bars91 956 Posted November 11, 2014 Is this going to be a part of your Rangemaster mod? Or just compatible with it? Share this post Link to post Share on other sites
eggbeast 3673 Posted November 11, 2014 it will be in rangemaster soon - just dotting the i's on the license agreement and finishing a few textures Share this post Link to post Share on other sites
eggbeast 3673 Posted November 17, 2014 new RAF harrier skin by Brooks ain't she lovely? Share this post Link to post Share on other sites
eggbeast 3673 Posted November 18, 2014 (edited) ok boats added - pook's SOC-R boats plus some edits of the RHIB's ============== CHANGELOG: ============== v4.0 11/18/14 by hcpookie, edit by Eggbeast - Integrated Heavy armored units to single pbo/config - boat flares are now available using [toggle countermeasures] - unarmored versions have reduced amor (40) and heavy versions have (50), RHIBs have (30) - unarmored versions have maxSpeed (75) and heavy versions have (65) - All weapons now derived from EB_Armour and EB_missilebox - improved assault magazine sizes, bullet types, dispersion and zeroing - added improved SF weapons and mags to cargo for woodland/desert variants - added flashlights, flare pistols and fuel cans to boats - tweaked naming - added heavy assault group using new heavy units - added rapid stop function based on RKSL wheelbrake logic, credit RKSL Rock and UNN - added boathorn action for commander/ driver - added RHIB updates for RHIB / RHIB2Turret for USMC / US Army / BAF W and BAF D factions - improved head movement in most turrets ====================== CLASSNAMES : ====================== Vehicles: 1x M2 front: "RHIB" // USMC FR (stock) "EB_RHIB_US" // US SF "EB_RHIB_M2_BAFX_W" // BAF Woodland "EB_RHIB_M2_BAFX_D" //BAF Desert 1x M2 front, 1x Mk19 rear: "RHIB2Turret" // USMC FR (stock) "EB_RHIB_Mk19_US" // US SF "EB_RHIB_GMG_BAFX_W" // BAF Woodland "EB_RHIB_GMG_BAFX_D" //BAF Desert 2x M2 front, 2x M240 side, 1x Mk19 rear: pook_SOCR_M2 // USMC FR pook_SOCR_M2_US // US SF pook_SOCR_H_M2 // USMC FR Up-armored hull pook_SOCR_H_M2_US // US Delta Force Up-armored hull 2x M2 front, 2x Mk19 side, 1x M240 rear: pook_SOCR_M2b // USMC FR pook_SOCR_M2b_US // US SF pook_SOCR_H_M2b // USMC FR Up-armored hull pook_SOCR_H_M2b_US // US Delta Force Up-armored hull 2x M134 front, 2x Mk19 side, 1x M2 rear: pook_SOCR_M134 // USMC FR pook_SOCR_M134_US // US SF pook_SOCR_H_M134 // USMC FR Up-armored hull pook_SOCR_H_M134_US // US Delta Force Up-armored hull 2x M134 front, 2x M240 side, 1x Mk19 rear: pook_SOCR_M134b // USMC FR pook_SOCR_M134b_US // US SF pook_SOCR_H_M134b // USMC FR Up-armored hull pook_SOCR_H_M134b_US // US Delta Force Up-armored hull Groups: pook_SOCR_Patrol // 2x USMC FR SOC-R patrol group pook_SOCR_Assault // 3x USMC FR SOC-R assault group pook_SOCR_H_Assault // 3x USMC FR SOC-R heavy assault group pook_SOCR_Escort // 2x USMC FR SOC-R escort + 2x RHIB pook_SOCR_US_Patrol // 2x US SF SOC-R patrol group pook_SOCR_US_Assault // 3x US SF SOC-R assault group pook_SOCR_US_H_Assault // 3x US SF SOC-R heavy assault group pook_SOCR_US_Escort // 2x US SF SOC-R escort + 2x RHIB Edited November 20, 2014 by eggbeast Share this post Link to post Share on other sites
bars91 956 Posted November 19, 2014 I sure hope these beauties will sound something like this: :cool: Share this post Link to post Share on other sites
eggbeast 3673 Posted November 19, 2014 nice vid lol that sound was hollywood though man, m134 has en electric whine and tinkle of brass sound, not great bassy boom like a GAU8 the boats use water jet rams to go fast and stop fast, so they don't make a huge amount of noise. what we really need is an fx maker to do the splash fx seen here Share this post Link to post Share on other sites
