stevoo4552 10 Posted January 31, 2015 (edited) Hi there folks, Me and my people reskinned and seperated the ATF Dingo2A2 from the ACR_A3 mod using frankymans Textures from the ArmA2 AMT DINGO. This is our first release and we hope you enjoy it. And we also working currently on new diffrent and "sharper" Textures for it, so standby for updates... Images: http://fs1.directupload.net/images/150125/c9pp34qo.jpg (542 kB) http://fs2.directupload.net/images/150125/d797lth3.jpg (536 kB) http://fs1.directupload.net/images/150125/3ogvjuja.jpg (754 kB) WIP Picture from the "HD" Textures we are working on http://fs1.directupload.net/images/150125/llng98v9.jpg (324 kB) Features: adds the -Dingo2A2 with MG3 + GMG(Flecktarn) -Dingo2A2 with MG3 + GMG(Tropentarn) to the BWmod to find in the Editor at "Radfahrzeuge (Tropentarn)" and "Radfahrzeuge (Flecktarn)" Required Addons: BWmod(Bundeswehr mod) *Update* -added bikey an bisign, sry for forgetting this ^^' Download: http://www.file-upload.net/download-10371665/-B.W.D.R.rar.html Credits: BIS for makeing such a great game! frankyman for the AMT Dingo and his Textures. special thanks to EvroMalarkey for the big help by solving some issues, his ACR_A3 mod and porting the Dingo to A3. BWmod team for the great mod. And thanks to my team the 7.Luftlandebrigade from the multigaming Clan (BLUE VENGEANCE) for separating and makeing it BWmod compatible Edited March 3, 2015 by Stevoo4552 Share this post Link to post Share on other sites
Guest Posted January 31, 2015 Thanks for sending us the release :cool: Release frontpaged on the Armaholic homepage. Bundeswehr Dingo v1.0BWModCommunity Base addons A3 ================================================ We have also "connected" these pages to your account on Armaholic. This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
hg2012trigger 13 Posted January 31, 2015 Thanks 4 your work. But can you remove the "ISAF"- Logo? Tropentarn = is not always ISAF. Thanks Share this post Link to post Share on other sites
bagpiperguy 74 Posted January 31, 2015 Nice mod :) Looking forward to using it! Share this post Link to post Share on other sites
fabio_chavez 103 Posted January 31, 2015 really really really nice vehicles! anyway why are the textures so extremely dull, whats up with the rvmats? Share this post Link to post Share on other sites
stevoo4552 10 Posted January 31, 2015 These are Textures from ArmA2 but i'm currently working on new one ;) Share this post Link to post Share on other sites
fabio_chavez 103 Posted January 31, 2015 its not just the textures themself (im quite ok with the resolution, its not a huge downer for me), though there is something about the BWmod textures in general, i guess it was some artistic decision or something but all the vehicles lack specualarity and that makes the stick out among all the other vehicles available for arma 3 and its like they a have a layer of homogenously spread white dust covering them completely, im just wondering whats is about? e.g. http://www.armaholic.com/datas/users/5gkg3zv_4.jpg (660 kB) or this: the texture itself is really great with all the mud and details and stuff it just looks so dull for some reason, what is that about? http://i.imgur.com/hzrxyBA.jpg (275 kB) i mean, the textures and models are really great, they fit arma 3 standards very well, its just the rvmat that seems somehow not right to me? kind of the same effect with the dingos (at least its consistent throughout the faction ;)) http://fs1.directupload.net/images/150125/3ogvjuja.jpg (754 kB) Share this post Link to post Share on other sites
stevoo4552 10 Posted January 31, 2015 Its for the "USED", im mean look at Cars that standed to long in the Sun, their color is slightly faded and thats what the BWmod textures trying to catch with this "white dust" ;) like this one for example. Share this post Link to post Share on other sites
sonsalt6 105 Posted January 31, 2015 Updated mod v1.0 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
