dreadedentity 278 Posted October 31, 2014 (edited) I know that title is rather cryptic, but bear with me. If this works like I think it will, it will be awesome. First go into the editor, pick any map, put a player down, and save it with any name. Now download this script (Dropbox) and place it in your mission folder. Rename it all you want and then execVM it from your player's init line. (or even just rename it to init and let the game run it for you) Enjoy! For fun screenshot the hint and post it! (you can blot out your name of course, oops spoilers!) Edited October 31, 2014 by DreadedEntity Share this post Link to post Share on other sites
jshock 513 Posted October 31, 2014 Cryptic title, cryptic information....must....see...what it is all about....I must... :p Share this post Link to post Share on other sites
das attorney 858 Posted October 31, 2014 Throws an error when ran: Error in expression < _map = []; _trash = toArray(_newArray select 14); reverse _trash; { if (_x == > Error position: <select 14); reverse _trash; { if (_x == > Error Zero divisor File e:\documents\arma 3 - other profiles\horde\missions\#furniture_1.Stratis\mindBlown.sqf, line 36 Share this post Link to post Share on other sites
dreadedentity 278 Posted October 31, 2014 Throws an error when ran: Error in expression < _map = []; _trash = toArray(_newArray select 14); reverse _trash; { if (_x == > Error position: <select 14); reverse _trash; { if (_x == > Error Zero divisor File e:\documents\arma 3 - other profiles\horde\missions\#furniture_1.Stratis\mindBlown.sqf, line 36 It's because your filepath is different! :o Not enough elements in the array Share this post Link to post Share on other sites
das attorney 858 Posted October 31, 2014 I will change my profile name to something longer immediately! ;) Share this post Link to post Share on other sites
dreadedentity 278 Posted October 31, 2014 I will change my profile name to something longer immediately! ;) Well, I thought that the path to missions was hard-coded, but it seems I was wrong. The little script works by reading the mission filepath, parsing the strings, then the results are hard-coded from that array. Like, the normal filepath if you just used the default install directory would be "C:\Users\YOUR_NAME\Documents\Arma 3 - Other Profiles\PROFILENAME\missions\MISSION_NAME", so I literally just counted which elements I needed from the array to display them in a hint. I actually thought that the mission folder was hard-coded to "my documents", how did you get a different directory? EDIT: D'oh it makes sense now. Since you're not using your boot drive, there is no Users folder, so just changing the install directory should be sufficient. Share this post Link to post Share on other sites
Rydygier 1317 Posted October 31, 2014 I wanted to blow my mind with this, but link seems dead already? My mind is safe for now... :( Share this post Link to post Share on other sites
dreadedentity 278 Posted October 31, 2014 I wanted to blow my mind with this, but link seems dead already? My mind is safe for now... :( Oops, that's what I get for organizing my dropbox files! I made a new link Share this post Link to post Share on other sites
Tajin 349 Posted October 31, 2014 Sorry but my mind apparently refused to be blown. ;) Share this post Link to post Share on other sites
tryteyker 28 Posted October 31, 2014 I don't really get any of it.. since when is __FILE__ a thing inside sqf? :o But it looks nice nonetheless. Share this post Link to post Share on other sites
Tajin 349 Posted October 31, 2014 "__FILE__" is filled in by the preprocessor and can be used in any file or code that is preprocessed. More on that here: https://community.bistudio.com/wiki/PreProcessor_Commands Share this post Link to post Share on other sites
tryteyker 28 Posted October 31, 2014 Ah I've seen that page. Totally forgot about it, didn't actually know these specific preprocessor commands are a thing. Share this post Link to post Share on other sites
killzone_kid 1331 Posted November 1, 2014 What does "save as" and "run from" supposed to show? There is profileName for profile name and worldName for the map, don't understand why parse script location for that? But my mind was nearly blown from looking at parsing strings into arrays and back if one can use count select and find with strings already :). Share this post Link to post Share on other sites
dreadedentity 278 Posted November 1, 2014 But my mind was nearly blown from looking at parsing strings into arrays and back if one can use count select and find with strings already :). Haha thanks, that was the really fun part! Actually it was all pretty fun, "saved as" shows you what you saved the mission as, and "run from" will show you the name of file :) The only problem with it is that it only works if you have everything saved in the default location (C:\Users\YOUR_NAME\ etc.) due to the static array selections Share this post Link to post Share on other sites