bars91 956 Posted November 19, 2014 Yeah - seen the real promo vids of SEALs and SWCC :cool: Pretty much a more quiet GAU-8 sound? Share this post Link to post Share on other sites
eggbeast 3673 Posted November 19, 2014 nah we've done the miniguns already ages ago. even the gau19 sounds pretty quiet but our GAU8 sounds like a T-rex roaring in the sky... it's awesome. Share this post Link to post Share on other sites
bars91 956 Posted November 19, 2014 T-rex... I think it fits the A-10 =) Old but packs some major heat. Anyways, can't really play A2 anymore without Rangemaster and CorePatch so waiting eagerly for this update... Share this post Link to post Share on other sites
eggbeast 3673 Posted November 20, 2014 (edited) ok imported from hcpookie and franze, with permission: V 3.0 classnames Vehicles: example of factions pook_brdm2_Base // Rus_East pook_brdm2_CDF // CDF-West pook_brdm2_CDF_IND // CDF-Independent pook_brdm2_GUE // NAPA-Guerilla-Independent pook_brdm2_INS // CHDKZ-Insurgent-East pook_brdm2_TAK // TAK-East pook_brdm2_TKGUE // TAK-Locals-Independent pook_brdm2_TKINS // TAK-Militia-East pook_brdm2_UNO // UNO-Independent - BRDM2 SA9: by Franze "pook_brdm2_sa9" "pook_brdm2_sa9_CDF" "pook_brdm2_sa9_CDF_IND" "pook_brdm2_sa9_INS" "pook_brdm2_sa9_GUE" "pook_brdm2_sa9_TAK" "pook_brdm2_sa9_TK_INS" "pook_brdm2_sa9_TK_GUE" "pook_brdm2_sa9_UNO" - BRDM2: Baseline BRDM2 "pook_brdm2_base" "pook_brdm2_CDF" "pook_brdm2_CDF_IND" "pook_brdm2_GUE" "pook_brdm2_INS" "pook_brdm2_TAK" "pook_brdm2_TKGUE" "pook_brdm2_TKINS" "pook_brdm2_UNO" - BRDM2-M: Russian M model - right side muffler only, smoke launchers x6, searchlight, gunner spotlight "pook_brdm2M" "pook_brdm2M_TAK" "pook_brdm2M_TKGUE" "pook_brdm2M_TKINS" - BRDM2-M-AGS: Russian M model with AGS17 "pook_brdm2AGS" "pook_brdm2AGS_TAK" "pook_brdm2AGS_TKGUE" "pook_brdm2AGS_TKINS" - 9P124: (AT2) ATGM model "pook_brdm2AT2" "pook_brdm2AT2_GUE" "pook_brdm2AT2_CDF" "pook_brdm2AT2_CDF_INS" "pook_brdm2AT2_INS" "pook_brdm2AT2_TKGUE" "pook_brdm2AT2_TAK" "pook_brdm2AT2_TKINS" - 9P122: 9M14 Malyutka (AT3) ATGM model "pook_brdm2AT3" "pook_brdm2AT3_CDF" "pook_brdm2AT3_CDF_IND" "pook_brdm2AT3_GUE" "pook_brdm2AT3_INS" "pook_brdm2AT3_TAK" "pook_brdm2AT3_TKGUE" "pook_brdm2AT3_TKINS" - 9P133: 9M14-P Malyutka (AT3C) ATGM model "pook_brdm2AT3c" "pook_brdm2AT3c_CDF" "pook_brdm2AT3c_CDF_IND" "pook_brdm2AT3c_INS" "pook_brdm2AT3c_GUE" "pook_brdm2AT3c_TAK" "pook_brdm2AT3c_TKGUE" "pook_brdm2AT3c_TKINS" - 9P148: 9M113 Konkurs (AT5) ATGM model "pook_brdm2AT5" "pook_brdm2AT5_CDF" "pook_brdm2AT5_CDF_IND" "pook_brdm2AT5_GUE" "pook_brdm2AT5_INS" "pook_brdm2AT5_TKINS" "pook_brdm2AT5_TKGUE" "pook_brdm2AT5_TAK" - BRDM2-MG-DShk: HMG open top conversion model "pook_brdm2DSHK_RU" "pook_brdm2DSHK_CDF" "pook_brdm2DSHK_CDF_IND" "pook_brdm2DSHK_GUE" "pook_brdm2DSHK_INS" "pook_brdm2DSHK_TAK" "pook_brdm2DSHK_TKGUE" "pook_brdm2DSHK_TKINS""pook_brdm2DSHK_UNO" - BRDM2-MG-M2: M2 GPMG open top conversion model used by CDF. Based on TOW model. "pook_brdm2M2" "pook_brdm2M2_CDF_IND" "pook_brdm2M2_GUE" "pook_brdm2M2_INS" "pook_brdm2M2_TKGUE" "pook_brdm2M2_TKINS" - BRDM2-Mk19: Mk19 GL open top conversion model used by CDF. Based on TOW model. "pook_brdm2Mk19" "pook_brdm2Mk19_INS" "pook_brdm2Mk19_GUE" "pook_brdm2Mk19_CDF_IND" - BRDM2-TOW: IDF conversion used by CDF "pook_brdm2TOW" "pook_brdm2TOW_CDF_IND" "pook_brdm2TOW_GUE" "pook_brdm2TOW_INS" - BRDM2-MG-M240: M240 MG open top conversion model used by CDF. Based on TOW