Jump to content

deltagamer

ChinookPack - Mod Release

Should I add ATGM to the ACH-47F or keep it to rockets and miniguns for the pilot?  

23 members have voted

  1. 1. Should I add ATGM to the ACH-47F or keep it to rockets and miniguns for the pilot?

    • Yes use ATGM!
      8
    • No don't use ATGM!
      9


Recommended Posts

Chinook Pack





Features

Troop capacity of 35 players

Changeable Camouflages

Static Line Parachute drops

Deployable Medical Stretchers

Usable Co-Pilot FLIR Pod

Changeable Multi-Function Displays

Working Crew Positions

Hide-able Components

Removable Cargo Hatch

Removable Pilot doors

Open-able Crew Door

Ability to add decals

Ability to Raise, Lower and Level rear ramp

Pilots and Co-Pilots can drop smoke from cockpit

Different variants of each Helicopter

ACE3 and AGM Support

AGM fastrope support

Vanilla Sling Loading compatibility

Vanilla Virtual Garage compatibility

Vanilla Firing From Vehicles compatibility

Whats Planned

Holo Optics for M134 Guns

Smoke Drop ability for M240 Rear Gunner

Possibly adding the ability to walk around the interior whilst flying

Gunship version (Still unsure about this)

Credits

3CommandoBrigade

WarLord554

Aplion

TCBRUNCH

Ahles3

CptDavo

konyo

evrik

andy1

soldierman

geraldbolso1899

SyNcRoNiCzZ

ImperialAlex

Theebu

Lifetap

Thanks to everyone above they have helped me out a lot!

Also please let me know if I forgot to credit you.

Current ChangeLog

== v1.7.5.5 ==

- Removed Static Parachute Feature

- Removed Parachute files and Config

Previous ChangeLogs
  Reveal hidden contents

Vehicles & Classnames

  Reveal hidden contents

For Mission Makers

  Reveal hidden contents

Documentation

  Reveal hidden contents

Known Issues

  Reveal hidden contents

Images

L5dx5bA.jpg xWtOdFj.jpg

BdYf6aN.jpg cfVc55q.jpg

More Images

Downloads

v1.7.5.5

CC6Kg1W.png

sFEbEUu.png

news_download_a3_3.png

Extra Links

ChinookPack Sources

ChinookPack - Armaholic Forums

Steam Workshop Foums - ChinookPack General Discussions

All ChinookPack Binarized Releases Below v1.7.5 (File Size - 1.95GB)

Licence

APL-SA.png

For special license agreements contact me personally through pm.

Dev Note:





Please respect my wishes and always contact me before you use this mods sources in your own personal modification.

Always credit everyone involved/listed in the credits of this mod when you are editing and re-releasing this mod.

Refrain from posting any unofficial downloads on this thread. All releases here will be authored by myself.

And finally if you have any questions feel free to message me on the forums or post here.

Cheers!



Edited by deltagamer

Share this post


Link to post
Share on other sites

Looks good!

Can you also walk inside while the heli is flying? It would be totally awesome. You could lay down at the ramp with an M249 and supress some enemys while you are taking off.

(Or launch some Javelins or AA Missiles if your backblas-area is free :D )

Share this post


Link to post
Share on other sites

^ That's not possible within the Arma engine mate, objects don't have their own gravity.

Looks good mate! :)

Share this post


Link to post
Share on other sites

I can remember seeing a script somewhere on the forums that lets you walk inside the vehicle whilst flying, I cant remember if it was released or not, it may be something I will have to look into.

Share this post


Link to post
Share on other sites
Guest

Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

Share this post


Link to post
Share on other sites

@Foxhound Thanks! really glad it was released on armaholic :bounce3:

@Numrollen I have him in my friends list so I'll ask him later on about working together on future chinooks :)

Edited by deltagamer

Share this post


Link to post
Share on other sites

Update - I'm working on the ACH47F and what it will be armed with is 4x Side gunners with m134 and 1x rear gunner with m134, I'm unsure if i should go with a littlebird design with 4x miniguns and 2x rocket pod forward facing or the apache design with 2x rocket pod 2x atgm launcher and 2x minigun forward facing. Anyone got any suggestions?

Share this post


Link to post
Share on other sites

How do you walk about it it?

---------- Post added at 16:34 ---------- Previous post was at 16:33 ----------

Oh NM

Share this post


Link to post
Share on other sites

It only works for the unarmed version and the ramp version, you need to enter the pilot seat firstly and lower the ramp, you can then exit the pilot seat and walk about in the rear however this will not work when flying, only when it has landed. Let me know if you have any more problems.

Share this post


Link to post
Share on other sites

Congrats for the release! I´ll be downloading it later!

Share this post


Link to post
Share on other sites

This is awesome. Could you put the get out position in the helo? That way you have to run out of the helo? Love it bro

Share this post


Link to post
Share on other sites

New mod v1.0 available at withSIX. Download now by clicking:

@chinookpack.png

@ Deltagamer;

Soon you will be able to manage the promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and you will get connected to your work.

For now you can send new content or releases our way through withsix.wetransfer.com or add your notification at getsatisfaction.withsix.com.

Share this post


Link to post
Share on other sites

@doom_sharpe I'll see what I can do :)

@Sonsalt6 Great! Its good to see it available on playWithSix. :D

Share this post


Link to post
Share on other sites

See now I'm absolutely torn between this mod and the SOAR chooks... can't both mods just get together and have a baby or something?

Share this post


Link to post
Share on other sites

@hades198 sadly that won't happen konyo has other plans that I'm sure will make a lot of people happy, I know I'am! :)

Update - I will be releasing a hotfix for the mod tonight, ill list the errors in the change log soon :yay:

Edited by deltagamer

Share this post


Link to post
Share on other sites

Hey congrats on the release! You've done outstanding so far. Keep pushing yourself ;)

Share this post


Link to post
Share on other sites
  WarLord554 said:
Hey congrats on the release! You've done outstanding so far. Keep pushing yourself ;)

Thanks a lot bud! check your pm :)

Share this post


Link to post
Share on other sites

So I hear you guys like SF variants

  Reveal hidden contents
Edited by deltagamer

Share this post


Link to post
Share on other sites

I've released a small update for the mod. Check the first page for info on the changes. :)

Share this post


Link to post
Share on other sites
Guest

Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

Share this post


Link to post
Share on other sites

I love this mod. You realise that there are a serious number of british units with a massive stiffy right now...

Share this post


Link to post
Share on other sites

Nice to see a Chinook pack in development. Definitely looking forward to the ACH variant, keen to see how you pull that beast off. Have you considered a variant with 50.cal M2's just for additional an variant?

Share this post


Link to post
Share on other sites
  Modder said:
Nice to see a Chinook pack in development. Definitely looking forward to the ACH variant, keen to see how you pull that beast off. Have you considered a variant with 50.cal M2's just for additional an variant?

I was unsure if I should add some variants with different weapons for the side gunners, I may do that later on but for the now I'm just working on the SF version adding in a fuel probe etc until I can decide on how I want to do the pilot controlled weapons for the ACH47F.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×