linuxmaster9 101 Posted January 19, 2016 It would be very helpful for checking huge sqf files for syntax errors if there was a program that automatically scanned the file and pointed out errors like missing commas, semi-colons, etc. I hate trying to track down a problem in a 2000+ line script. Notepad++, Atom, and Brackets have Syntax highlighters and even auto-completion but not checkers. 1 Share this post Link to post Share on other sites
ArmaMan360 94 Posted January 19, 2016 This will be extremely useful. Share this post Link to post Share on other sites
Tankbuster 1746 Posted January 19, 2016 We used to have something called Squint and it was a very useful application but it's long gone. Share this post Link to post Share on other sites
Bamse 223 Posted January 19, 2016 Eliteness has a lintcheck function that's pretty useful. Only tried it on configs tho .. Share this post Link to post Share on other sites
x39 101 Posted January 22, 2016 tbh ... this should not be that complicated ... only problem would be the PreProcessor will see when i got some spare time to do that 1 Share this post Link to post Share on other sites
linuxmaster9 101 Posted January 22, 2016 well it would be awesome if someone would make one please. For the love of God, my mission is fuked because the RPT wont tell me why shits broken. But, if I could lint it, I bet I could find the issues. Share this post Link to post Share on other sites
x39 101 Posted March 11, 2016 cool idea still it is missing something to be "ArmA Studio" eg. creating and reading functions into cfgFunctions (+ parsing its head for the informations) should not be that hard to add such a component to the tool though ... (the functions should show up inside the autocompletion and in the string args for eg. execVM) Share this post Link to post Share on other sites
MulleDK19 21 Posted March 12, 2016 cool idea still it is missing something to be "ArmA Studio" eg. creating and reading functions into cfgFunctions (+ parsing its head for the informations) should not be that hard to add such a component to the tool though ... (the functions should show up inside the autocompletion and in the string args for eg. execVM) It's just a working title. And I do have much more stuff planned (Eg. if you're a scripter, this should blow your mind https://www.youtube.com/watch?v=12tvILZxPpc). A prototype I made, already reads the game configs to read CfgFunctions defined in the game, to provide analysis and auto-completion for them. The prototype also provides auto completion for array arguments, eg. to createVehicle. 2 Share this post Link to post Share on other sites
Tankbuster 1746 Posted March 12, 2016 It's just a working title. And I do have much more stuff planned (Eg. if you're a scripter, this should blow your mind https://www.youtube.com/watch?v=12tvILZxPpc). A prototype I made, already reads the game configs to read CfgFunctions defined in the game, to provide analysis and auto-completion for them. The prototype also provides auto completion for array arguments, eg. to createVehicle. Can I just ask for clarification on what I'm seeing there? At 39 seconds, in a live mission, the repeated clicks of that button are highlighting the code lines that the engine will execute in the for loop? And that hovering over a variable shows it's value (at 50 seconds) So what does 'toggle breakpoint' do then? Share this post Link to post Share on other sites
x39 101 Posted March 12, 2016 Can I just ask for clarification on what I'm seeing there? At 39 seconds, in a live mission, the repeated clicks of that button are highlighting the code lines that the engine will execute in the for loop? And that hovering over a variable shows it's value (at 50 seconds) So what does 'toggle breakpoint' do then? its called "debuging" a breakpoint is just something where the debugger (in this case the tool presented here) will pause the execution of the script (and the program) so you can do some manipulation or just some visual check see: https://en.wikipedia.org/wiki/Debugger greets X39 Share this post Link to post Share on other sites
Tankbuster 1746 Posted March 12, 2016 I've some experience in debugging in sqf. :) But I've never gone outside this language so that's all new to me. And this looks very useful too. Share this post Link to post Share on other sites
x39 101 Posted March 13, 2016 I've some experience in debugging in sqf. :) But I've never gone outside this language so that's all new to me. And this looks very useful too. that is pretty much what you have in the "outer world" of the IT :) so ... yes ... that is extremly useful (especially with SQF ... where the code most of the time is not behaving like you would expect :facepalm:) 1 Share this post Link to post Share on other sites
nomadd 66 Posted March 13, 2016 Just watched the video. Looks like a very handy tool, reminds me of squint. That was great tool for folks like me, who have never done any programming in their life. I hope you are able to bring this to fruition. I know I will be using it. Nomad Share this post Link to post Share on other sites
Tankbuster 1746 Posted March 13, 2016 I've gone all giddy! Share this post Link to post Share on other sites
R3vo 2654 Posted April 2, 2016 Wow, that's amazing, one can even see the value of variables oO Can't wait for it. 1 Share this post Link to post Share on other sites
jimbouk1977 1 Posted January 6, 2018 I was just googling for an SQF script checker and came across this did anything ever come of this? (sorry to revive old thread) Share this post Link to post Share on other sites
krzmbrzl 34 Posted January 7, 2018 Although it is a different project there is my SQDev eclipse plugin that performs live syntax- and type-checking right in the editor. 1 Share this post Link to post Share on other sites