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currently i'm focus on EA-18G. other hornet like E/F? highly possible.. but already i got a many works.


This would make many VERY happy indeed, because being an Aussie, as much as I love John Spartan and Saul's F/A-18 Super Hornet, against any of your aircraft, Firewill, it doesn't stand a snowball's chance in hell, as it bleeds energy extremely quickly, and cannot maneuver against a credible aerial threat.

Thanks for all your work, mate. :)

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Hey all, I leave in a few days, but before I do, I just want to make sure I have given everyone who has done work for this project credit. Firewill will give full credit to everything you have done as agreed upon. Please look on the first page and make sure I didnt forget you if you did something for this project.

Regards,

Rob

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2 hours ago, afterburner said:

Retextures by SimTV

 

Can't see those pictures as Photobucket restricts hot linking to other sources.

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On 23-8-2017 at 9:38 AM, afterburner said:

Retextures by SimTV

 

(Pics)

 

 

 

Most disgusting skin i have ever seen, since when does the US Navy paint anime on their planes.....

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texture upgrade to 4k(only standard skin)

 

BEFORE

EA18Gbefore.jpg

 

AFTER

EA18Gafter.jpg

 

 

 

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Now we're talking. :) I always thought it looked a bit low-res before. 

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E6F23E3AFE1DB4FE9250153E3F556EAF0F27A75E

24F81A304BB61F7E6BDBFE8592979B3978BFD031

4k upgrade completed

944A7801DDA38278723E38AE1F87E3DD18C01B7E

previous 2k texture for compare

937019ADAB7C7C9F8D9E3C2F1E69FE5F8C91EFB1

close: new 4k texture far: old 2k texture

and some screenshots.

23F4274D1048A68B585CEA2C861FCD27C6FE2561

A1CAB1D6F34F0927030FFC9E442EC261C7C42807

EA0371AAA83C3811F8525B974AF708E6065D8189

1BF5619F656CC62FD9DC12D3D09EAD7CFD40B146

 

expected release date: in December

 

 

 

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Firewill, its funny! I just graduated USMC boot camp last Friday, and I'm glad to see you're still working on this project. Hope all is well, its looking great!

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So will this thing draw Sky Dongs?  Because I'm pretty sure that needs to be in the feature set.  "Allegedly."

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707F32EE8DA3724A7F544DA183130A0BD3CDAB13

2A1E31E5A1AF9EDA88CB459FF2F22CA24BFA7260

D96793AE71232FB86D9F59961306041C308281A4

- EWS video and EWS dialog WIP

- some cockpit mfd texture added(WIP)

 

 

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6043E22343DA38841D0ADD6D5E75BFF9CE9EF686

8630A98C02E07D12B1B05A7AFACF3190B5CE05F1

player can toggle the rear view mirror if you don't want see some mirror and plus remove some lag for other PIP screen.

in video, you can see TGP screen is very smooth when mirrors folded(not activated).

will adapt to other my aircraft(A-10, F-15, F-14 and other aircraft with mirror.) too.

 

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New textures and all the new work you have put in looks absolutely astonishing man! its nice to see arma getting some Navy asset love!

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On 2017-05-28 at 3:04 PM, flanders25 said:

Firewill has full permission to do so, although I am not sure if he will. That's up to him. On another note, I have always been working on the legacy hornets, such as the C & D and I do think the C will possibly make a release before I leave. https://steamuserimages-a.akamaihd.net/ugc/823441571256037844/4BB15387C2D1562DDFE2E557B10BD3FA44824B7D/

How far did you get with the legacy hornets? 

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On 1/24/2018 at 2:01 AM, nordicbloodhound said:

How far did you get with the legacy hornets? 

Hey there, I'm now a crew chief in the Marine Corps, so I dont have much time anymore (reason Growler was handed over). Although I do have a laptop. But, just wait to see what happens with it. 

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On 1/28/2018 at 8:23 AM, flanders25 said:

Hey there, I'm now a crew chief in the Marine Corps, so I dont have much time anymore (reason Growler was handed over). Although I do have a laptop. But, just wait to see what happens with it. 

Nice, @flanders25!

 

Thank you for your service, and should you come over for MRD Darwin, let me know! I'll shout you a beer.

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Some advice and suggestion.

 

Only one AN/ALQ pod can be used at a time or there is major interference between the pod signal intercept, demod, decode, recode, remod, and jam or wild weasel function. One or either side for aspect only. One at a time. Play Megafortress for a wild weasel screen sim at the signal intercept/jam station. The real world AN/ALQ pods are automated, but if you want to make it more interesting, have player adjustable freq, modulation, squelch, etc. in one of the MFDs.

 

The first wild weasel missions included a bait and trap signal acquisition, using the " crazy pilots " ....um.... I mean " Iron Hand " pilots to bait the EW/LRT radar to emit. Then the EA-6B would intercept the signal, and recode, and remodulate the sign to the misile. The misile tracking system would then detect signal origin as the reflection. ROTFLMAO.... Wish I could have seen the luk on the SAM RO's face. LOL The real screens are top secret. Do not go digging for that realism, or you may have a realy weird dream. Have fun.

 

-Tim

Edited by Tim Doherty
contextual error

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