model. "pook_brdm2M240" "pook_brdm2M240_CDF_IND" "pook_brdm2M240_GUE" "pook_brdm2M240_INS" "pook_brdm2M240_PMC" "pook_brdm2M240_PMCwest" "pook_brdm2M240_TKGUE" "pook_brdm2M240_TKINS" - BRDM2-MG-M134: M134 MG open top conversion model used by PMC. Based on TOW model. "pook_brdm2m134" "pook_brdm2m134_IND" - BRDM2-Police (barricade): Police model with fence barricade and spotlight based on real-world vehicle. "pook_brdm2Police" "pook_brdm2Police_CDF" "pook_brdm2Police_CDF_IND" "pook_brdm2Police_PMC" "pook_brdm2Police_PMCWest" "pook_brdm2Police_UNO" - BRDM2-Police (patrol): Police model with light bar and spotlight based on real-world vehicle "pook_brdm2PolicePatrol" "pook_brdm2PolicePatrol_CDF" "pook_brdm2PolicePatrol_CDF_IND" "pook_brdm2PolicePatrol_PMC" "pook_brdm2PolicePatrol_PMCWest" "pook_brdm2PolicePatrol_UNO" - BRDM2-HQ: HQ model with antenna hubs "pook_brdm2HQ" "pook_brdm2HQ_UNO" "pook_brdm2HQ_PMC" "pook_brdm2HQ_PMCWest" "pook_brdm2HQ_TKINS" "pook_brdm2HQ_TAK" "pook_brdm2HQ_TKGUE" "pook_brdm2HQ_INS" "pook_brdm2HQ_GUE""pook_brdm2HQ_CDF_IND" "pook_brdm2HQ_CDF" - BRDM2-HQ-C2: HQ command-control model with deployable observation mast. Laser designator is primary weapon. "pook_brdm2HQcomm" "pook_brdm2HQcomm_UNO" "pook_brdm2HQcomm_PMC" "pook_brdm2HQcomm_PMCWest" "pook_brdm2HQcomm_TAK" "pook_brdm2HQcomm_GUE" "pook_brdm2HQcomm_CDF" "pook_brdm2HQcomm_CDF_IND" "pook_brdm2HQcomm_INS" - BRDM2-MG-PKM: Dual-gun PKT Model with dual mounted PKTs and gunner turret hatch. New magazines to provide adequate ammunition supply. "pook_brdm2PKM" "pook_brdm2PKM_UNO" "pook_brdm2PKM_TAK" "pook_brdm2PKM_TKGUE" "pook_brdm2PKM_TKINS" "pook_brdm2PKM_INS" "pook_brdm2PKM_GUE" "pook_brdm2PKM_CDF" "pook_brdm2PKM_CDF_IND" - BRDM2-RKT: Improvised rocket pod mount used by rebels and insurgents. "pook_brdm2RKT_GUE" "pook_brdm2RKT_TKINS" "pook_brdm2RKT_TKGUE" "pook_brdm2RKT_INS" - BRDM2-ASRAD: ASRAD Air Defense system with Stinger missiles. "pook_brdm2AA_CDF" "pook_brdm2AA_INS" "pook_brdm2AA_GUE" "pook_brdm2AA_CDF_IND" "pook_brdm2AA_TKGUE" "pook_brdm2AA_TKINS" "pook_brdm2AA_UNO" TK INS array "pook_brdm2AGS_TKINS" "pook_brdm2AA_TKINS" "pook_brdm2RKT_TKINS" "pook_brdm2PKM_TAK" "pook_brdm2HQcomm_TAK" "pook_brdm2HQ_TKINS" "pook_brdm2DSHK_TAK" "pook_brdm2AT5_TAK" "pook_brdm2AT3c_TKINS" "pook_brdm2AT3_TKINS" "pook_brdm2AT2_TKINS" "pook_brdm2M_TAK" "pook_brdm2_TAK" "pook_brdm2_sa9_TAK" ---------- Post added at 04:36 PM ---------- Previous post was at 04:28 PM ---------- Also added Growler M1161 by hcpookie "pook_M1161_ITV" "pook_M1161_M2" "pook_M1161_Mk19" "pook_M1161_M2_SOV" "pook_M1161_Mk19_SOV" "pook_M1161_amb" ---------- Post added at 04:58 PM ---------- Previous post was at 04:36 PM ---------- so for this week - 1.8 release: - added F15 x 16 types by Iris Simulations/ dezkit /eggbeast - added MQ9 x 10 types by eggbeast - added MH60L DAP x 10 types by eggbeast - added M1161 Growler x 5 types by hcpookie - added SOC-R boats and updated RHIBs x 20 types by hcpookie/ eggbeast - added BRDM-2 pack including SA-9 x 200 types by hcpookie/ franze/ eggbeast - added new license agreement - added AGM130 by von knudenberg - updated eb_missilebox, eb_armour and eb_weapons - new RAF harrier skin by Brooks Edited November 20, 2014 by eggbeast Share this post Link to post Share on other sites
eggbeast 3673 Posted November 25, 2014 weapons loadouts and proxy plan done for pooks new model imports: Su27 Flanker Mig29 Fulcrum Share this post Link to post Share on other sites
hcpookie 3770 Posted November 28, 2014 (edited) Su30 is coming along... keep finding more things to fix! :) Yes those are thrust vectoring engine nozzles: Edited November 28, 2014 by hcpookie Share this post Link to post Share on other sites
