accuracythruvolume 547 Posted March 15, 2015 (edited) After fighting around with the right class to inherit I got the SAA Officer uniform to finally look right: I think I might restrict the optional beards to the smaller ones though. From pics I've seen they do grow beards but they are kept mostly short. Probably give him a AK-74m too. Also the Buzzard is the perfect aircraft for the SAA because it is the L-39, the real jet that they use. It will get it's own texture job. Edited March 15, 2015 by AccuracyThruVolume Share this post Link to post Share on other sites
kingkenny04 9 Posted March 16, 2015 Accuracy, if you'll permit me, I'd like to take a crack at doing some unit reskinning for you. I was thinking a lot of the stock BIS assets might be easily used for Iraqi Security Forces or Peshmerga. If it's okay with you, I'd like to poke around and see if I can reskin some BIS parts and mix and match them to make some Iraqi units. Share this post Link to post Share on other sites
chortles 263 Posted March 16, 2015 Also the Buzzard is the perfect aircraft for the SAA because it is the L-39, the real jet that they use. It will get it's own texture job.Technically it's based off of the L-159A, which was derived from the L-39... but speaking of both, whereas you can only reskin the Buzzard and mess around with config values, the official Arma 2 L-159 and L-39ZA sources include the unbinarized models, meaning more control over what can be done with them right up to swapping out the launcher/weapon proxies, and thus I would recommend it to you over the Buzzard for your needs. I've already seen one redo of BI's L-159 that replaced the gun pod with a fuel tank! Share this post Link to post Share on other sites
yugoslav 13 Posted March 16, 2015 You should be able to remove the medals a shoulder rank as well. I'm working on the PASGT and will hopefully have it done soon. Share this post Link to post Share on other sites
accuracythruvolume 547 Posted March 16, 2015 For those of you that wanted the hilux, fear not! ---------- Post added at 23:37 ---------- Previous post was at 23:35 ---------- You should be able to remove the medals a shoulder rank as well. I'm working on the PASGT and will hopefully have it done soon. I actually left those in on purpose, to make them more "offcier-ish"... kinda like http://upload.wikimedia.org/wikipedia/commons/5/58/A_Syrian_army_officer_during_the_Gulf_War.JPEG Share this post Link to post Share on other sites
accuracythruvolume 547 Posted March 16, 2015 Technically it's based off of the L-159A, which was derived from the L-39... but speaking of both, whereas you can only reskin the Buzzard and mess around with config values, the official Arma 2 L-159 and L-39ZA sources include the unbinarized models, meaning more control over what can be done with them right up to swapping out the launcher/weapon proxies, and thus I would recommend it to you over the Buzzard for your needs. I've already seen one redo of BI's L-159 that replaced the gun pod with a fuel tank! Perhaps at some point I will look into the ported version, but for inital uses a retexture will serve. I haz no knowledge about porting stuff. Share this post Link to post Share on other sites
chortles 263 Posted March 17, 2015 Just keep in mind then that for a retexture you'll be limited to the basic weapons of the Buzzard's two loadouts, although if you become more proficient with configs you can do something about them (namely, tweaking/swapping the AnimationSources entries to edit which weapons are shown to go with corresponding configs)... Share this post Link to post Share on other sites
james2464 177 Posted March 17, 2015 War is upon us all! Haha, looking really good! Keep up the great work! Share this post Link to post Share on other sites
jinougaf 11 Posted March 17, 2015 For those of you that wanted the hilux, fear not! http://i13.photobucket.com/albums/a284/ninails99/Gamin%20Stuff/ISC/IS_Hilux_1_zpsxawnmpfl.jpg http://i13.photobucket.com/albums/a284/ninails99/Gamin%20Stuff/ISC/IS_Hilux_2_zpsyrmmekdy.jpg http://i13.photobucket.com/albums/a284/ninails99/Gamin%20Stuff/ISC/IS_Hilux_3_zpsouakwc2p.jpg http://i13.photobucket.com/albums/a284/ninails99/Gamin%20Stuff/ISC/IS_Hilux_4_zpsmlz2qwh2.jpg ---------- Post added at 23:37 ---------- Previous post was at 23:35 ---------- I actually left those in on purpose, to make them more "offcier-ish"... kinda like http://upload.wikimedia.org/wikipedia/commons/5/58/A_Syrian_army_officer_during_the_Gulf_War.JPEG Oh,holy,so many different colors,I'm gonna to scream!And even pink(or is that purple?),let me scream for a while! Share this post Link to post Share on other sites
