corsa1r 10 Posted August 18, 2015 Killoch, it looks like at least a vanilla backpack or two is deleted in the arsenal when I install your mod, not sure if you knew about this or if it's intended but I know for certain that Coyote Field Pack is taken off the menu when this is installed. Will look at it more when I have time to see what else might be missing. Share this post Link to post Share on other sites
Magirot 14 Posted August 28, 2015 This was probably noted months ago when the patch came out, but just in case: 1.42 switched the Zafir LMG's ammunition from 150Rnd_762x51_Box to 150Rnd_762x54_Box, so all Autorifleman units using the Zafir have magazines that they can't load their weapons with. Other than this and the other bug reports above, this is a great addon. Thank you! Share this post Link to post Share on other sites
deathwatch4 89 Posted October 23, 2015 Any plans for other nations in the future? Like Sweden, France, Japan, or Taiwan? Share this post Link to post Share on other sites
armyguy277 23 Posted November 28, 2015 so is this mod dead or are you still working on it? Share this post Link to post Share on other sites
kamping-killoch 16 Posted December 3, 2015 Minor Update Day Hi folks, Sorry to any users who have been hoping for updates, I've been working and had extremely little time to put into this. That being said there will be an update soon on SIX to get the Armour working with the new PPS update, it should give all armor in the pack working values. I expect to do another revision in a few weeks ( that may slip to the end of january ) for the purpose of refining these armor values. As penance there are a few additional Uniforms in the update, not a huge amount like the last few updates but some interesting things including Tropical/Green Type 07. SIX should update "soon" and other download links will be edited to this post as they become available. Initial Google Drive Link Again sorry to any users and groups that use the pack. 6 Share this post Link to post Share on other sites
Ovelapaskiainen 2 Posted December 4, 2015 I absolutely love this uniform pack (especially the finnish M05) I thought you could make more of these, if you have time and motivation ofcourse https://static.ylilauta.org/files/tp/orig/paoasdyy/efefsfsfsd.jpg I'd personally love to see a desert (the one most right one on first row) and urban variant (the grey one in low right corner :rolleyes: Share this post Link to post Share on other sites
pulstar 55 Posted December 4, 2015 Very nice mod, but time for a weap replacement PBO! Massi or HLC hmmm? Time to get configging.. Share this post Link to post Share on other sites
Guest Posted December 4, 2015 New version frontpaged on the Armaholic homepage. Killochs Multi-National Pack v3.01 Share this post Link to post Share on other sites
kecharles28 197 Posted December 4, 2015 Updated mod v3.1 available at withSIX. Download now by clicking: Hey Kamping-Killoch , you can upload updates or new mods to withSIX yourself now! Make your own promo page, get the power to release your work at your own point of choosing. To learn more, follow this guide. 1 Share this post Link to post Share on other sites
Rellikplug 11 Posted December 6, 2015 ... we found that the squad xml does not function with the majority of the uniforms. The exception is the Irish DPM (Desert). Are there plans to change this in future updates? I noticed this today too. Great mod with superb textures but rather curious why the squad xml logo only appears on two uniform types of one faction. Share this post Link to post Share on other sites
kamping-killoch 16 Posted December 9, 2015 Updates Yey! Sorry to have two updates this close together, I guess this is update...3.2...ish. Anyway, I've finally got around to fixing all* those bugs you asked about ( * = probably ). The specific changelog is as follows: Reattached arm muscles to several new soldiers, they can now throw grenades and place explosives Added new Irregular winter units and their hats Unblocked Coyote Backpacks ( Thanks to corsa1r for pointing this out) Fixed broken Police units Added new PLA temperate "Artillery" pattern and Police Special Forces Pattern and some associated gear Added Hidden Festive Jumpers Added "Tan LBV"'s, identical to the Vanilla OPFOR LBV with some armour added in Un-Ruffled VDV Beret Washed Tiger Stripe boonies until they were as dull as the uniform Added some sort of urban digital urban pattern Revised the USMC patterns Added a number of 1960's African Merc. inspired patterns incl. Bush camo, French Lizard and "Duck" Iranian uniforms no longer need testing Thanks to corsa1r for spotting the backpack bug, I'd not known about it until just now. Also thanks to everyone else who has reported issues. Unfortunately for the time being I am only able to support the mod as a gear pack, and not the many units included. This is simply a matter of time available to me due to work obligations etc.. This means no weapon replacement versions from me. That being said you are As always free to take the pack apart and do that sort of thing for yourselves/ your groups. Re: XMLs I don't know why they don't work specifically, they are lost in some sort of circular scripted black hole that I've not had time to untangle. If you're looking for the festive jumpers they are: MNP_CombatUniform_WWS_A MNP_CombatUniform_WWS_B MNP_CombatUniform_WWS_C The download linky is: Google Drive 4 Share this post Link to post Share on other sites