fabio_chavez 103 Posted January 31, 2015 you make a very good example, even used and dusty vehicles have specularity, you can see it very well in your photo. even in dusty or overcast conditions there are allways some relections from the paint remaining... vanilla vehicles have it: http://vignette3.wikia.nocookie.net/armedassault/images/c/cc/Arma3-kuma.jpg/revision/latest?cb=20140123071443 (446 kB) as well as user made: http://www.armaholic.com/datas/users/ba_fv4034challenger2tes_5_4.jpg (388 kB) im not argueing against artistic decisions im just wondering what its about. Share this post Link to post Share on other sites
stevoo4552 10 Posted January 31, 2015 sure no problem ;) Share this post Link to post Share on other sites
XiviD 26 Posted February 1, 2015 Is there any chance of a standalone version for groups that do not use the BWMod? Share this post Link to post Share on other sites
gunny24 46 Posted February 1, 2015 in regards to a standalone version. not offically planned right now, but you can do it on your own. it should work if you open the addon with pbo manager and edit the config.cpp you have to replace the: faction crew typicalCargo class TransportWeapons class TransportMagazines vehicleClass entries to vanilla arma 3 stuff to remove the BWMOD requierment. Share this post Link to post Share on other sites
fabio_chavez 103 Posted February 1, 2015 sure no problem ;) so does that mean the nonspecularity of the vehicles is the "official look" of the faction? Share this post Link to post Share on other sites
relain 1 Posted February 24, 2015 The ACR Dingo was updated (v.08) - time for a new release ;-) *cough Share this post Link to post Share on other sites
R0adki11 3949 Posted February 24, 2015 in regards to a standalone version. not offically planned right now, but you can do it on your own.it should work if you open the addon with pbo manager and edit the config.cpp you have to replace the: faction crew typicalCargo class TransportWeapons class TransportMagazines vehicleClass entries to vanilla arma 3 stuff to remove the BWMOD requierment. You do realise, before opening up anyones addon you need to ask permission. §19) Posting addon/mod other content without permissionFor many years this community has been known as the premium addon/mod creating community, people work tirelessly and in great detail to create fantastic addons/mods/missions/campaigns to release for free so that everyone benefits, including Bohemia Interactive. There are a few simple rules in place to provide the respect to these creative people/groups that they deserve: The first and most fundamental rule is that you must seek permission to alter someone's work, to mirror it or use it in any way other than for personal use. No permission, no editing, no mirroring, no adding to your mod pack, no editing and sharing around your private squad, none of that is acceptable. Obviously we cannot unfortunately control what people do outside of these forums, however on these forums you must follow this rule, if a person/team post a thread to share an addon/mod using content from someone else without permission and we receive a complaint then the mod thread will be closed until the issue is resolved and the forum member(s) risks being permanently banned from these forums for taking someone's work without permission. This isn't just limited to re-using content in addons/mods/missions however, it's not acceptable to edit someone's work without permission and then to post screenshots of it on the forums (even if the edited addon/mod is purely for personal use), it's also not acceptable to edit someone's work, or use someone's work in any way that you don't have permission for and then to create videos which you post on these forums, doing any of the above without the permission of the original creators risks a permanent ban, for individuals, for whole mod teams or squads. Share this post Link to post Share on other sites
gunny24 46 Posted February 24, 2015 @roadkill: yep and i´m one of the guys who worked on that dingo. :-) Share this post Link to post Share on other sites
Pictureclass 19 Posted March 2, 2015 Good Morning, tryed the Dingo on our Server today. Getting many RPT Warnings. It took a few Seconds until the Vehicle spawn, when using Zeus. RPT Server Warnings: http://pastebin.com/imMp7q9m Complete Server RPT: http://pastebin.com/pGLN7Duu Also the Dingo cant be signed succesfull Share this post Link to post Share on other sites
