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Gen.Carnage

Ov-10 bronco released

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I think it needs to be the way it is - otherwise it would extremely difficult to hit anything with any accuracy.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Munger @ Sep. 24 2002,11:47)</td></tr><tr><td id="QUOTE">I think it needs to be the way it is - otherwise it would extremely difficult to hit anything with any accuracy.<span id='postcolor'>

Would the AI be able to drop bombs at all if it wasn't made like it is? If that is the case, then I think the trade off is worth it. It wouldn't be fun if only human pilots could drop bombs (somewhat) accuratly while the AI wouldn't drop them at all.

-=Die Alive=-

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there are a couple more flaws, the damage settings are completely wrong for ofp, and also the mk-82 bomb looks a little big (the bomb the A10 LGB uses is actually a model of the MK 82, so there was no need to make a new one) and there are huge differences in the damage:

BIS 500lb bomb:

hit=5000;indirectHit=3500;indirectHitRange=15;

OV-10 500LB bomb:

hit=1400;indirectHit=450;indirectHitRange=8;

OV-10 250LB bomb:

hit=900;indirectHit=250;indirectHitRange=5;

BIS 2.75 inch Hydra(called zuni but its actually the 2.75 inch rocket)

hit=700;indirectHit=300;indirectHitRange=3;

DKM 2.75 inch hydra:

hit=350;indirectHit=50;indirectHitRange=5;

this means your 250lb bomb does just a little bit more damage than the bis 2.75 inch rocket which has about a 10lb warhead, for the next version it would be better if you fixed this, the only one you need to work out is the 250lb bomb but thats easy maths just give it:

hit=2500;indirectHit=1750;indirectHitRange=7.5;

and then the bronco weapon damage will fit in with the rest of the game

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you think that dropping a bomb 15 meters from a t80 and destroys it is realistic?

let me put it another way evis:

if you are skilled, and dont overuse the ammo you have on the CAS version mainly, you can destroy 15 to 20 (!!!!!wink.gif T80 tanks without landing for rearming.

i know, coz i did it.

i took out 6 tanks with the 20 mm, took out 4 with the mk82's, and took 6 or 7 out with the FFAR's.

Im not even talking about what you could do to infantry and soft targets with 114 FFAR's, bombs and the 20mm/4x7.62.

this plane allready has more hitting power than the a-10.

So do you really think it is underpowered? seen that the bombs are less powerfull than the BIS ones, this is made up by the fact that A- we gave the bronco more of them, and B we made the bombs semi guided.

you dont look at the individual damage per hit, you look at the total hitting power of the complete addon, and i think we managed to make it very well balanced in game. We learned out lesson with the adats, that one we made too realistic, and ppl started complaining about its immense power.

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thats not actually the point, you are saying each of the bombs it carries has a 500lb warhead and yet it does the same damage as two 2.75 inch ffars which is totally wrong seeing as the average HE ffar has a 10lb warhead if you say its carrying these weapons you should at least get it so it acts realisticly in the ofp universe, a 500lb bomb should do exactly as the BIS bombs do, they made the game i think their damage values are going to be a hell of a lot more realistic, and yes dropping a 500lb bomb from 15 ft would destroy a t80 it would also destroy the plane you are flying most likely, the adats wasnt done realisticly, being able to target things when they are hidden is not realistic, but thats a limitation of ofp not your fault, there is no limitation in making the OV-10 as powerful as it should be, and making the bombs semi guided didnt really do much for me, i dont use them like that i would rather use them unguided like they are supposed to be so i just dont target, if you have the weapons out of whack with other units in the game in missions using the OV-10 there will be a noticable difference

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Munger @ Sep. 24 2002,17:47)</td></tr><tr><td id="QUOTE">I think it needs to be the way it is - otherwise it would extremely difficult to hit anything with any accuracy.<span id='postcolor'>

Just like that thing- whats it called? Oh yeah: reality.

If the OV-10 was this deadly, dont you think they would use for something other than a FAC platform and light attack (many, many, many years ago)?

I like the HUD, and I like the model, but the Bronco is too deadly.

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wow.gif7--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Sep. 24 2002,23wow.gif7)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Munger @ Sep. 24 2002,17:47)</td></tr><tr><td id="QUOTE">I think it needs to be the way it is - otherwise it would extremely difficult to hit anything with any accuracy.<span id='postcolor'>

Just like that thing- whats it called? Oh yeah: reality.

If the OV-10 was this deadly, dont you think they would use for something other than a FAC platform and light attack (many, many, many years ago)?

I like the HUD, and I like the model, but the Bronco is too deadly.<span id='postcolor'>

It is a very heavily armed aircraft, but it's slow and very  vulnerable to AAA and portable SAM's. That's why it's been retired from service. The same thing happened to the A-1 Skyraider and it will surely happen to the A-10 too.

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Okay, I checked the stats, and you are right, the Bronco can carry a fair amount of ordnance (3,600 lbs). My gripe is that it is so damn easy to put 5 bombs right on top of a target with minimum effort

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Eviscator: You don't get it, do you? How would it be if the bronco had all the firepower you wanted it to have? It would be way to supperior in the air against ground targets. But Carnage made it playable instead, you should thank him instead. You have to weight the reality to playability in this case.

EDIT: damn do I still have 2 accounts here? *sigh*

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i thought i was very clear when i explained why the bombs are less powerful than BIS's bombs, i had a big story written down,but i realised i was repeating myself for nothing.