islesfan186 83 Posted November 28, 2014 Damn those are pretty sweet. Can't wait to see what other goodies you have in the pipeline Share this post Link to post Share on other sites
eggbeast 3673 Posted November 28, 2014 yeah can't wait to see how the aircraft performance can be varied with the thrust vectoring. well we also have franzes su17/22 and Citizensnip's Mig-23 (supplied by Darkhorse who has permission) coming along soon. proxy and weapon plans completed, just working on configs. Share this post Link to post Share on other sites
islesfan186 83 Posted November 28, 2014 well we also have franzes su17/22 and Citizensnip's Mig-23 (supplied by Darkhorse who has permission) coming along soon.proxy and weapon plans completed, just working on configs. Sweet! Are you guys going to make skins for CDF/TK factions for those aircraft, or just re-doing weapons proxies for the factions that they were originally made for? Share this post Link to post Share on other sites
hcpookie 3770 Posted November 28, 2014 (edited) Can't speak for the others. I am doing up different skins for the SU27 family. They (fortunately) use the BIS Su34 skin as a basis, so any reskin should work fine. I've monkeyed around in GIMP and came up with different greens, blues, and desert skins. Su27 / Su30 family will include: - Su27B Air Superiority fighter - Su30 MR strike fighter - Su30M MR strike fighter with thrust vectoring - "Russian Knights" airshow team with colored smoke (Russian CIV faction) All BIS factions represented, along with Duala and Lingor factions ;) Random tail numbering, synchronized in MP Camo styles assorted per faction w/ forest\air\desert styles Articulated radome for scripted scenarios (nose cone lifts up) Articulated exhaust petals, rotors, and intake FOD doors The new Su-30M, with thrust vectoring, is working. They need a few more things to get finished, and then loadouts, so they can be released: Edit to add... here are the standard colors I've selected for now. There are a few more in the pack. This is all from dinking around in GIMP to get different hues and tones. I would like to see some completely different patterns to go along with these. Edited November 28, 2014 by hcpookie Share this post Link to post Share on other sites
eggbeast 3673 Posted November 28, 2014 sooooooooooooo sweet pook ---------- Post added at 11:07 PM ---------- Previous post was at 11:05 PM ---------- Sweet! Are you guys going to make skins for CDF/TK factions for those aircraft, or just re-doing weapons proxies for the factions that they were originally made for? yeah im gonna make some CDF/INS/TK skins for the su22 and mig23 at the least. actually wld427 has a tk skin for the su22 - i'll ask if we can trade it for the revised bird. Share this post Link to post Share on other sites
hcpookie 3770 Posted November 30, 2014 Battle of the thrust vectoring jets! (That's a Mig-35) The AI doesn't seem to care that they can turn on a dime... which is a shame. I think since you bleed so much speed when doing so, they AI is not allowed to go below certain limits. Share this post Link to post Share on other sites
