avibird 1 36 Posted August 4, 2017 Let's agree to disagree and all be friends ?. I believe game play over realistic Logistics any day. I have been playing this game since 2001. Lol because Manuel fire from a vehicle, an engineer who can repair a tank in the field with armor damage or any of the visual indications of waypoints and or objectives are realistic. People choice to see what is acceptable regarding what is realistic or not. The bottom line this is a game we all play for fun and I choose functionality over what you see as realistic. This is just my view I can accept your opinion so please accept mine. 1 Share this post Link to post Share on other sites
en3x 209 Posted August 4, 2017 Its fine, I don't mind if you have different opinion. One thing though is not people opinion is developers opinion and developer vision as studio and decision. At the end of the day we can only suggest, meaning we aren't entitled to anything. Share this post Link to post Share on other sites
avibird 1 36 Posted August 5, 2017 Agree boheima is one of the few companies that give open access to their codes to allow our community to alter the original content with that said they usually listen to the community and incorporate the best mods/scripts into vanilla contact for is to enjoy. Share this post Link to post Share on other sites
h4wek 43 Posted April 2 Am I only who is missing to have possibility of confing entry in number model coordinates array like for example: slingLoadCargoMemoryPoints[] = {{0,0.45,1.08},{0,-4.25,0.23}}; not only by memory points, to transport broken small heli by bigger one or to transport plane is needed to make whole scripting method slingload or edit model to add memory points, by this feature will be possibile to add it by config overwrite. Share this post Link to post Share on other sites