HillGamez 48 Posted June 7, 2016 (edited) With the newly introduced target pods, the view looks like this: http://i.imgur.com/o1TokOY.jpg That's quite a pity, so that way can't use the new CCIP..... is there a chance for a fix? Hello buddy pinaz is rather busy with school right now im sure once exams an such are over he'll be working hard on both this and the Tornado, and ill be testing like crazy before updates and releases to said mods. Thank you for your continued interest in the mod. Edited July 21, 2016 by R0adki11 no need to quote images 1 Share this post Link to post Share on other sites
pinaz93 1020 Posted July 6, 2016 Hi guys, I've finally ended the final school exams, so now I have the time that I need (the evening) to work on my projects! Sadly my video card was going to die during my study period, but today, in my first free day, I wanted to re-test it, and after some research on the internet could be a simply corrupt drivers problem (yellow/white screen freeze, artifacts)... I'll do some tests to verify it works well, but in any case I'll be back in the Arma 3 modding very soon (in some hours in the best case, a couple of weeks in the worst case becouse if I will change the video card I will wait for the customs AMD RX-480)! See you soon ;) Pinaz 4 Share this post Link to post Share on other sites
christianklein 11 Posted July 6, 2016 First off I'm not trying to high jack this page. I want to use this mod and and a couple others for am Air Campaign. I’m looking to get some guys together to do a large air campaign, “Gulf War Styleâ€. We would be going in blind, command would need to sends out Special Reconnaissance units to gather target acquisition, area assessment and human Intelligence. Command then would need to plan the campaign. And so on. I’m looking for realistic game play, destruction of command and control bunkers with 2000ib GBU, Radar Sites with Harm missiles, runways with Durandal Weapons, Scud Hunt. I’m not looking for guys that fly A-10 50 feet of the ground running into power lines. I’m looking for the guys that want to work with the ground team to drop a 500lb down an air shaft. Like to keep the mods down to a minimum. Share this post Link to post Share on other sites
hcpookie 3770 Posted July 6, 2016 Wrong place for this request, bud Share this post Link to post Share on other sites
LCpl R.Carter 11 Posted July 14, 2016 hey guys, im just wondering if someone can give a walk-though on how to set up the re-arm/service menu with FIR AWS, as i have been pulling my hair out because i can't seem to get it to work. great work on the mod 10/10 Share this post Link to post Share on other sites
pinaz93 1020 Posted July 14, 2016 hey guys, im just wondering if someone can give a walk-though on how to set up the re-arm/service menu with FIR AWS, as i have been pulling my hair out because i can't seem to get it to work. great work on the mod 10/10 Go near an ammo truck or an hangar, and use the "open dialog" option in the menu 1 Share this post Link to post Share on other sites
pinaz93 1020 Posted July 20, 2016 EUROFIGHTER AWS 1.3 Changelog: -Texture/model fix for a better look in some parte that weren't retextured -Anti-ship loadout with 4 harphoons (that can be used as long range strike missiles too) -maybe something else that I don't remember In the next update I will try to add the arma 3 targeting pod DOWNLOAD v1.3: http://www.mediafire.com/download/akkantp6en678a1/AWS_EF2000_1.3.zip 3 Share this post Link to post Share on other sites
pinaz93 1020 Posted July 21, 2016 Finally gonna check this guy out. Why not just build in the needed little tiny bit of config for Mansnooper's pod compatibility? Isn't his pod already compatible? 1 Share this post Link to post Share on other sites
Masnooper 42 Posted July 21, 2016 Isn't his pod already compatible? It is 3 Share this post Link to post Share on other sites
Guest Posted July 21, 2016 New version frontpaged on the Armaholic homepage. Eurofighter Typhoon AWS v1.3 FIR AWS US - AirWeaponSystem US/NATO Share this post Link to post Share on other sites
GamerOnkel 100 Posted July 21, 2016 good work is the cockpit again revised ? Share this post Link to post Share on other sites
pinaz93 1020 Posted July 21, 2016 good work is the cockpit again revised ? Nope the cockpit is still the original one! Share this post Link to post Share on other sites
GamerOnkel 100 Posted July 21, 2016 comes as a new cockpit? Share this post Link to post Share on other sites
hcpookie 3770 Posted July 21, 2016 So is having it blocked by the landing gear :o You do realize that the location is correct, and you typically fly with landing gear retracted when using it. 1 Share this post Link to post Share on other sites
pinaz93 1020 Posted July 22, 2016 So it is! Damn this thing is fast. Needs a helmet mounted display, and for the MFD TV to use the IRST/FLIR on the nose. Having it in regular visible light is kinda piontless. So is having it blocked by the landing gear :o Is there a helmet mounted display you can adopt? Also, "Open Dialog" didn't seem to be working for me. Weird. Really strange that the open dialog don't work for you, you are the second one that have this problem, but for me it is just fine! I have to take a better look on this Share this post Link to post Share on other sites
LCpl R.Carter 11 Posted July 22, 2016 Really strange that the open dialog don't work for you, you are the second one that have this problem, but for me it is just fine! I have to take a better look on this talking about the open dialog, i got it to work i just re-downloaded the typhoon and FIR AWS. completely delete the mod folders so re-download and try agian Share this post Link to post Share on other sites
TheConen 78 Posted July 22, 2016 Haven't had a chance to try this yet - is the target pod view fixed? Only read the changelog on Armaholic, should've read it here... Share this post Link to post Share on other sites
TheConen 78 Posted July 22, 2016 Dude, you should start using pboProject, there are a lot of errors in the config. I can help you with those if you want, you can contact me in the CUP discord. Share this post Link to post Share on other sites
pinaz93 1020 Posted July 23, 2016 Dude, you should start using pboProject, there are a lot of errors in the config. I can help you with those if you want, you can contact me in the CUP discord. Ok I will do! But "finally" my video card died and I have to wait a little to get a new one :) Share this post Link to post Share on other sites
pinaz93 1020 Posted August 19, 2016 EUROFIGHTER v1.35 Changelog -Fixed an error showing up regarding the model -Fixed the loadout menu problem Download mediafire: http://www.mediafire.com/download/kfx2ickppm65bxi/EAWS_EF2000_v1.35.zip 1 Share this post Link to post Share on other sites
Guest Posted August 25, 2016 New version frontpaged on the Armaholic homepage. Eurofighter Typhoon AWS v1.35 FIR AWS US - AirWeaponSystem US/NATO Share this post Link to post Share on other sites
kecharles28 197 Posted August 31, 2016 Updated mod v1.3.5 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
supergruntsb78 67 Posted September 20, 2016 i noticed something on your Eurofighter Typhoon and your E-130J Guardian addon, when placed with 3den it takes the editor a while to acctual place the aircraft, it sort of freezes (looks like the PC needs to think it over first) for a small while and then suddenly it places the plane and you can continue building mission it happes with the Typhoon and the Guardian planes :( (same post made in the guardian thread) Share this post Link to post Share on other sites
hcpookie 3770 Posted September 20, 2016 i noticed something on your Eurofighter Typhoon and your E-130J Guardian addon, when placed with 3den it takes the editor a while to acctual place the aircraft, it sort of freezes (looks like the PC needs to think it over first) for a small while and then suddenly it places the plane and you can continue building mission it happes with the Typhoon and the Guardian planes :( (same post made in the guardian thread) It's the game, not the mod. You realize that is one of the "top 3" reasons people lament the forced use of the 3D editor. 1 Share this post Link to post Share on other sites