Guest Posted April 10, 2016 New version frontpaged on the Armaholic homepage. F-15 Eagle Series Standalone Alpha 0.3 FIR AWS US - AirWeaponSystem US/NATO Share this post Link to post Share on other sites
kecharles28 197 Posted April 10, 2016 Updated mod v0.3-alpha available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
SasiExpLosioN 4 Posted April 18, 2016 thanks for the Alpha 0.3 update. but the "Envelope" thing isn't fixed yet! but the aircraft handle is alot better than before :) keep the good stuff. Share this post Link to post Share on other sites
rlex 21 Posted May 30, 2016 This probably been asked before in your other threads, but 1.60 update intoduced new targeting computer on A-10. Can you add this feature to F-15 as well? Share this post Link to post Share on other sites
firewill 3880 Posted May 31, 2016 This probably been asked before in your other threads, but 1.60 update intoduced new targeting computer on A-10. Can you add this feature to F-15 as well? F-15E : play with WSO. targeting is role for WSO. F-15C/D : for AA Combat, mean no Targeting system like that. Share this post Link to post Share on other sites
theghostofdefi 10 Posted June 6, 2016 Why exactly does the Pilot got the Weapon control? I tough the WSO does have the Weapon control. Share this post Link to post Share on other sites
firewill 3880 Posted June 7, 2016 Why exactly does the Pilot got the Weapon control? I tough the WSO does have the Weapon control. of course i know about that, but some problem in there. i thought i was explained before.. maybe in this thread or F-14. well nevermind. who cares about previous post? again to explain, current Turret system is almost restrict the control of weapon. if Turret is gunner, Pilot is can't lock on of AA Weapon without Gunner. IRL, AA Weapon is for Pilot, Ground Weapon is for WSO. but current arma3 turret system, we can't divide that.(thats why F/A-18F Pilot have Vulcan only, when not use the manual fire mode) so thats why WSO can't use Ground Weapon and only use laser designater, because My F-15E WSO is not a gunner. just commander without "command" for solve the Pilot can use AA Weapon by himself. thats previous post in number 5. Share this post Link to post Share on other sites
theghostofdefi 10 Posted June 7, 2016 Sorry for reasking... and thank you for your Answer. Share this post Link to post Share on other sites
firewill 3880 Posted July 11, 2016 57th Fighter-Interceptor Squadron "The Black Knights of Keflavik" Naval Air Station Keflavik, Iceland 1980s F-15 1st Pack is only available for selected users. 1st pack will include, - F-15C CFT Version in 1980s - Analog Cockpit model before MSIP Upgrade. and currently working on for next update(F-15 Series Standalone) - little model upgrade for MSIP II(F-15C) - little model upgrade for F-15J and added F-15J IRST - 5 new skins(1 for F-15C, 1 for F-15J and 3 for F-15E/K) - F-15E have two engine system, F100-PW-220 and F110-GE-129, also modder/user can select engine in config or setvariable command. - F-15SE/S-MTD Project is now part of F-15 Series Standalone 9 Share this post Link to post Share on other sites
CyclonicTuna 87 Posted July 11, 2016 Silent Eagle!!! :D Share this post Link to post Share on other sites
KENNETH03 13 Posted July 27, 2016 again amzing work man well done, I love our your modell :D :D :D :D but , can you make compatible with KC-135 Strato Tanker USAF mod by SGT Fuller, please, thank alot Share this post Link to post Share on other sites
firewill 3880 Posted July 28, 2016 F-15J IRST Ver. (JASDF Air Development and Test Wing) F-15C/F-15J and F-15J IRST. did you find what is different of the each aircraft? (just forget the graphic glitch on tire, its fixed for now but picture was taken before.) F-15C MSIP II - you can see some "ball antenna" on nose F-15J - nothing on the nose but RWR Antenna is more smaller than USAF one. F-15J IRST - IRST on the nose, same small RWR Antenna F-15D & F-15DJ - same with F-15C/J but no IRST/ ball antenna in there check the each of RWR Antenna size F-15E & F-15K same. also F-15E will have GE engine, more skin is WIP. 4 Share this post Link to post Share on other sites