stevoo4552 10 Posted March 2, 2015 (edited) *UPDATE* -added bikey and bisign Download: http://www.file-upload.net/download-10371665/-B.W.D.R.rar.html Edited March 3, 2015 by Stevoo4552 Share this post Link to post Share on other sites
kecharles28 197 Posted March 4, 2015 Updated mod v1.1 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Guest Posted March 4, 2015 Thanks for sending us the updated/fixed archive :cool: Release frontpaged on the Armaholic homepage. Bundeswehr Dingo v1.1BWModCommunity Base addons A3 ================================================ We have also "connected" these pages to your account on Armaholic. This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
Pictureclass 19 Posted March 19, 2015 Hey Stevoo4552, we now getting the following Errors 2015/03/19, 13:24:36 Warning Message: Cannot load material file bw_a3_dingo\data\karrosse_dam.rvmat. 2015/03/19, 13:24:36 Cannot load material file bw_a3_dingo\data\karrosse_dam.rvmat 2015/03/19, 13:24:36 Warning Message: Cannot load material file bw_a3_dingo\data\karrosse_des.rvmat. 2015/03/19, 13:24:36 Cannot load material file bw_a3_dingo\data\karrosse_des.rvmat 2015/03/19, 13:24:36 Warning Message: Cannot load material file bw_a3_dingo\data\karrosse_innen.rvmat. 2015/03/19, 13:24:36 Cannot load material file bw_a3_dingo\data\karrosse_innen.rvmat 2015/03/19, 13:24:36 Warning Message: Cannot load material file bw_a3_dingo\data\karrosse_innen_des.rvmat. 2015/03/19, 13:24:36 Cannot load material file bw_a3_dingo\data\karrosse_innen_des.rvmat 2015/03/19, 13:24:36 Warning Message: Cannot load material file bw_a3_dingo\data\teile_dam.rvmat. 2015/03/19, 13:24:36 Cannot load material file bw_a3_dingo\data\teile_dam.rvmat 2015/03/19, 13:24:36 Warning Message: Cannot load material file bw_a3_dingo\data\teile_des.rvmat. 2015/03/19, 13:24:36 Cannot load material file bw_a3_dingo\data\teile_des.rvmat 2015/03/19, 13:24:36 Warning Message: Cannot load material file bw_a3_dingo\data\teile_innen.rvmat. 2015/03/19, 13:24:36 Cannot load material file bw_a3_dingo\data\teile_innen.rvmat 2015/03/19, 13:24:36 Warning Message: Cannot load material file bw_a3_dingo\data\teile_innen_des.rvmat. 2015/03/19, 13:24:36 Cannot load material file bw_a3_dingo\data\teile_innen_des.rvmat 2015/03/19, 13:24:36 Warning Message: Cannot load material file bw_a3_dingo\data\flw200.rvmat. 2015/03/19, 13:24:36 Cannot load material file bw_a3_dingo\data\flw200.rvmat 2015/03/19, 13:24:36 Warning Message: Cannot load material file bw_a3_dingo\data\flw200_dam.rvmat. 2015/03/19, 13:24:36 Cannot load material file bw_a3_dingo\data\flw200_dam.rvmat 2015/03/19, 13:24:36 Warning Message: Cannot load material file bw_a3_dingo\data\flw200_des.rvmat. 2015/03/19, 13:24:36 Cannot load material file bw_a3_dingo\data\flw200_des.rvmat 2015/03/19, 13:24:36 Warning Message: Cannot load material file bw_a3_dingo\data\plane.rvmat. 2015/03/19, 13:24:36 Cannot load material file bw_a3_dingo\data\plane.rvmat 2015/03/19, 13:24:36 Warning Message: Cannot load material file bw_a3_dingo\data\plane_dam.rvmat. 2015/03/19, 13:24:36 Cannot load material file bw_a3_dingo\data\plane_dam.rvmat 2015/03/19, 13:24:36 Warning Message: Cannot load material file bw_a3_dingo\data\alpha_glass_dam.rvmat. 2015/03/19, 13:24:36 Cannot load material file bw_a3_dingo\data\alpha_glass_dam.rvmat 2015/03/19, 13:24:36 Warning Message: Cannot load material file bw_a3_dingo\data\alpha_glass_des.rvmat. 2015/03/19, 13:24:36 Cannot load material file bw_a3_dingo\data\alpha_glass_des.rvmat These Files are missing in the pbo, or you forget to remove the entrys from the config. Dont know if this error was also in your first release. If i remember right, there where rvmat Files in the pbo Share this post Link to post Share on other sites
DaViSFiT 21 Posted April 11, 2015 Stevoo4552: nice work. The rpt errors are annoying :-/ Share this post Link to post Share on other sites
reforger 30 Posted April 16, 2015 Stevoo4552, could you please lower the position of the driver? Because the head of the driver is higher than the left window, the field of vision is very limited. Anyway, great work! Share this post Link to post Share on other sites
DaViSFiT 21 Posted April 19, 2015 Stevoo4552: Do you still support your Dingo? If you want feedback, tell us. If not, close this thread. Your mod is good but have several problems. Share this post Link to post Share on other sites