eggbeast 3673 Posted November 30, 2014 (edited) so coming very soon: added new Mi35/ Mi8/ Pandur and L159 hi-res re-skins for ACR kit from Evromalarkey updated UH-60 MEV skin added GSh-6-30 and GSH-6-23 cannons for Russian planes New hi-res RAF Harrier skins from Brooks: -- camo for CAS -- grey plain for MR/BMB -- shark teeth for AGM/JDAM/SEAD -- RAF coloured tail for CAP Su-27SM Flanker-B by hcpookie (9 loadouts + dynamic by Eggbeast) Su-30MK Flanker-C (Two seater) by hcpookie (9 loadouts + dynamic by Eggbeast) Su-30MKM Flanker-G (Two seater) by hcpookie (dynamic loadouts by Eggbeast) Mig-29 by hcpookie Mig-35 by hcpookie Mig-23 series by Citizenship, ported by Darkhorse and Eggbeast (9 loadouts + dynamic + 4 factions) MiG-23ML Flogger-B MiG-23UB Flogger-C (Two seater) MiG-23MLD Flogger-K MiG-27M Flogger-J Full range of BTR40 and BTR-152s from hcpookie in a range of factions Features: bush camo, amphibious, interactive spare wheel and fuel can, cargo weapons - PK - Dshkm - DShkm + PK - Double Dshkm - ZPU4 - Zu23 - M18 - Mortar carrier Edited November 30, 2014 by eggbeast Share this post Link to post Share on other sites
Gr1ggs 14 Posted November 30, 2014 (edited) can you reanimate vanilla's BTR-40 (DShKM) Gunner? He looks like he really want to die... holy shit Mig-29 and Mig-35... sounds interestingly, can't even remember any good model of Mig-29 in A2 (only CSLA mod, but there was only CSLA texture...), can't wait to take look at them P.S. how about F-4 from Unsung? imho, It will be best opponent of Mig-23 Edited November 30, 2014 by Gr1ggs Share this post Link to post Share on other sites
hcpookie 3770 Posted November 30, 2014 can you reanimate vanilla's BTR-40 (DShKM) Gunner? He looks like he really want to die... do what now?P.S. how about F-4 from Unsung? imho, It will be best opponent of Mig-23 well since I just spent an entire week of evenings and an entire weekend sitting at the computer to release these several dozen new birds, no other jets on the agenda while these still have that 'new car smell'. ;) Share this post Link to post Share on other sites
bars91 956 Posted November 30, 2014 Ok, this is getting ridiculous... so much "shit" released so quickly... ...and only so much free time to jump in A2 and enjoy all of this! :p I guess my DSLR will have to magically "disappear" for a while so I can't work and "have" to stay at home doing "important stuff" :cool: Perfect plan Share this post Link to post Share on other sites
eggbeast 3673 Posted November 30, 2014 get ready for this! ooh and what does it do? http://en.wikipedia.org/wiki/Gryazev-Shipunov_GSh-6-30 On the Mikoyan MiG-27 the Gsh-6-30 had to be mounted obliquely to absorb recoil. The gun was noted for its high (often uncomfortable) vibration and extreme noise. The airframe vibration led to fatigue cracks in fuel tanks, numerous radio and avionics failures, the necessity of using runways with floodlights for night flights (as the landing lights would often be destroyed), tearing or jamming of the forward landing gear doors (leading to at least three crash landings), cracking of the reflector gunsight, an accidental jettisoning of the cockpit canopy and at least one case of the instrument panel falling off in flight. The weapons also dealt extensive collateral damage, as the sheer numbers of fragments from detonating shells was sufficient to damage aircraft flying within a 200 meter radius from the impact center, including the aircraft firing. pack a chute! ---------- Post added at 07:40 PM ---------- Previous post was at 07:32 PM ---------- can you reanimate vanilla's BTR-40 (DShKM) Gunner? He looks like he really want to die... you mean bend him down so he shoulders the weapon? that would make sense. will ask pete when he has his xmas hols to make a new anim Share this post Link to post Share on other sites
bars91 956 Posted November 30, 2014 BTW, about those huge muzzle flashes... does ArmA allow for something like this(1:20)? Share this post Link to post Share on other sites