firewill 3880 Posted July 29, 2016 - F-15K 1st FX type added(GE Engine ver) - new IFF Antenna for F-15K F-15K 1st FX/2nd FX 1st FX - F110-GE-129 2nd FX - F100-PW-229 4 Share this post Link to post Share on other sites
Valken 622 Posted July 29, 2016 My goodness! I remember playing F15 Strike Eagle on my Apple IIc back in the days and this awesome on so many levels! Any chance to do a F15 Active with thrust vectoring version? It would fit more in between current day and 2035 timeline: Share this post Link to post Share on other sites
firewill 3880 Posted July 29, 2016 My goodness! I remember playing F15 Strike Eagle on my Apple IIc back in the days and this awesome on so many levels! Any chance to do a F15 Active with thrust vectoring version? It would fit more in between current day and 2035 timeline: not F-15 Active but F-15S/MTD and near-futuristic F-15 based on S/MTD is already planned. 4 Share this post Link to post Share on other sites
firewill 3880 Posted July 31, 2016 Garuda 1 "Talisman" currently i'm working on new skins : F-15C Digital Splinter F-15E IM@S color 3 Share this post Link to post Share on other sites
sttosin 67 Posted July 31, 2016 Wow Firewill! Your screenshots don't look like they are from Arma or any video game for that matter. So realistic. Especially the ones in the clouds! Share this post Link to post Share on other sites
CyclonicTuna 87 Posted July 31, 2016 Oh man! You created an AC6 skin?!! AC6 still probably my favorite game ever :P Any chance on a "Shamrock" skin? Share this post Link to post Share on other sites
firewill 3880 Posted July 31, 2016 Wow Firewill! Your screenshots don't look like they are from Arma or any video game for that matter. So realistic. Especially the ones in the clouds! thank you :-) Oh man! You created an AC6 skin?!! AC6 still probably my favorite game ever :P Any chance on a "Shamrock" skin? (Ace Combat Infinity F-15E Shamrock 8 lv., LACM 5 lv., Weapon Base, MVP - from youtube) searching the internet but Shamrock skin also use same tailcode "GM" and number 028 - i think 028 is Garuda Team's squadron number, "28th Fighter Squadron". 2 Share this post Link to post Share on other sites
CyclonicTuna 87 Posted July 31, 2016 (edited) thank you :-) https://i.ytimg.com/vi/WfB1Jew56lM/maxresdefault.jpg (Ace Combat Infinity F-15E Shamrock 8 lv., LACM 5 lv., Weapon Base, MVP - from youtube) searching the internet but Shamrock skin also use same tailcode "GM" and number 028 - i think 028 is Garuda Team's squadron number, "28th Fighter Squadron". Yeah the differences are pretty small. But I believe Shamrock had Marcus "Shamrock" Lampert on the side beneath the canopy. Ah well, tiny detail, big difference for an AC nerd :D Edited August 8, 2016 by R0adki11 don't quote images as per the forum rules! 1 Share this post Link to post Share on other sites
KENNETH03 13 Posted August 1, 2016 We love you :notworthy: :notworthy: :notworthy: very nice, awesome mod, you make here, thank alot man Share this post Link to post Share on other sites
YanYatCheng 96 Posted August 7, 2016 FINALLY!!!! Idolm@ter livery!!!! Share this post Link to post Share on other sites
firewill 3880 Posted August 8, 2016 model update : F-15K now have Tiger Eyes(IRST on above Sniper XR) as you see, F-15E(USAF) doesn't have that. reference from real 4 Share this post Link to post Share on other sites
The Turbanator 32 Posted August 8, 2016 Hey firewill, with all these enhancements you're making to the F-15's, are we going to be seeing the Digital Electronic Warfare System (DEWS) like on the Singaporean F-15SG's & the Saudi's F-15SA? The protrusion of it can be seen just below the cockpit. Just making a query, not a request. This is what I mean : http://www.ainonline.com/sites/default/files/uploads/2013/06/_dsc6077.jpg http://www.ainonline.com/sites/default/files/uploads/2013/06/5-2013-1-f-15sa-first-flight.jpg Much appreciated, thanks! Share this post Link to post Share on other sites