Guest Posted December 11, 2015 New version frontpaged on the Armaholic homepage. Killochs Multi-National Pack v3.2 Share this post Link to post Share on other sites
JamesTheClarke 40 Posted December 11, 2015 Thanks for still supporting this mod. Our community is currently not using it, but I still enjoy checking out your camo-texture creations in the editor / arsenal. Question: are you employing vanilla damage / protection values for vests, helmets and uniforms or did you modify those values to a certain degree? Share this post Link to post Share on other sites
armyguy277 23 Posted December 11, 2015 any plans to add non digital Iranian camo patterns? Share this post Link to post Share on other sites
kamping-killoch 16 Posted December 11, 2015 Thanks for still supporting this mod. Our community is currently not using it, but I still enjoy checking out your camo-texture creations in the editor / arsenal. Question: are you employing vanilla damage / protection values for vests, helmets and uniforms or did you modify those values to a certain degree? The armour values are custom, but based almost exactly on vanilla values. There are a few exceptions, such as the LBVs which offer light armour where the Vanilla LBVs do not. Share this post Link to post Share on other sites
JamesTheClarke 40 Posted December 15, 2015 The armour values are custom, but based almost exactly on vanilla values. There are a few exceptions, such as the LBVs which offer light armour where the Vanilla LBVs do not. Thanks a lot for the clarification. Our community prefers using vanilla or close to vanilla values in order to ensure broad compatibility across multiple mod platforms and vanilla assets, especially for PvP. Currently we are prepping a restructure of our mod repo, might be replacing some older gear mods with yours. ^_^ Keep up the great work! Share this post Link to post Share on other sites
sonsalt6 105 Posted December 18, 2015 Updated mod v3.2 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Neviothr 102 Posted December 30, 2015 Could you add a UNO faction? Share this post Link to post Share on other sites
Ovelapaskiainen 2 Posted January 14, 2016 Could you make at least one multicam uniform without any flags on it, please :) Share this post Link to post Share on other sites
Neviothr 102 Posted January 14, 2016 There's no chest rig for the Finish arctic camo. Share this post Link to post Share on other sites
Caranfin 2 Posted March 16, 2016 There's no chest rig for the Finish arctic camo. Most likely because there is no winter camo version of the M05 combat vest, since the winter jacket can be worn over it without restricting access too much. It would be neat to have the winter camo work sort of like the ghillies in that it hides your vest, but that might be hard to make look good by just reskinning an existing uniform. Speaking of the finnish gear, it's not a big deal but the flag should only be worn on the left sleeve (and the right way around) instead of both and flipped to 'face forward' like the americans do it. It would also make more sense to use the subdued flag colours in combat gear instead of the full colour one: http://i.imgur.com/CKRK48l.jpg Share this post Link to post Share on other sites
csathdfw 2 Posted March 16, 2016 nice pants! thanks for the hard work you put in this :) Ive read it in the replies here earlier, the config.bin/cpp included is just jibberish when trying to open it, if I use mikero`s tools, either it crashes, or just shows a "-" in the output window. Ive been wanting to edit the containerclass= values down to a more vanilla like space. Share this post Link to post Share on other sites
General Kong 148 Posted March 16, 2016 Hey Killoch, any chance of seeing this on Steam Workshop? Also, I found a bug, where none of the Independant factions are showing up in zeus, and the PLA units are still using their old helmets Share this post Link to post Share on other sites
FamousGamer 0 Posted March 29, 2016 With the NPA - National Peoples Army you mean the Army of East Germany, right ? Cause I can´t find that camo in my game. Share this post Link to post Share on other sites
Threule 1 Posted May 16, 2016 Will you add flagless variants? I want to make some terrorists but the flags kill many of the uniforms 1 Share this post Link to post Share on other sites