Jump to content
Auss

Australia Version 5.09 Release

Recommended Posts

any download link ?? on steam workshop v2 ?

Share this post


Link to post
Share on other sites

Version 2 is completed I'm just waiting on Mattaust to send me the buildings to add as prefabs shouldn't take more than an hour to add them all and create new Bisign files which will be labelled 002.

Share this post


Link to post
Share on other sites

if be relased better use play with6 or steam workshop - for 2.0 download ?

Share this post


Link to post
Share on other sites
Where will the download for 2.0 be found?

Quite disappointed we didn't get the release this weekend, I had free time to spend... Oh well maybe next weekend :(

Share this post


Link to post
Share on other sites

Version 2 Completed new buildings added, Server and bisign keys done, one last look around then uploading. final change log below:

Change log Version 2

Fixed:

- set objects to correct height

- roads smoother

- roads less slippery

- lighting fixed

- sounds fixed ( ambient sounds added)

- road network completed

- Apartment block icon fixed

- fixed glitching in Sydney Powerstation

- Retextured Melbourne Airport runway

- Flattened Perth football field

- fixed Glitching in Alice Springs airport

- various satellite and mask fixes

- Removed Broken T pieces from Roads

- Fixed PAA errors on startup

- mine height adjusted in Desert

- removed trees and bushes from Roads

- Adjusted Containers to correct heights in Docks

- Plus loads more Bug Fixes

- Flattened Bridge south of Melbourne near Industrial area

- Fixed texture error popup in Perth and desert Areas

- Many Bug fixes on new Buildings

New:

- new Intro Cutscene

- 2 new double story houses added

- 4 new variations single story houses added

- Added Comm Bank building

- Added Centerlink building

- Added Small prison building

- retextuerd Centrelink

- Perth Airport added

- Retextured all of Tasmania

- Added 3 new towns in Tasmania

- Added new plaza and 3 new underground parking areas in Melbourne

- New treehut/slum village

- Added rusty WW2 plane as a wreck

- Added more underwater wrecks

- Added more Wreck icons

- Added prison/holding yard Perth

- Added more houses to various suburbs

- Added Stadium to Melbourne

- Added more lights to Cities/suburbs

- Added new Hotel area to Brisbane

- Added rocks/plants to Lake in Sydney

- Added Police station in Alice Springs

- Added Hospital Alice Springs

- Added Prison to Alice Springs

- Added Prison to Brisbane

- Added Prison to Melbourne

- Added more traffic lights to all Capital Cities

- Added Multistory white office Building to Broken Hill

- Added Houses to Toowoomba

- Added Police station to Tasmania

- Added Hospital to Tasmania

- new grass texture Tasmania

- new broadleaf crop to Tasmania

- new Central Business blocks in melbourne

- added more wheat fields

- Removed Arma2 docks in Melbourne replaced with Arma 3 Docks

- Added thousands of trees to west coast desert areas

- Added map icons for all Police,Hospital,prisons

- Added map icons for Mountains over 250 Meters

- Added more housing in Perth

- Rebuilt Tailem Bend town

- Added industrial building to Brisbane

- Added small Army base to Desert Area plus north coast

- Removed Arma2 Hospital in Melbourne replced with Arma3 Hospital

- Red Desert Textures slow cars

- retextured Comm bank Buildings

- added grass to Pinegap

- Added map icons for Palm trees

- Added Debug island bottom left of Map

- Wheat Silos

- Added Concrete area South East of Darwin for Players to build base etc

- Added more street signs

- Added Custom billboards

- Added Bridge construction site to east perth

- Added Tennis courts

- Added more trees/bushes to all over map

- Tweaked clutter model to obtain more FPS

- Added State Icons to map

- Added Quarry to map

- Added more buildings to Willcania town

- Added icons for lumber yards

- Added treehut

- Added wooden lookout tower

- Added Helipads to police stations that dont have external landing facilities

- Added sounds to Prison Gates

- plus heaps more new stuff that i cant be bothered adding here

Removed from Map

- Skyscrapers

- removed large rocks

- removed all Arma 2 Road crash barriers

- more Arma 1 buildings removed

- Some Arma 1 piers replaced with Arma 3 items

Version 3

- Add more detail to the existing Airports, better runways etc

- more custom content (buildings,signage, etc )

- completion of Army base near Dam

- further updates to mask and sat images

- more custom ground textures

- 4wd only tracks

- more Army bases spread around the island

- more towns/cities

Share this post


Link to post
Share on other sites
Version 2 Completed new buildings added, Server and bisign keys done, one last look around then uploading. final change log below:

Change log Version 2

Fixed:

- set objects to correct height

- roads smoother

- roads less slippery

- lighting fixed

- sounds fixed ( ambient sounds added)

