Deathstrike. 15 Posted February 22, 2016 Mods Used: None. Version: 1.56 Stable. Issue: As per title, any items entered into a JIP players Init field will not be fired when the JIP enters the game. Creating issues with gear scripts and other items run on players. Reproduction: New 3D Editor Scenario Place two units down playable in the 3D, enter into the first unit a simple [ hint "Test One"; ] and into the second do [ hint "Test Two"; ]. Save unbinerised. Export to Multiplayer. Test in a dedicated server, have one player join. Load the mission and then load into game as the first player. They should see the hint for "Test One." Have a second player join and once in-game they should either see "Test One" or nothing if the hint has faded due to time. You should not see "Test Two". Notes: Issue is critical for missions that make use of the JIP initialisation for gearscripts and other modifiers in missions. Share this post Link to post Share on other sites
O.Languedoc 67 Posted February 22, 2016 We have another issue concerning JIP issue... where respawn is enabled in eden and works in game... But JIP is not working. People are getting stuck in the loading screen and cant join. Share this post Link to post Share on other sites
=242= CPT. Helios 18 Posted February 22, 2016 I'm occasionally having this problem as well Share this post Link to post Share on other sites
shukari 28 Posted February 22, 2016 here also... processbar is at 100% but over 15min and longer nothing happends... but i hear sea gulls... Share this post Link to post Share on other sites
Baconeo 47 Posted February 22, 2016 Can confirm that this has happened to us, if we use our none converted 2D editor templates then the init lines run fine. Share this post Link to post Share on other sites
blaaz 11 Posted February 22, 2016 Yep same problem for JIP players. here also... processbar is at 100% but over 15min and longer nothing happends... but i hear sea gulls... Do you use MCC ? Share this post Link to post Share on other sites
aloe 10 Posted February 23, 2016 I have the same problem in a 2d editor everything works fine for JIP. But in 3D editor (with respawn type 3) JIP player started as seagull (connected through one try). I tried to find out, and found that this is due to the fact that the player all the time isNull Share this post Link to post Share on other sites
ender2078 0 Posted February 23, 2016 This might be the same issue we are having. However we have been trying to connect to our dedicated server and are using 2d editor missions that were created about a month ago (pre-update) and now we are getting the infinite load screen and cannot join our server. Every once in awhile (1 in 10 tries) you can get in, worked fine for awhile last night. But no changes were made and its back to doing it again. Share this post Link to post Share on other sites
icebreakr 3156 Posted February 24, 2016 So, it is recommended to stick with 2D until patch arrives? Share this post Link to post Share on other sites
fn_Quiksilver 1636 Posted February 24, 2016 So, it is recommended to stick with 2D until patch arrives? yes Share this post Link to post Share on other sites
Baconeo 47 Posted February 28, 2016 This appears to be fixed in the Dev branch so hopefully it is rolled out soon. Share this post Link to post Share on other sites