mcslavko 117 Posted May 30, 2017 As is sometimes the case, haste is good at catching flies fixed ammunition in M21 (thnx krzychuzokecia) patch 7.3, link on first page Share this post Link to post Share on other sites
mcslavko 117 Posted June 11, 2017 fixed vegetation models on all islands patch 7.4 link on first page Share this post Link to post Share on other sites
mcslavko 117 Posted June 18, 2017 Modified vanilla infantry accuracy and awareness values to WW4 standard, modified vehicle performance values, updated version of F3WX objects addon, new models of bus, Trabant and resistance jeep, new units (including CSJ's Pilatus PC-6 and Gnat's frigates) and objects (Phil Commando's addons set),modified gun A10 sounds and damage values, modified helicopters armor values patch 7.5 link on first page Share this post Link to post Share on other sites
kosta091087 13 Posted June 18, 2017 Hello, Wonderful WW4 mod! I love the premium models that replace the vanilla bis models. I have a question though I noticed that while jogging or running the sound of equipment is a little too loud for my liking. Are you able to provide the specific code in the config file that can increase and decrease infantry sound? Thanks! Share this post Link to post Share on other sites
mcslavko 117 Posted June 18, 2017 You can experiment with these settings 1 Share this post Link to post Share on other sites
kosta091087 13 Posted June 18, 2017 5 hours ago, mcslavko said: You can experiment with these settings Thank you so much! Share this post Link to post Share on other sites
kosta091087 13 Posted June 24, 2017 Hello, I noticed a bit of a glitch in the ECP PR Mod in which the M1A1 when you turn out as a commander (safe mode) your player doesnt show up. Upon looking further the player is actually under the tank. Is there a fix to this? Share this post Link to post Share on other sites
mcslavko 117 Posted June 24, 2017 1 hour ago, kosta091087 said: Hello, I noticed a bit of a glitch in the ECP PR Mod in which the M1A1 when you turn out as a commander (safe mode) your player doesnt show up. Upon looking further the player is actually under the tank. Is there a fix to this? PR MOD ECP is not supported anymore. No patches or fixes are planned. Share this post Link to post Share on other sites
mcslavko 117 Posted June 24, 2017 New model of civilian bus (PAZ-672 by ARNOLDARDENT), modified damage values, texture and sounds of Scud rocket, new F-4 and F-14 planes by Footmuch. patch 7.6 link on first page Share this post Link to post Share on other sites
Marc13Bautista 59 Posted June 25, 2017 Nice to see this mod (and a few rare others) are seeing continuous update! I'll boot up CWA a few times while playing this amazing song. Share this post Link to post Share on other sites
mcslavko 117 Posted June 28, 2017 new A-10 model (ArmA 1 port), new A-10 sounds, added FFAR launcher to A-10, updated values of GBU bomb (equal to Footmunch's Paveway), new models of Maverick rocket, GBU bomb (by Footmunch), Hellfire rocket (AH-64 Apache), TOW rocket (AH-1 Cobra), new objects addon by Klavan. patch 7.7 link on first page 1 Share this post Link to post Share on other sites
mcslavko 117 Posted July 1, 2017 new models for: satchel charges, mines, change model Leopard, JeepG (now GAZ-69); new addons: Harley Davidson, Mercedes 240D, GAZ-21, Su-30, SFM Su-27; fixed LOD models for: crater, A-10, Footmunch Su-27, Su-33, A-1 Skyrider. patch 8.0 link on first page 1 Share this post Link to post Share on other sites
mcslavko 117 Posted July 9, 2017 Final release: one-stop-shop installer, optimized addons and config, please delete any older versions of PR MOD, including PR MOD 8.0. Final version of PR MOD can be downloaded both as an .7z archive or installer. link on first page 2 Share this post Link to post Share on other sites
Marc13Bautista 59 Posted July 10, 2017 The final final? 1 Share this post Link to post Share on other sites
mcslavko 117 Posted July 10, 2017 33 minutes ago, Marc13Bautista said: The final final? Yep ... finito 1 Share this post Link to post Share on other sites
hitman1987 69 Posted July 12, 2017 Such a great job! Share this post Link to post Share on other sites
mcslavko 117 Posted July 15, 2017 Unfortunately, due to animation bug (switching to LAW), it was necessary to make a hotfix link on first page .7z and installer already updated 1 Share this post Link to post Share on other sites
mcslavko 117 Posted August 4, 2017 Missing weapon in tanks- Leopard, Challenger (anti-aircraft gun), change of some vegetation - hotfix2 link on first page .7z and installer already updated Share this post Link to post Share on other sites
JS_F 0 Posted August 4, 2017 Nice work! Could we have an option to use the 80ish weapon instead of modern weapon (like without scope)? Share this post Link to post Share on other sites
mcslavko 117 Posted August 4, 2017 It is, what should I change? AK74SU AK74/AK47 HK/Bizon M16 1 Share this post Link to post Share on other sites
JS_F 0 Posted August 5, 2017 10 hours ago, mcslavko said: It is, what should I change? AK74SU AK74/AK47 HK/Bizon M16 yeah please, I'd love to see them in game. Some people might prefer modern weapon replacement, some people including me prefer 80ish weapon replacement. Share this post Link to post Share on other sites
JS_F 0 Posted August 5, 2017 Another question, is it possible to make it compatible with Extended Effects? Share this post Link to post Share on other sites
mcslavko 117 Posted August 5, 2017 1 hour ago, Josh_F said: yeah please, I'd love to see them in game. Some people might prefer modern weapon replacement, some people including me prefer 80ish weapon replacement. Nothing I have to add, these weapons are in the game as a basic weapon! Are you sure you are writing about PR MOD WW4? Share this post Link to post Share on other sites
mcslavko 117 Posted August 5, 2017 1 hour ago, Josh_F said: Another question, is it possible to make it compatible with Extended Effects? Unfortunately no .. no such possibility, PR MOD has completely different effects and sounds. These are not standard WW4, the sound base and effects are completely rebuilt. Dust effects (heli,infantry, vehicles) sounds and effects of aircraft, tracers, bullet cracks, environment sounds... all this is already in PR MOD. Share this post Link to post Share on other sites