opendome 91 Posted March 17, 2015 Amazing! I am so stoked for this pack! :D Share this post Link to post Share on other sites
owmyeye 14 Posted March 17, 2015 Looks Salmon Pink :p And I spy a recoiless rifle in the mix. Noice :cool: Share this post Link to post Share on other sites
chortles 263 Posted March 17, 2015 The "MLR version" looks like a retextured, over-and-under pair of the five-tube sets from the "BRDM ATGM" (IRL the 9P148 "Konkurs")... or are they actually such a pair of ATGM launch tube sets? :eek: Share this post Link to post Share on other sites
kingkenny04 9 Posted March 17, 2015 I played around with some of the items from the General Equipment Addon Release mod by KetsuCorp, which is just single color reskins of stock BI assets, and I think I have something that might make a good baseline for Iraqi Counter Terror Forces (ICTF). What do you guys think? Weapons and attachments are from the RHS Escalation US Forces mod. http://i.imgur.com/yQjLGtJ.jpg (210 kB) http://i.imgur.com/CicLK0N.jpg (216 kB) Share this post Link to post Share on other sites
accuracythruvolume 547 Posted March 17, 2015 The "MLR version" looks like a retextured, over-and-under pair of the five-tube sets from the "BRDM ATGM" (IRL the 9P148 "Konkurs")... or are they actually such a pair of ATGM launch tube sets? :eek: The hilux with rockets uses the titan 230mm for it's missiles. There's a artillery computer to use too. I imagine that this is meant to dupe a konkurs using a close A3 vanilla proxy. There are 6 types of hilux: Unarmed Ma Duece M2HB DShKM ASG30 SPG9 Rockets Share this post Link to post Share on other sites
owmyeye 14 Posted March 17, 2015 I played around with some of the items from the General Equipment Addon Release mod by KetsuCorp, which is just single color reskins of stock BI assets, and I think I have something that might make a good baseline for Iraqi Counter Terror Forces (ICTF). What do you guys think? Weapons and attachments are from the RHS Escalation US Forces mod.http://i.imgur.com/yQjLGtJ.jpg (210 kB) http://i.imgur.com/CicLK0N.jpg (216 kB) http://images.dailystar-uk.co.uk/dynamic/1/photos/565000/620x/118565.jpg http://resources2.news.com.au/images/2014/10/31/1227108/858354-7568d71a-6085-11e4-b402-8a1df739f009.jpg Yup, that's him Share this post Link to post Share on other sites
chortles 263 Posted March 17, 2015 The hilux with rockets uses the titan 230mm for it's missiles. There's a artillery computer to use too. I imagine that this is meant to dupe a konkurs using a close A3 vanilla proxy.Gotcha config-wise, but visually where'd the ten tubes come from? Share this post Link to post Share on other sites
Brivime 10 Posted March 17, 2015 I've been waiting for a good representation of Iraqi forces in ARMA. I'd suggest you include some of the larger Iraqi militias, Badr Brigades, Kataeb Hezbollah and the Popular Movement (Hasdh al-Shabi) that are fighting ISIS. The latter is fighting with the army against ISIS in Tikrit. A Sunni tribal militia on independent would be good too, Jubour Tribe is fighting against ISIS in Tikrit and the recently formed General Ahmad Sadak Brigades are fighting ISIS in al-Anbar alongside Albu Fahad which is cleansing ISIS from Ramadi. You can aslo add the Mosul Brigades that are fighting ISIS in small attacks in Mosul itself. Sunni fighters should look like this https://pbs.twimg.com/media/CAVAWvyWAAAdRhp.jpg and this https://pbs.twimg.com/media/CAU4lcPU0AE6kfT.jpg:large and the Shia militiamen should look like this https://azelin.files.wordpress.com/2013/05/untitled15.png?w=284&h=334 and this http://cache2.asset-cache.net/gc/458188212-peshmerga-forces-and-shiite-badr-brigades-gettyimages.jpg?v=1&c=IWSAsset&k=2&d=GkZZ8bf5zL1ZiijUmxa7QXPHenvdr3P%2F2nf%2F5rPXhI7JjbGRlpU7ssnQjMbPSrgNW0n1e40LkH45puDCspGegg%3D%3D You would be the coolest person in the world if you included the Iraqi Christian militia the Dwekh Nawsha which should look like this https://iraqinsurgentsblog.files.wordpress.com/2014/11/10659313_725055790921805_4697685767017044903_n.jpg Share this post Link to post Share on other sites
