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Make ambient animals fear/run from player.

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I have been playing a recently released Hunting mod but the vanilla animal behaviour makes them passive to player, making it more a turkey shoot than a hunt.....Is it possible to make ambient animals run or scatter from player when he within a defined radius? 

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Devs claimed they are going to completely revamp the animal behaviour in patch 1.50. So if I were you I'd not put any effort into that right now.

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In the players init field type, this welshman true

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In the players init field type, this welshman true

player setIdentity "Welshman";

FTFY.

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@r3vo, thanks for the info, i'll hold off till 1.50

@tankbuster @Inlesco, although not helpful, i appreciate the humour.

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Has anyone been able to do this yet?

 

I really want to make sheep and goats run from the player,it just feels wrong skinning them for meat when i didnt earn it. :pistols:

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