You are mixing reality data and BIS data and game data and apply some magic formula and expect it to come to some sort of fixed unchangeable constant. that the bronco's bombs need to comply to.

im dropping the subject.

tex: one shilka is sufficient to keep 5 broncos away from your base, if they do try, they are shot down in a hearbeat.

and, as someone else said, AI cannot drop dumb bombs, AI needs a lock and a diamond before it fires.

next ime, do your testflights on malden, with the tanks in the canyons and on hillsides. and see that the hitting percentage of the bombs goes to virtually zero.

Even with you behind the wheel.

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i havent mentioned how much firepower it should have, only how much damage it should have, and if there is any unchangable constant it should be to use the BIS damage values as a benchmark for any addon, their values are weighed up against all the other units in the game, all the soldiers, all the cars, the tanks so no its not my magical formula its BIS's magical formula to make all the damage in scale with all the units in the game at the minute i find the bronco nearly unplayable because why bother dropping bombs from this aiurcraft when i can do more damage in the uh-60 from bis? or the mi-17?(which is about as good a target as the bronco) and i dont even find the cannon makes up for it, shooting with the cannon is much less fun than with rockets or bombs

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oh and it seems that the texture problem is only on computers with voodoo graphics cards, hope that helps smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">ok, to stop me from having to release a fixed version, please all go away and buy a decent vidcard..:) .... just kidding.

i'll see if i can upload a fixed version soon, check out our site the next few days. <span id='postcolor'>

thanks Gen.Carnage! I have to stay with the Voodoo 3000 here so those are good news for the ones that have those... believe me they still rock for OF under Glide! hehe

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Well, Ive been testing the hell out of the Bronco for several hours now, and I still think it's too powerful. Or maybe Im too good. I cant tell anymore smile.gif

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ive never actually seen a bronco with all these weapons, they normally just had flares/survival kit/fuel tanks didnt they?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Eviscerator @ Sep. 25 2002,03:46)</td></tr><tr><td id="QUOTE">ive never actually seen a bronco with all these weapons, they normally just had flares/survival kit/fuel tanks didnt they?<span id='postcolor'>

Here's the scoop on the Bronco:

The OV-10A is a twin-turboprop short takeoff and landing aircraft conceived by the Marine Corps and developed under an Air Force, Navy, and Marine Corps tri-service program. The first production OV-10A was ordered in 1966 and its initial flight took place in August 1967.

The Bronco's mission capabilities include observation, forward air control, helicopter escort, armed reconnaissance, gunfire spotting, utility and limited ground attack; however, the USAF acquired the Bronco primarily as a forward air control (FAC) aircraft. Adding to its versatility is a rear fuselage compartment with a capacity of 3,200 pounds of cargo, five combat-equipped troops, or two litter patients and a medical attendant.

The first USAF OV-10As destined for combat arrived in Vietnam on July 31, 1968. A total of 157 OV-10As were delivered to the USAF before production ended in April 1969.

The aircraft on display was flown to the USAF Museum on October 2, 1991, and is painted as it was when it served in Southeast Asia.

The OV-10 was equipped with seven external store stations and four 7.62 mm guns installed in the sponsons. A variety of conventional ordnance could be delivered in addition to 2,000 rounds of ammunition. The seven external store stations consist of four sponson store stations, one centerline station, and two external wing stations. Sponson accessibility provided rapid loading of stores and ammunition. The wing stations could carry the LAU-7/A launcher for mounting either rocket packages or missiles. The centerline store station also had the capability of carrying either a 20 mm gun pod or a 150-, 230-, or 300-gallon (568-, 871-, or 1136-liter) external fuel tank.

SPECIFICATIONS

Span: 40 ft.

Length: 41 ft. 7 in.

Height: 15 ft. 1 in.

Weight: 14,444 lbs. max.

Armament: Four M60C 7.62mm machine guns in fuselage sponsons, plus 3,600 lbs. of mixed ordnance or gun pods carried externally.

Engines: Two Garrett-AiResearch T76s (-G-10, left; -G-12 right) of 715 shaft hp. each

Cost: $480,000

PERFORMANCE

Maximum speed: 281 mph.

Cruising speed: 223 mph.

Range: 1,240 miles

Service Ceiling: 26,000 ft.

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$480,000. I'm sure its right but for a attack (somewhat) that seems cheap.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (edc @ Sep. 25 2002,04:09)</td></tr><tr><td id="QUOTE">$480,000.  I'm sure its right but for a attack (somewhat) that seems cheap.<span id='postcolor'>

Machine guns and rockets not included smile.gif

I haven't been able to find anything talking about Broncos with bombs on them, much less a photo of one with bombs. Ill keep looking.

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make a transport one with the ability to fit three guys in the back. now THAT would be awesome biggrin.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (NavyEEL @ Sep. 25 2002,04:28)</td></tr><tr><td id="QUOTE">make a transport one with the ability to fit three guys in the back.  now THAT would be awesome   biggrin.gif<span id='postcolor'>

except the real deal can fit 5-6. Not comfortable, of course, but possible.

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What the heck is the ammo names. I cant seem to get the name that came in the readme file to work.

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Excellent addon. Pardon my ignorance, but does the East have anything like this IRL? Aircraft are not my area of expertise...thanks.

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