accuracythruvolume 547 Posted March 17, 2015 (edited) I've been waiting for a good representation of Iraqi forces in ARMA.I'd suggest you include some of the larger Iraqi militias, Badr Brigades, Kataeb Hezbollah and the Popular Movement (Hasdh al-Shabi) that are fighting ISIS. The latter is fighting with the army against ISIS in Tikrit. I biggest challenge to doing that would be making each faction different in some way, otherwise everyone would just blend in with a different name. For example, IS is represented in this mod as a hog-podge thrown together milita with little standardization. Mismatched camo, random gear, random weapons. And of course their flag plastered all over the place. al-Nusra is similar but they largely wear all black. Yes, evidence is out there of random camo bits and civie clothing, but to set them apart in this mod they are clad in black head to ankle. That visually sets them apart. What would be unique about all the other smaller militias? The SAA has standardized uniforms on woodland (for the most part), so all their stuff will be in that pattern. They do seem to vary a bit in weapons so that will be represented. Edited March 17, 2015 by AccuracyThruVolume Share this post Link to post Share on other sites
theodor 13 Posted March 17, 2015 Can you please add, the shia militias and hizboallah into the mix too. It wouldnt be too hard. Hizboallah would share clothing with the syrian arab army and use mixed gear. the shia would be a militia using all sorts of stuff (isis,syrian army,iraq army a vid with the shia militias ---------- Post added at 23:28 ---------- Previous post was at 23:27 ---------- And can you please remove the isis logo from T-shirts and such. I havent sceen one Islamic state fighter wearing a T-shirt with the logo and thanks for trying to make this mod. I really hope its gonna be a quality one Share this post Link to post Share on other sites
Brivime 10 Posted March 18, 2015 I biggest challenge to doing that would be making each faction different in some way, otherwise everyone would just blend in with a different name. For example, IS is represented in this mod as a hog-podge thrown together milita with little standardization. Mismatched camo, random gear, random weapons. And of course their flag plastered all over the place.al-Nusra is similar but they largely wear all black. Yes, evidence is out there of random camo bits and civie clothing, but to set them apart in this mod they are clad in black head to ankle. That visually sets them apart. What would be unique about all the other smaller militias? The SAA has standardized uniforms on woodland (for the most part), so all their stuff will be in that pattern. They do seem to vary a bit in weapons so that will be represented. The larger Shia militias have their own uniforms, Asaib ahl al-Haq uses woodland camo and wear red and green headbands, the Badr brigades wear blue and desert camo and are also supplied by the government. The Sunnis mostly dress the same. Share this post Link to post Share on other sites
owmyeye 14 Posted March 18, 2015 I've been waiting for a good representation of Iraqi forces in ARMA.I'd suggest you include some of the larger Iraqi militias, Badr Brigades, Kataeb Hezbollah and the Popular Movement (Hasdh al-Shabi) that are fighting ISIS. The latter is fighting with the army against ISIS in Tikrit. A Sunni tribal militia on independent would be good too, Jubour Tribe is fighting against ISIS in Tikrit and the recently formed General Ahmad Sadak Brigades are fighting ISIS in al-Anbar alongside Albu Fahad which is cleansing ISIS from Ramadi. You can aslo add the Mosul Brigades that are fighting ISIS in small attacks in Mosul itself. Sunni fighters should look like this https://pbs.twimg.com/media/CAVAWvyWAAAdRhp.jpg and this https://pbs.twimg.com/media/CAU4lcPU0AE6kfT.jpg:large and the Shia militiamen should look like this https://azelin.files.wordpress.com/2013/05/untitled15.png?w=284&h=334 and this http://cache2.asset-cache.net/gc/458188212-peshmerga-forces-and-shiite-badr-brigades-gettyimages.jpg?v=1&c=IWSAsset&k=2&d=GkZZ8bf5zL1ZiijUmxa7QXPHenvdr3P%2F2nf%2F5rPXhI7JjbGRlpU7ssnQjMbPSrgNW0n1e40LkH45puDCspGegg%3D%3D