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MarcusCunningham

Additional Units A3

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F3BA34FFC272F69574881CD88B713A012C4B2D3B

B4B8DA556E3D07A95C67E52CA324238503AC1186

Download:

@additional_units_a3.png

Dropbox: https://dl.dropboxusercontent.com/u/108541901/%40Additional_Units_A3.zip

Requirements:

RH_M4_A3 by Robert Hammer : http://www.armaholic.com/page.php?id=23277

Description:

This addon adds 11 new units in the Civilian faction, these units include:

Criminal 1 : http://cloud-4.steampowered.com/ugc/81379587898877228/F3BA34FFC272F69574881CD88B713A012C4B2D3B/

Criminal 2 : http://cloud-4.steampowered.com/ugc/81379587899013611/396F27FBD351AAC8E920FCC2BFECEB878C850E4F/

Criminal 3 : http://cloud-4.steampowered.com/ugc/81379587898905383/96AFBDE32E26E905EAAFBE73538163B5D468F107/

Criminal 4 : http://cloud-2.steampowered.com/ugc/81379587898906941/C8EE0A78D9A3DB2ACB512A85E9381F21FE8015E8/

Criminal 5 : http://cloud-4.steampowered.com/ugc/81379587898908349/9304A58B7D9B856CAF5058844B40E1A219ECCEAB/

Police Officer 1 : http://cloud-4.steampowered.com/ugc/81379587898910035/B4B8DA556E3D07A95C67E52CA324238503AC1186/

Police Officer 2 : http://cloud-4.steampowered.com/ugc/81379587898911604/43D618E9A2120CA4ED7A316DDC99E89509E6838C/

Police Officer 3 : http://cloud-4.steampowered.com/ugc/81379587898913336/1C624BA2157DCBDA581BC144FE9B112280FCCD74/

Police Officer 4 : http://cloud-4.steampowered.com/ugc/81379587898914641/0AE3FB2899CF758A5B3F7B8EF9E68FC9F60D226E/

Press Journalist : http://cloud-4.steampowered.com/ugc/81379587898916116/B1CCE505F0F112463AF8085DE3ADD5F239DC914C/ (Backpack was removed)

Press journalist 2 : http://cloud-4.steampowered.com/ugc/81379587898917537/E11D91D7251D35D33CF85C83351A106AEBB8BB57/ (Backpack was removed)

I thought the game was lacking some civilians, and I thought these would make for some interesting PVP games aswell.

Class Names:

Class names can be found inside the addon in a file called Class Names

Changelog:

V 1.0 - First Release

V 1.1 - Removed CSE as a requirement

Future Plans:

I hope to add police vehicles, but I am not sure how to change around the offroad truck to have the police lights, nor do I have any decent police truck textures so if anyone would like to contribute, I would love to collaborate.

Edited by MarcusCunningham

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New mod v1.0 available at withSIX. Download now by clicking:

@additional_units_a3.png

@ Mk;

Soon you will be able to manage the promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and you will get connected to your work.

For now you can send new content or releases our way through withsix.wetransfer.com or add your notification at getsatisfaction.withsix.com.

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New mod v1.0 available at withSIX. Download now by clicking:

http://img-cdn.withsix.com/mods/rv/@additional_units_a3.png

@ Mk;

Soon you will be able to manage the promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and you will get connected to your work.

For now you can send new content or releases our way through withsix.wetransfer.com or add your notification at getsatisfaction.withsix.com.

Awesome, thanks alot Sonsalt. Could you change the picture to this one : http://cloud-4.steampowered.com/ugc/81379587898877228/F3BA34FFC272F69574881CD88B713A012C4B2D3B/.

Thanks for adding it.

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I dont think you'd want crims to have GL's nor can they acquire them.. I mean they would look too heavily armed and be recognized as PMCs almost.

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Already changed your Picture, just takes a while until the network syncs, it should be up shortly :)

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Already changed your Picture, just takes a while until the network syncs, it should be up shortly :)

Awesome thanks.

---------- Post added at 14:50 ---------- Previous post was at 14:48 ----------

I dont think you'd want crims to have GL's nor can they acquire them.. I mean they would look too heavily armed and be recognized as PMCs almost.

I wanted there to be an equal force between Criminals and Police, so I didnt want to under power the Criminals too much, so that is why they are armed so heavily.

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Thanks for sending us the release :cool:

Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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Good mod, looks nice, but the dependency on CSE as well as the Weapon Pack doesn't make sense nor is it helpful

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Good mod, looks nice, but the dependency on CSE as well as the Weapon Pack doesn't make sense nor is it helpful

Well my skills in 3d editing are terrible, and the M4 pack by RH is one of my favorite weapon packs for Arma 3, as for CSE, the mod was developed for my community, and we use CSE so I needed the medical gear in the loadouts.

---------- Post added at 05:16 ---------- Previous post was at 04:34 ----------

Updated to version 1.1

https://dl.dropboxusercontent.com/u/108541901/%40Additional_Units_A3.zip

Changelog:

- Server Key added (Sorry I forgot it)

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Thanks for informing us about the updated release :cool:

Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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Well my skills in 3d editing are terrible, and the M4 pack by RH is one of my favorite weapon packs for Arma 3, as for CSE, the mod was developed for my community, and we use CSE so I needed the medical gear in the loadouts.

I understand what you are saying, but there is no need for the dependency on the M4 Pack and CSE, as your units should be able to pick up the weapons regarding of dependency as it is a compabitlity question. Please consider releasing an update that removes the dependency, as it will benefit more groups.

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I understand what you are saying, but there is no need for the dependency on the M4 Pack and CSE, as your units should be able to pick up the weapons regarding of dependency as it is a compabitlity question. Please consider releasing an update that removes the dependency, as it will benefit more groups.

I would have to agree, release an dependency free version would be better. I will allow community's to add their own choice of weapons via mission editing and scripting.

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I would have to agree, release an dependency free version would be better. I will allow community's to add their own choice of weapons via mission editing and scripting.

I might look at doing that, just busy with real life at the moment so I will post if I get to changing the requirements.

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I will hopefully be updating this mod soon to remove the CSE prerequisite, but I will be keeping the RH_M4 one because I think those are needed.

I will also hopefully be updating this pack with its own AK's so the criminals will have AK's.

So look forward to an update soon.

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Thanks for informing us about the updated release :cool:

Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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Just Updated:

Version 1.1 Changelog:

-Removed CSE as a requirement

Nope, I still got dependancy errors related to CSE medical modules =P

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Thanks for informing us about the fixed version :cool:

Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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