :) We are always in need of people who model new tanks...

You can look around for free Leopard models on GrabCAD for example to use as base for your own model. Always check if they allow you to redistribute (contact the authors - this one for example) before using anything however. Alternatively you could ask Leopard Arma2/Arma 3 mod authors if they give you mlod and permission to modify&redistribute.

 

grabbing a model from anywhere and porting it directly into arma is not possible in 99% of the cases (not optimized for game usage or incomplete) - so if you look for a quick fix for your leo2 cravings, you won't find it.

Share this post


Link to post
Share on other sites

time to learn how to model then :) We are always in need of people who model new tanks...

You can look around for free Leopard models on GrabCAD for example to use as base for your own model. Always check if they allow you to redistribute (contact the authors - this one for example) before using anything however. Alternatively you could ask Leopard Arma2/Arma 3 mod authors if they give you mlod and permission to modify&redistribute.

 

grabbing a model from anywhere and porting it directly into arma is not possible in 99% of the cases (not optimized for game usage or incomplete) - so if you look for a quick fix for your leo2 cravings, you won't find it.

How would i get ahold of the mod authors? I like the base model the game already uses, want to mod off of it. Thank you for these leads by the way!

Share this post


Link to post
Share on other sites

You can contact the mod authors from these forums. The Kuma is not a mod and I guarantee you that you will not be able to get your hands on it to modify it. Instead, something that may be a good start for you is to take a look at the Arma2 models. Bohemia released them fully unbinarized for mod developers to port them over to Arma3. If you want to learn about how to take a model into Arma3, then that may be a good start.

Share this post


Link to post
Share on other sites

(...)Attaching things to the turret will be a nightmare, just so you know.

 

What do you mean by this?

Share this post


Link to post
Share on other sites

What do you mean by this?

 

 

Model them and config them into the Kuma via scripting, using the attachTo command. That should be feasible and legal. Attaching things to the turret will be a nightmare, just so you know.

 

What he means is that you can model specific parts that you want to add to a model and then add them ingame over the attachTo, however attachTO can be a pain in the arse, the best way would be to research the original model that BIS based their models upon and then find those online and recreate them (by axample the Kuma is the Leo 2A4 MBT Revolution irl)

 

Then you can cpompletly copy over the config and delete the original config (this can be done by putting in by example the CfgVehicle class the following line

Delete I_03_MBT_Base_F
<- not sure if this is the kuma classname... but then you can addin a custom kuma with diffrent things on it then the original)

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×