You would be the coolest person in the world if you included the Iraqi Christian militia the Dwekh Nawsha which should look like this https://iraqinsurgentsblog.files.wordpress.com/2014/11/10659313_725055790921805_4697685767017044903_n.jpg Let's not get carried away. I don't think we should load up the game with 1000 factions I biggest challenge to doing that would be making each faction different in some way, I say that essentially, but not just for visually telling factions apart, but also for the question of: what will each faction bring in game-play? I don't think it's worth cluttering the game with a lot of factions which are only different by the clothes they wear. And now for a suggestion of my my own... Is it possible from the mod makers end (not mission maker) to make suicide units? What I mean is, a mission maker can add scripts in a few ways to make someone blow up on proximity and what not- but is there a way that a suicide unit can be an actual unit type which does his thing without any mission maker scripts? Ideally I think it would include an AI component so units will charge with a vehicle or on foot, but in a more simple form it could just be a unit type which acts like normal but auto explodes when an opposing unit is in range. I think additions like this go along with the previous point I made about factions bringing unique gameplay and meaning more to play against than just something visual. Share this post Link to post Share on other sites
das attorney 858 Posted March 18, 2015 And now for a suggestion of my my own... Is it possible from the mod makers end (not mission maker) to make suicide units? What I mean is, a mission maker can add scripts in a few ways to make someone blow up on proximity and what not- but is there a way that a suicide unit can be an actual unit type which does his thing without any mission maker scripts? Ideally I think it would include an AI component so units will charge with a vehicle or on foot, but in a more simple form it could just be a unit type which acts like normal but auto explodes when an opposing unit is in range.I think additions like this go along with the previous point I made about factions bringing unique gameplay and meaning more to play against than just something visual. Yes there are a few ways you could do this not in a mission script, like: Change the danger.fsm and formation.fsm for new ones wrote for a suicide bomber. Make a module to handle suicide bombers fire the scripts at unit init in a config EH. It's still the same basic idea though (and same scripts). You would be just moving them from the mission to unit/mod config Share this post Link to post Share on other sites
owmyeye 14 Posted March 18, 2015 Yes there are a few ways you could do this not in a mission script, like: Change the danger.fsm and formation.fsm for new ones wrote for a suicide bomber. Make a module to handle suicide bombers fire the scripts at unit init in a config EH. It's still the same basic idea though (and same scripts). You would be just moving them from the mission to unit/mod config Thanks Das Attorney :) Hey AccuracyThruVolume did you catch that ^^^^ What do you reckon about implementing some kind of suicide units? Likely not embedded into the regular infantry squad (as they will wipe out their buddies, etc), but as a single unit or maybe a 2 man suicide group? Share this post Link to post Share on other sites
accuracythruvolume 547 Posted March 18, 2015 Thanks Das Attorney :)Hey AccuracyThruVolume did you catch that ^^^^ What do you reckon about implementing some kind of suicide units? Likely not embedded into the regular infantry squad (as they will wipe out their buddies, etc), but as a single unit or maybe a 2 man suicide group? I have a custom suicide bomber script that I use on my own private server. It works fine in multiplayer too. It's a simple .sqf and those can be called from event handlers... ... so maybe. I have them yell allah ackbar just before they blow up. That is a custom sound that is mission specific. I might be able to strip the custom stuff out and make it work. I shall ponder this. It would be a unit unto itself. Maybe I can pack those sounds into the mod... hmmm... Share this post Link to post Share on other sites