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Quarz

[WIP] ArmA2-Island - Mittelfranken, Southern Germany

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Hello community!

I want to show you my first map-project i am currently working on. It is a 5x5km map located in southern Germany. It is roughly based on real height-data, but the towns/villages are not like they are in real.

Originally i used it for testing my mapping skills, but i kept working on it. I extended the map up to 10x10km and i am working on the new towns at the moment.

But let me show you some pictures:

(thanks to Mondkalb, Marseille77, Mikebart, Raunhofer, ArmanIII, Bushlurker, Homer Johnston, Beton and shezan74 for addons, tools and tutorials)

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I also made a winter-Version (special thanks to raunhofer and armanIII for winter-plants, textures and sounds)

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Edited by Quarz

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First of all, thanks to everyone for your answers!

I'll use this thread to post some pictures every now and then depending on how fast my progress will be.

And i hope that there will be some brave A2-Players left when i finish the map :)

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Nice! I can finally simulate invasion of my house!

Did you include any of the US / NATO Kaserns and training bases? Ansbach Schweinfurt Vilseck Graf Hohenfels etc. ?

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hey monyetswa!

At the moment there is no military-base, but i am going to build one! The Map is actually located near the area of the former Military-Base at Roth, but i did not take the real names of the cities/villages.

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Hello!

I continued working on the bigger 10x10km Map! Let me show you some pics:

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But there is still a lot of work to do, so it will take some time..

Best regards,

Quarz

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Most realistic-looking quarry ever!

Seriously the understated appearance fits perfectly with A2's gritty style.

Wunderschön!

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Excellent D/L now

---------- Post added at 12:10 ---------- Previous post was at 10:50 ----------

Ok, first impressions (woodland version)

WOW, I can see alot of thought has been put into the layout, very nice feel.

It appears that ALICE might not be working (ambient civs)

Might need to check the path finding at the two airports, it appears like the takeoff way point is set facing the wrong way as the AI turns around and tries to take off into the scrub

Only two things i have noticed so far..

Many thanks for this, already a favorite!

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Downloading now, looking forward to having a really good look around.

Thanks for the release and your hard work.

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