- road network completed

- Apartment block icon fixed

- fixed glitching in Sydney Powerstation

- Retextured Melbourne Airport runway

- Flattened Perth football field

- fixed Glitching in Alice Springs airport

- various satellite and mask fixes

- Removed Broken T pieces from Roads

- Fixed PAA errors on startup

- mine height adjusted in Desert

- removed trees and bushes from Roads

- Adjusted Containers to correct heights in Docks

- Plus loads more Bug Fixes

- Flattened Bridge south of Melbourne near Industrial area

- Fixed texture error popup in Perth and desert Areas

- Many Bug fixes on new Buildings

New:

- new Intro Cutscene

- 2 new double story houses added

- 4 new variations single story houses added

- Added Comm Bank building

- Added Centerlink building

- Added Small prison building

- retextuerd Centrelink

- Perth Airport added

- Retextured all of Tasmania

- Added 3 new towns in Tasmania

- Added new plaza and 3 new underground parking areas in Melbourne

- New treehut/slum village

- Added rusty WW2 plane as a wreck

- Added more underwater wrecks

- Added more Wreck icons

- Added prison/holding yard Perth

- Added more houses to various suburbs

- Added Stadium to Melbourne

- Added more lights to Cities/suburbs

- Added new Hotel area to Brisbane

- Added rocks/plants to Lake in Sydney

- Added Police station in Alice Springs

- Added Hospital Alice Springs

- Added Prison to Alice Springs

- Added Prison to Brisbane

- Added Prison to Melbourne

- Added more traffic lights to all Capital Cities

- Added Multistory white office Building to Broken Hill

- Added Houses to Toowoomba

- Added Police station to Tasmania

- Added Hospital to Tasmania

- new grass texture Tasmania

- new broadleaf crop to Tasmania

- new Central Business blocks in melbourne

- added more wheat fields

- Removed Arma2 docks in Melbourne replaced with Arma 3 Docks

- Added thousands of trees to west coast desert areas

- Added map icons for all Police,Hospital,prisons

- Added map icons for Mountains over 250 Meters

- Added more housing in Perth

- Rebuilt Tailem Bend town

- Added industrial building to Brisbane

- Added small Army base to Desert Area plus north coast

- Removed Arma2 Hospital in Melbourne replced with Arma3 Hospital

- Red Desert Textures slow cars

- retextured Comm bank Buildings

- added grass to Pinegap

- Added map icons for Palm trees

- Added Debug island bottom left of Map

- Wheat Silos

- Added Concrete area South East of Darwin for Players to build base etc

- Added more street signs

- Added Custom billboards

- Added Bridge construction site to east perth

- Added Tennis courts

- Added more trees/bushes to all over map

- Tweaked clutter model to obtain more FPS

- Added State Icons to map

- Added Quarry to map

- Added more buildings to Willcania town

- Added icons for lumber yards

- Added treehut

- Added wooden lookout tower

- Added Helipads to police stations that dont have external landing facilities

- Added sounds to Prison Gates

- plus heaps more new stuff that i cant be bothered adding here

Removed from Map

- Skyscrapers

- removed large rocks

- removed all Arma 2 Road crash barriers

- more Arma 1 buildings removed

- Some Arma 1 piers replaced with Arma 3 items

Version 3

- Add more detail to the existing Airports, better runways etc

- more custom content (buildings,signage, etc )

- completion of Army base near Dam

- further updates to mask and sat images

- more custom ground textures

- 4wd only tracks

- more Army bases spread around the island

- more towns/cities

Yeah! I can not wait to test it all.

Congratulations in advance for the work done

Share this post


Link to post
Share on other sites
Thank you, Thank you.

It was all my effort :cool:

so congratulations to you, Matt, because I think the buildings of modeling is hard work and creativity.

Share this post


Link to post
Share on other sites

CLICK HERE - DOWNLOAD V2 AUSTRALIA

It will be on Steam soon but I thought I'd post it here for anyone not wanting to wait. Delete your OLD @Australia addons folder and replace with this one. (server Key included)

Edited by Aus

Share this post


Link to post
Share on other sites
CLICK HERE - DOWNLOAD V2 AUSTRALIA

It will be on Steam soon but I thought I'd post it here for anyone not wanting to wait. Delete your OLD @Australia addons folder and replace with this one. (server Key included)

looks awesome thanks man!

Share this post


Link to post
Share on other sites

Forgot to mention theres a concrete area just South of Darwin with Roads for Mission makers to add a base or anything they want :)

Share this post


Link to post
Share on other sites

Foxhound, I just updated the title to include V2 Released, but is now no longer on the front page, could you reapply please?

Cheers.

Share this post


Link to post
Share on other sites

Updated our server and loving the changes, great job, Perth bridge i do like :D

Share this post


Link to post
Share on other sites

Question about development.

What are the plans on changing the map layout further? Or is the layout now complete and further changes will just be smaller tweaks to bugs/adjustments? Reason i ask is i would like to design a full scale mission but if plans are still to add/change town layouts and etc....i may hold off :)

And don't get me wrong, i would love to see more! :P

Thanks!

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×