quibbly 0 Posted December 25, 2001 Anyone have a program, or a command line to kick the people who love to use microphones. This feature is entire crap and should be removed from the game. If they want that feature, use their own CPU and bandwidth. Quibbly Quibblys Game Domain, pure T-3 ofp.quibbly.com Share this post Link to post Share on other sites
suchey 0 Posted December 25, 2001 Cant turn it off...your best bet is to reduce the number of players in order to "make room" for the voice...it doesnt eat that much bandwidth. Share this post Link to post Share on other sites
Angry Radish 0 Posted December 25, 2001 it eats enough bandwidth... plus, you can't prevent the idiot children from spamming global comms with racial slurs, music, etc... The only thing I do, is either start kicking recent joins, or look at the bandwidth usage on the player screen, the highest users are usually the culprits. If you kick em, and the voice stops, wait till they rejoin, do a #userlist, and add the ID to the ban.txt file Till BIS gives us the ability to turn off this useless feature (at least useless on pub servers), we can't do too much. Share this post Link to post Share on other sites
BigQEd 0 Posted December 27, 2001 On our server we utilize Voice and it works great. Doesn't seem to lag down the server. I just wish you knew WHO was speaking at any given time and the Voice was only on when you press a key... when the key is released it would unmic. Like CS... Share this post Link to post Share on other sites
rekrul 7 Posted December 27, 2001 Yeah it would be great if you could get an icon to show who was talking. This would also make it possible to kick those who only wants to mess things up. And a server command where you could enable/disable channels or radio all together. Like if you only want to allow vehicle and direct talk (over microphone ofcourse). -Rekrul Share this post Link to post Share on other sites
Falconer 0 Posted December 28, 2001 I suppose you could drop all packets to the port used for voice communication. I'm not sure what ports you would need to try, but I guess tcp & udp 2234. Share this post Link to post Share on other sites
rekrul 7 Posted December 28, 2001 ...wich is also where all the game info comes leaving you unable to play MP on Internet if you do... Share this post Link to post Share on other sites
suchey 0 Posted December 28, 2001 Servers could use more options like this...good idea allowing only certain channels...direct or team would be nice...also...the admin should somehow be able to find out whos transmiting so that they can bump the freaks that like to play music over their mic. Share this post Link to post Share on other sites
barret 0 Posted December 30, 2001 maybe (if we could find out who talks) the server dudes set rules that ban those who use the voice in non related fashion. I think that it would work. No one could complain cause there always is roger wilco. Share this post Link to post Share on other sites
bn880 5 Posted April 22, 2002 Roger Wilco? I would complain. The voice chat is a great feature, many serious team players use it. What would do away with your problems, and improve the gameplay of those using the radio is displaying the chatters name. ex: WEST Pink 1: VOiCE EAST Blue 1: VOiCE . . . Something like that. Share this post Link to post Share on other sites
Tactician 0 Posted April 22, 2002 Guys, what are you talking about? Voice can be disabled. Put this in the server config: voiceOverNet = false Came out in 1.42. Share this post Link to post Share on other sites
Angry Radish 0 Posted April 22, 2002 Look at how old this thread is Tactician, someone hopped in a time machine.... :-) Share this post Link to post Share on other sites
Wreck-It 0 Posted April 23, 2002 Lmao it's even older now, but turning the VON off means half the GOOD, SERIOUS players out there will not play those servers. I wouldn't anyway... A good game need communication. VON doesn'T lag decent DSL connected servers when running on a decent PC. lamers who host with celeries and durons should learn from this: a cheap CPU is a useless piece of junk. You are probably running a CPU hog OS like XP or 2K, have loads of junk running in the traybar, have a OEM screwed up version of Windows like a DELL or HP "restore disk version" . Get a real PC, a good fast CPU (Not a low-end crappy celery) a decent mobo with no "onboard" junk, and your problems will be solved. Share this post Link to post Share on other sites
Angry Radish 0 Posted April 23, 2002 Yeah, I'm not really concerned with the lag issues anymore, were running a p4 2.2ghz server now, but I still have VON disabled till I can get a way of identifying who is talking..too many kids spamming comms, with no way of telling who it is. We advertise our RW server in the MOTD, and on the front page of our website. At least then we have some control over the kids, and can still have some teamwork. I'd love to be able to use the built in VON though, if they would just enable some sort of ID system. Share this post Link to post Share on other sites
Mister Frag 0 Posted April 23, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Wreck-It @ April 23 2002,10:32)</td></tr><tr><td id="QUOTE">Lmao it's even older now, but turning the VON off means half the GOOD, SERIOUS players out there will not play those servers. I wouldn't anyway... A good game need communication. VON doesn'T lag decent DSL connected servers when running on a decent PC. lamers who host with celeries and durons should learn from this: a cheap CPU is a useless piece of junk. You are probably running a CPU hog OS like XP or 2K, have loads of junk running in the traybar, have a OEM screwed up version of Windows  like a DELL or HP "restore disk version" . Get a real PC, a good fast CPU (Not a low-end crappy celery) a decent mobo with no "onboard" junk, and your problems will be solved.<span id='postcolor'> If you want to host a decent server, Windows 2000 and Windows XP are a much better choice. They are from the ground up designed to live in a network environment, rather than having network support grafted onto them through a redirector. Just thought I'd mention that... Share this post Link to post Share on other sites